Captain Blood

Discussie in 'Algemeen' gestart door DulleNL, 30 jun 2009.

  1. DulleNL

    DulleNL I'm a little teapot Magic Member

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    [​IMG]

    Platforms
    Xbox 360, PC
    ~
    Uitgever:
    1C
    ~
    Ontwikkelaar:
    SeaWolf
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    Genre:
    Action/RPG
    ~
    Release:
    Ergens in 2010 denk ik zo

    [GB]Informatie:[/GB]

    ~ Kortste versie ~
    ~ Korte versie ~
    ~ Lange versie ~
    ^top

    [GB]Screenshots:[/GB]
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    [GB]Trailers:[/GB]
    [gt]38638[/gt]


    Dev Walkthrough:
    [GT]52136[/GT]
    [GT]52134[/GT]

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    [GB]Achievements:[/GB]
    Pompiedom

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    [GB]Boxshot:[/GB]
    Tralala

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    [GB]Officiële website:[/GB]

    http://www.1cpublishing.eu/game/captain-blood/overview


    ^top

    [GB]Opmerkingen:[/GB]

    Een tijd terug vroeg ik me nog af waarom er maar zo weinig piraten games zijn.
    Zie hier, in vrij korte tijd opeens 2 games die opduiken! Danku voor het luisteren meneren en mevrouwen die games ontwikkelen!

    Wordt het een topper?
    Geen AAA titel denk ik na het zien van de walkthrough, maar ik vind het er toch erg vermakelijk uit zien!
    Piraten! :D

    [​IMG]

    Ze zijn trouwens wel erg trots op hun QTE's. Misschien hebben ze nog niet door dat het al 753453482 keer is gedaan? :+
    ^top

     
    Laatst bewerkt: 30 jun 2009
  2. Smirnoff

    Smirnoff Wahed fenomeen.

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    Dit is niet echt mijn soort game denk ik, ik hou meer van realistisch gedoe;)
     
  3. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Ahem...
    Van het Harry Potter topic. Dus HP is wel realistisch? :+

    Maar ik neem aan dat je de grafische stijl bedoelt? Zó cartoony ziet het er nou toch ook weer niet uit?
     
  4. WOUW5

    WOUW5 Cpt. Censorshades!

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    Als je jezelf de God of War van iets noemt kun je alleen nog maar falen :+
     
  5. BigSyke

    BigSyke Active Member

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    heeft wel iets weg graphisch van Fable 2
     
  6. Smirnoff

    Smirnoff Wahed fenomeen.

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    uhm tja, daar heb je me wel een beetje Dulle;)
    maar HP is 1 van de uitzonderingen.... en tja dingen zoals zwaarden van 1m doorsnede met blauwe lichtgevende dingen etc en kanonnen met machinegeweer lading vind ik wat minder
     
  7. TruthLies

    TruthLies Active Member

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    Screenshots zien er veelbelovend uit. :)
     
  8. PowerLines

    PowerLines #Lemonade

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    Ziet er leuk uit.
    Ik ken niet zoveel piraten-spellen, en deze ziet er, IMO, goed uit.
    Ik denk wel, dat het geen God Of War zal zijn, of zelfs er dichtbij, maar 'Captain Blood' kan wel op zijn eigen poten staan.
     
  9. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Sailing the Seven Seas with Captain Blood
    An action packed take on a notorious pirate.

    July 2, 2009 - The Spanish Main was once full of cutthroats, thieves and unsavory lawbreakers constantly preying upon ships and settlements for every bit of valuable property they could. Out of the chaos and anarchy on the waves came tales of swashbuckling adventures of corsairs and pirates that became legendary, like the stories of Captain Blood. Rafael Sabatini wrote a trio of these popular adventure novels, and now, 1C and SeaWolf are bringing some of these journeys to live in the upcoming action game Captain Blood. At a recent press event, I had a chance to hack through scurvy dogs and sink a few ships to get an idea of what to expect when the game is released later this year.

    Players will take on the role of Captain Blood, the famous pirate as he sails his ship Arabella through the Spanish Main. The game will provide a number of missions that will take players on sea and land for gold and glory. In fact, the section of the demo that I played started out in a settlement that was being attacked by a large force of soldiers and eventually wound up at sea. Captain Blood and his crew, who were on shore at the time (presumably for supplies) find themselves wrapped up in the middle of the battle, and have to fight their way back to the ship in order to make a getaway.


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    Bringing a rapier to a gunfight...bad idea.

    Although it frequently appeared as though he was outnumbered four or five to one, the good captain was more than capable of taking care of himself in a fight. He could perform light and heavy attacks with a sword as well as take up the weapons of fallen enemies to be used against them. This could be extremely useful when you wanted to clear out a group of enemies with a musket or pistol that you'd taken from enemies, or acquired a grenade and wanted to blow a group of enemies to pieces. Along with picking up and throwing crates, barrels or other objects at enemies, Captain Blood could also grab and execute enemies with a single button press. These varied from body slams and stabs to the chest to snapping necks. The instant kill only worked on weak opponents; stronger enemies required you to inflict more damage before you could perform a killing blow. However, you were at least rewarded for your time, because you could specifically input a combo to brutally dispatch these foes. Regardless of how you wind up eliminating your enemies, you'd frequently earn gold from their bodies, which would allow you to upgrade your skills, fighting techniques and attacks.

    Now, in most hack-and-slash games, you're alone against hundreds and hundreds of enemies all trying to kill you. However, in Captain Blood, the other sailors and crewmen of your boat will fight alongside you, striking down weakened opponents or distracting incoming soldiers so you can get in a free strike or two. The only thing that some of your sailors don't seem to do is leap onto turrets and attack incoming ships. In fact, at the end of the land mission, the town was quickly being attacked by pirates coming from boats moored out in the bay. Players could take the cannon (which, oddly enough, was akin to a gatling gun cannon) to eliminate these targets of opportunity.

    While the land section seemed to focus more on hack and slash action, the sea battles appeared to vary between boss fights and sea battles. For example, if you were sailing on your ship and enemy vessels pulled along side you to fire, you'd have to repel them with your ship's cannons. This would involve tracking the strength of the wind, the range of the cannons and the direction the ship was moving in to successfully land a cannon ball strike. That could frequently involve aiming ahead of the ship to ensure that the strike would hit, or moving to another cannon on your deck to ensure that it was in range of your attacks.

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    Something tells me that's not a warning shot...​


    While these strikes seemed to be useful when you're trying to escape, fights seemed to be different when you were actually boarding a ship. Interestingly enough, you weren't playing as Captain Blood during these sections; instead, you were a fellow crewman who climbed on board and battled the sailors there before attacking the head of the craft. The boss battle that I found was creative because the enemy was able to fend off most attacks, but was vulnerable to exploding barrels. After inflicting a certain amount of damage, I was then placed into a quicktime event where hitting the corresponding button in time would injure the enemy or deflect an incoming strike.

    Adding in that variety really made the game feel pretty fresh from section to section, and hopefully that will remain within the final version. It's been more than five years since the game was announced, and close to a year since we last reported on the game. Fortunately, it looks like the extra time is definitely starting to show off, so hopefully Captain Blood will be able to finally sail into stores later this year with a new adventure on the high seas.
     
  10. Matrix

    Matrix Semi-Définie Positive XBW.nl VIP

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    Ik vind de screenshots niet denderend en de ontwikkelaar zegt me niks. Ik heb dus zo mijn twijfels, maar zijn piraten dus ik houd het in de gaten. Yarrr! :cool:
     
  11. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Exactly! :cool:

    En dit klinkt dus niet eens zo slecht:
     
  12. Rydan

    Rydan Active Member

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    Interessant!
     
  13. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Plarr!tjes
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  14. Delphiki

    Delphiki Active Member

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    Hmm , weet niet zo goed wat ik ervan moet denken. Dat onderste plaatje ziet er okay uit maar bijvoorbeeld het derde plaatje van onder ziet er uit als een xbox 1 spel.
     
  15. Modder-Eter

    Modder-Eter XBW.nl VIP XBW.nl VIP

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    Bij de woorden Russian developer krijg ik vaak al een rilling over mijn lichaam. Wat heb ik veel baggergames uit die regio voorbij zien komen, zeg!
     
  16. Bassie

    Bassie No lollygaggin'

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    Lol, slechte naam. :9
     
  17. Willem

    Willem Obi-Willem XBW.nl Bestuur

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    Wat, nog een piratengame? :D Epic! Kan niet wachten.
     
  18. DulleNL

    DulleNL I'm a little teapot Magic Member

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  19. snike888

    snike888 Tomatenpuree

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    Kapitein Bloed, pakkende naam.
     
  20. Smirnoff

    Smirnoff Wahed fenomeen.

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    Bij nader inzien ziet het spel er toch wel grappig uit, alleen wordt dit echt geen must-buy voor mij
     

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