Gears of War 2

Discussie in 'Algemeen' gestart door Sognare, 2 feb 2008.

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  1. Delphiki

    Delphiki Active Member

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    -New gametype 'meatflag' sort of like CTF but epic have done this in their own way. The flag will instead be character wandering around the centre of the map. He has his own weapons and even a place on the leaderboard.
    To capture him you will need to down him and pick him up as a meatshield and take him back, slowly, to your base. If you shoot the meatflag enough times while he's being dragged back to base, his captor will loose him and he'll go crazy on everyone around him.


    :eek: dat klinkt grappig
     
  2. Biba

    Biba Active Member

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    Dat lijstje ziet er al veel beter uit. Assassination lijkt me nu ook nog wel echt een mooie gametype worden:) Alleen dat de smoke grenade nu ook stunned lijkt me niet echt een goed plan.
     
  3. PePzi NL

    PePzi NL Ōkami! XBW.nl VIP

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    -On games with no respawn, when you are dead you can fly around the map as a "ghost cam". You can even take screenshots that will be uploaded to the community.

    HELLYEAH _O_
     
  4. Daz

    Daz

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    Allemaal leuk en aardig, maar dan moet dit wel allemaal waar zijn.. Laten we hopen dat dit het geval is. ;)
     
  5. Jeroentje NL

    Jeroentje NL Active Member

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    Klinkt allemaal leuk inderdaad.
    En gisteren zat ik GoW1 te spelen, en toen kwam ineens in me op dat het nog maar een halfjaartje duurde voordat het GoW 2 zou zijn :D
    KICKASS!
     
  6. (Smart)ass

    (Smart)ass Active Member

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    lol, zit je tegen iemand een chainsaw gevecht te doen, gooit er een 1 of andere aap zo'n stun grenade en val je allebij neer;P
     
  7. tmffirework

    tmffirework Willem II Tilburg!

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    Deze game wordt zooo fucking goed! Alles wat ik zie in de lijst lijkt me écht gruwelijk vet!
     
  8. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Gears of War 2 X360 multiplayer details confirmed

    Wow, it was actually all true! Thanks to loyal X3F reader Rhemelious, we were given the opportunity to view each and every page of the exclusive Gears of War 2 article that appears in next month's issue of UK magazine X360. The same issue that was rumored to reveal all kinds of new and exciting GoW2 multiplayer details. Well, after giving it a thorough read (sorry, it's kind of illegal to post magazine scans), we can 100% confirm its contents and say that the rumors are indeed true. The new weapons, gametypes, game modes, features and options are all true! So, being the obsessive Gears fans we are, after the break we posted our own recap of what we found inside the pages of X360. Yes, the list is long, but we organized the new GoW2 information the best we could. Believe us, you'll want to jump towards the break, because there's a mountain of juicy delicious Gears 2 details. We're so happy ...

    List of Juicy GoW2 Details from X360 Magazine
    • Ten person, 5v5 online multiplayer.
    • Yes, Gears of War 2 will have a Halo-style matchmaking system.
    • There will be respawning multiplayer modes, but the focus is still towards traditional non-respawn gaming.
    • Multiplayer game modes:
      - "Guardian" game mode: A remade version of Gears' Assassination game mode where the objective is still to kill the other team's leader, but players keep respawning as long as their leader is alive. Opponents' leader will be marked on the HUD to keep the game moving along.
      - "Wingman" game mode: You and a buddy team up, sharing a single character model in this five teams of two game mode.
      - "Meatflag" game mode: A CTF-style mode where the "flag" is actually an AI-controlled player who'll wander the map and attempt to kill anyone who gets near. To "capture" him, you'll have to first down, then escort him as a meatshield all the way back to your base, all while your opponents are trying to kill you and shoot at the "flag". Because, if shot at enough, your meatshield flag will break free, go berserk and deal out the pain. Respawning will be featured in this game mode as well as stats for the amount of kills the AI-controlled flag dished out
    • Multiplayer maps:
      - Around a dozen maps will be included on disc.
      - "Gridlock": A remake of the Gridlock we've all come to know and love, but taken over by vegetation, old age and now featuring a beautiful sun-setting glow.
      - "River": Symmetrical map featuring a house and a sniper tower separated by (you guessed it) a river.
      - "Security": A long, thin map with "verandas" on each side that are sealed off by red laser bars. In the center of the map is a button to deactivate all the security for roughly 20 seconds.
    • Fishing moves when an enemy is downed:
      - "X" button: Traditional curb-stomp.
      - "B" button: Melee attack that will be weapon specific. (Longshot sniper rifle will be used as a golf club of death.)
      - "Y" button: Flips your opponent over and let's you punch in their face ... UFC style.
      - "A" button: Use your enemy as a "meatshield" that limits your weapon choice to a pistol. And, yes, your meatshield can and will disintegrate in your arms after taking on enemy fire. If they don't get ripped apart, you can always dispense of your meatshield with a good old snap of the neck.
    • Random weapon location respawns will be used, but only for certain weapons not including power weapons, pistols or grenades.
    • All weapons have a variable amount of "stopping power" that'll slow down an opponent's running or diving abilities.
    • Weapons:
      - Players will have the option of spawning with the chainsaw-equipped Lancer or the newly modified Locust Hammerburst.
      - "Scorcher" weapon: A flamethrower that we're promised will produce some uber-realistic fire.
      - "Medusa" weapon: A new Locust pistol that is said to be extremely powerful, pumping out five to six rounds per shot downing enemies in a few shots. Said to be the perfect compliment to a meatshielder.
      - "Hammerburst" weapon: Changed a bit, now requiring players to pump the trigger as fast as possible (think Halo 3's Carbine). Though, recoil will increase the faster it's fired.
    • Grenades:
      - Can be stuck to people, walls, the floor and any other surface to be used as a makeshift proximity mine.
      - As before, players will spawn with one smoke grenade.
      - Smoke grenade: Now carries a "stun" effect that "ragdolls any player within their blast radius".
      - Poison gas grenade: Spews poison that will kill anyone who lingers in its poisonous cloud.
    • Chainsaw Duels:
      - Whoever does the quickest amount of "B" button tapping will be victorious.
      - Your teammates can help give you an edge in the duel by shooting the opponent which will give you the upper hand on the "B" button mini-game.
      - No duel will occur if a player is chainsawed from behind. Instead, the sexy "butt to head" chainsaw animation will kick in giving the attacker and instant kill.
    • The cover system has been subtly reworked, where players' gun and body sit tighter to cover making it harder for your enemies to get an attacking angle.
    • Bullet shields described as "metal bucklers" that can be carried as indestructible cover. The trade-off being that only a pistol can be wielded and movement is slowed dramatically. One benefit of the bullet shield is that it can be planted into the ground for mobile cover, though we're told enemies can kick it over if they get close enough.
    • Once killed in a non-respawn game, players will enter a "dynamic battle-cam" that floats above the action.
    • Also available (when dead) will be a Ghost Cam where players can view the action from the battlefield and take screenshots that can be uploaded online similar to Halo 3.
    • Hammerhead Grunt Locust revealed and named as such because of his shark looking helmet.
    • The GoW2 Collector's Edition may include a weathered looking Polaroid of Dom's wife, the same one seen at the beginning of the game.
    • Development on Gears 2 is roughly at 65% complete.
    • Don't count on Call of Duty 4 style XP or perks, Cliff says they will not be adding these types of character building elements to the Gears universe.
     
  9. Chiem

    Chiem Chemical Waste

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    o_O Deze game gaat zo ownen. GoW2 zal ongetwijfeld een nieuwe standaard worden wat betreft FPS op consoles. Nov 2008, het klinkt nog zo ver weg :'-(
     
  10. Shizzel

    Shizzel Guest

    Als iemand interesse heeft om me te helpen bij een supergeheim project dat "invriezen tot november 2008" heet, laat het even weten! Dan stuur ik je een PM met alle details.



    :+
     
  11. Kiss of Fire

    Kiss of Fire Kiss of Fire

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    Gaat GoW 2 First Person worden? :+
     
  12. tmffirework

    tmffirework Willem II Tilburg!

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    Dat wordt dan wel een verandering. :+
     
  13. Intraxz

    Intraxz Ja!

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    zekers.
     
  14. (Smart)ass

    (Smart)ass Active Member

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    ik hoop het niet, dan wordt elke game third person, met hetzelfde cover systeem,
    zo vernieuwend is gow 2 niet, gow1 was vernieuwender met het cover systeem, nu is dat niet meer nieuwe,
    zie ik niet in wat in gow2 DE standaard moet worden?

    sinds wanneer is gow2 een fps:+
     
    Laatst bewerkt: 25 mei 2008
  15. Intraxz

    Intraxz Ja!

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    Niet zo zeuren :+ Gow2 wordt gewoon beter dan nummer 1 en dat is wat telt!
     
  16. Chaos

    Chaos Simsalabim

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    Er is gelukkig weer aan coop gedacht, zodat je redenen hebt het vaker online uit te spelen. :thumbs: Nieuwe filmpje ziet er ook erg goed uit. :9
     
  17. Parasite

    Parasite Ryu Hayabusa

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    Nieuw filmpje? Waar?
     
  18. tmffirework

    tmffirework Willem II Tilburg!

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    Al die nieuwe gamemodes klinken allemaal zo geweldig! En die nieuwe maps ook. Vet dat screenshots kan uploaden!
     
  19. DulleNL

    DulleNL I'm a little teapot Magic Member

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    [​IMG]
    [​IMG]

    Ik hoop trouwens dat die screenshot functie niet alleen beschikbaar is als je dood bent :{
     
  20. Fiasco

    Fiasco Big Stepper XBW.nl VIP

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    Cole Train baby! :cool:
     
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