Okay. Here is another Forza 2 player; I played GDC build(or older) just a bit, on Seoul Motor Show 2007. Well as you know, Seoul is in Korea.
As Forza 2 booth was installed on GM Daewoo(Daewoo is a Korean car manufacturer, which is a subsidiary of General Motors) to promote Daewoo's new G2X(Korea retail version of Opel GT and Saturn Sky), I could only play with Opel Speedster. Sorry for not driving teh Porsche 911 Turbo
Alright, before debating with graphic, let's start with menu screen. It's evolved. It looks better and more comfortable.
Look at the last pic. Below that photo you can see X button picture, and on the right side of X, you can see Korean word 고급 옵션. It's 'Advanced Option'. When you push X on that screen...
You can see these detailed controller option. As Forza 2 fully support MSFF wheel, this is a good news.
And the gameplay. It was great. As I said, overall interface is pretty much comfortable. In the middle of March, Che said via WPR that rumble feature of pad has been finalized, and it means that GDC build, which is a February one, does not have finalized rumble. I could easily feel that(that booth was using pad, not MSFF wheel). But still it was very fun to play. Also, I dunno if it was just my illusion, but it seemed like pad control became more detailed compared to PGR3 or Forza 1.
Then now, let's talk about graphic.
It rocks.
Well, as you know, it's not something groundbreaking as PGR3 already established high standard for next-gen racers; but it's certainly more steps forward. Especially, Nurburgring got a huge retouch. Now it's accurate AFAIK, it looks green, and it's detailed. If you actually drove Nur with this build of Forza 2, I think that you will be amazed.
ooking at crack on the road on Sebring, freakin' much peoples filling around Nissan Speedway,(Yes, Turn 10 did not announce at least one track Nissan Speedway is an oval track like Daytona), and bright sunlight of Nurburgring, I was amazed.
Also, damage model has been improved. You can even see a frag of windows flying around. If you see this crash actually, you would be amazed.
Then how could I take this dramatic moment? Now there is one useful feature added to replay. ■ button is no more 'end replay' button. It stops replay first. And when you keep pushing it, the replay runs frame per frame.
Also, in Free run, there are no spectators. When you compete with other human or AI racers, there are teh bunch of spectators.
Sorry, as I could drive Opel Speedster on arcade mode, that's all what I can tell. But if you have some curiousity on Forza 2, ask me; I'll do my best to answer your question.
BTW, two U class car is TVR Cerbera Speed 12 and Chrysler ME-4-12. And Koenigsegg CC8S was freakin' fast in number.
Klik om te vergroten...