[Multi] Dark Souls III

Discussie in 'Games' gestart door Lijpe Mocro, 15 jun 2015.

  1. Zifnap

    Zifnap Cool and collected

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    Rienbu vindt dit leuk.
  2. Rienbu

    Rienbu Active Member

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    Wanneer dropt de 2e DLC?
     
  3. JohnDb

    JohnDb Active Member

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    28 maart
     
  4. Rienbu

    Rienbu Active Member

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    Naaaaaaaais!!! Moet de eerste DLC nog doen dus heb er wel weer zin in. Na Horizon een nieuwe car starten
     
  5. Rienbu

    Rienbu Active Member

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  6. Zifnap

    Zifnap Cool and collected

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    Naaaaaais!!!! ;)

    (En hard nodig, die pro patch!)
     
  7. BUZZA

    BUZZA dit is mijn internet

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    Ik wacht met de DLC tot de GOTY uit is. Deze game is wel twee keer mijn geld waard <3
     
  8. Zifnap

    Zifnap Cool and collected

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    Wow, vette patch die ook de PS4pro performance beinvloedt:

    http://www.gamebanshee.com/news/118669-dark-souls-iii-patch-1-11.html

    ====================================================
    In preparation for Dark Souls III's The Ringed City DLC that comes out on March 28, 2017, the game is going to receive a significant 1.11 patch on March 24. It will improve performance on PS4 Pro, add new PVP maps, and tweak a great deal of things. These include weapon and armor tuning, bug fixing, and more. Here's the changelog:

    Patchnotes:
    • Made system updates for The Ringed City.
    • Increased frame rate for gameplay on PlayStation®4 Pro.
    • 2 New maps added to Undead Match, Dragon Ruins and Grand Roof.
    • Added function to Undead Match where, if password matching is used, players can split into teams.
    • Added function to Undead Match that allows one team of players to match with one password, and the other team to match with another password.
    • Added function where various hosts could be displayed on the bonfire warp menu.
    • Added warning text that advised player if he/she has dropped too many items in a single location on the field.
    • Fixed issue where the loading screen was displayed for longer than usual when the guest returned to his/her own world after an online multiplayer session.
    • Fixed issue in "The Painted World of Ariandel" where the opened/closed status of the door to the Cleansing Chapel did not synched properly during online multiplayer session.
    • Fixed issue where a guest could enter alone into the boss room for the Dancer of the Boreal Valley during online multiplayer session.
    • Fixed issue where the level sync feature in Undead Match did not synched consistently during online multiplayer session.
    • Fixed issue in the loading screen where guests were not alerted to an error that occurred on the host's side during online multiplayer session.
    • Fixed issue when player using the miracle Tears of Denial doesn’t get attacked during online multiplayer session.
    • Fixed issue where weapons and items sent to the box get corrupted when inventory is full.
    • Fixed icons that specify which certain items are for which gender. (ex. Chain Armor).
    • Improved attack power for Daggers. In accordance with this fix, critical hit is decreased in order to make critical power the same as present.
    • Improved motion of normal attack for Ultra Greatswords, Great Hammers and Curved Great Swords.
    • Decreased stamina depletion when attacking using Ultra Greatswords, Great Hammers, and Greataxes.
    • Improved attack power for Curved Greatswords.
    • Decreased motion of normal attack while dashing for Katanas. Improved motion of any other normal attacks.
    • Improved motion of shield bash skill. In accordance with this fix, stamina consumption has been reduced.
    • Improved motion of Dagger's Blind Spot skill.
    • Increased rate at which Frostbite builds up when using Vordt's Great Hammer, Irithyll Straight Sword, and Friede's Great Scythe.
    • Shortened attack window of Carthus Curved Sword and Dark Sword, Gargoyle Flame Spear and Follower Sabre.
    • Improved motion of Crescent Moon Sword's skill, Crescent Blade.
    • Improved the motion of Moonlight Greatswords’s skill, Moonlight Vortex.
    • Improved FP recovery effect of Executioner's Greatsword.
    • Fixed so that Frost Blade appears from the beginning of Pontiff Knight Curved Sword skill.
    • Improved FP decrease effect of Yorshka’s Spear skill, Pacify.
    • Improved motion and the frost effect of Pontiff Knight Great Scythe skill.
    • Improved motion of normal attack for Greatlance.
    • Fixed so that poise is applied during Greatlance two-handed attack. 
    • Fixed so that poise is applied during Dark Hand skill, Lifedrain.
    • Disabled parry during Pickaxe's two-handed attack.
    • Improved duration of the Perseverance effect.
    • Fixed issue where attack power of some bolts was different from the assumed value when using Avelyn.
    • Fixed issue where one-handed attack motion of Crow Talons was the incorrectly using the animation for the Fists.
    • Fixed issue where player can apply enchantment of Bloodlust to other weapons.
    • Fixed so that poise is applied during Spin Sweep attack.
    • Fixed issue where Onislayer continued to attack consecutively.
    • Improved correction value for Sharp or Heavy weapons' upgrade.
    • Improved the Bleed build-up of Blood infusions. Reduced Bleed build-up of weapons not infused with Blood.
    • Improved the Poison build-up of Poison infusions.
    • Along with improving correction value for Sharp or Heavy weapons' upgrade, adjusted correction value for Refined weapons' upgrade.
    • Improved defense and also reduced weight for heavy armor.
    • Improved the motion of Lightning Stake, Lightning Storm and Way of White Corona.
    • Extended the time you can move during the casting of the miracles of Gnaw, Dorhys' Gnawing and Wrath of the Gods
    • Fixed issue where bonus value is not affected by Dark Damage when equipping Hornet Ring during critical attack.
    • Increased the damage of Poison and Toxic dealt by players, and shortened its duration.
    • Decreased rate at which bleed builds up when using Carthus Rouge.
     
  9. Lijpe Mocro

    Lijpe Mocro Active Member

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    Bruhhh

    [​IMG]

    Over een maand de Rire Fades edition halen
     
  10. Zifnap

    Zifnap Cool and collected

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  11. Zifnap

    Zifnap Cool and collected

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    Ashes of Ariandel ziet er trouwens ook prachtig uit. Rire Fades wordt de definitieve versie?
     
  12. Rienbu

    Rienbu Active Member

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    Cijfers van tussen de 7 en 9 zo ver. Word een mooi avontuur denk ik zo. Kan niet wachten iig maar zal wel moeten
     
  13. Zifnap

    Zifnap Cool and collected

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    Zo te zien een mooi einde van deze serie.
     
  14. Zifnap

    Zifnap Cool and collected

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    Speciaal voor de grote schare Suzi fans hier. DS3 DLC baby!@ :+
     
    Laatst bewerkt: 28 mrt 2017
  15. Zifnap

    Zifnap Cool and collected

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    Nou vooruit, een andere chick dan. Deze gedraagt zich normaler. :+

     
  16. Zifnap

    Zifnap Cool and collected

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    Maddmonkey vindt dit leuk.
  17. RRroger

    RRroger Active Member

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    Heb hem vandaag via de Marketplace gedownload. Nu kan ik hem wel starten, maar zodra ik de online user agreement moet accepteren heb ik geen cursor oid en kan ik niet scrollen en accepteren. Zie op internet dat dit probleem zich ook heeft voorgedaan voor de pc, maar kan er niets over vinden op de xbox.
    Heeft iemand een idee hoe dit te kunnen oplossen.
     
  18. Maddmonkey

    Maddmonkey Well-Known Member

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    Nog nooit van gehoord. Kan helaas niks betekenen. Kan je met google niks vinden?
     
  19. RRroger

    RRroger Active Member

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    Het is me zojuist wel gelukt. Gister reageerde hij op geen enkele knop, maar nu kon ik scrollen met mijn d-pad :)
     
    Maddmonkey vindt dit leuk.
  20. powerslave666

    powerslave666 Bakker Gijs

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    Sinds deze week weer helemaal into Dark souls ..:)
    Nu bijna klaar met de game en heb hem dan Platinum...

    Zijn de 2 dlc's nog een beetje leuk of moet ik nog even wachten..
    Want weet niet echt ze beide de 15 euro waard zijn...
     

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