Ghostbusters

Discussie in 'Algemeen' gestart door DulleNL, 17 nov 2007.

  1. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Dat vind ik ook erg jammer. :'-(
    Altijd voordat ik een game koop check ik eerst of ie splitscreen heeft. Niet dat ik een game links zal laten liggen als ie het niet heeft, maar het is wel een pré als je wél in splitscreen kan co-oppen.
    Een stuk leuker dan online play!

    Ghostbusters Impressions

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    The Ghostbusters game is still early in it's development so we didn't get to see a whole lot of it at Sierra's Spring Event but what we did see was mighty impressive. First we were shown a little sample of what the Infernal Engine is capable of. The setting was the New York Public Library reading room which should be familiar to any Ghostbusters fan. The fully rendered backgrounds were gorgeous and we watched as a thousand boxes were moved about the room simultaneously, objects were sliced using the Proton Pack and slime tethers were used to link objects together and hang them from the ceiling. The whole time this demonstration was happening, more and more objects were being dropped into the environment to show exactly how much this hearty engine could handle. More boxes, people and even cars fell from the ceiling, filling the room with thousands of objects without a hiccup in the frame rate or a slowing down of the action. At one point a monster was created using hundreds of books that came flying of the library shelves only to be taken down, book by book by the power of the Proton Pack.

    Soon we moved to an outside street scene where we observed some of the amazing crowd technology that will be employed in the game, particularly in a Thanksgiving Day parade that we unfortunately didn't get to see previewed. I will say though that the crowd technology in Ghostbusters is the best I have ever seen. With a camera perched high above an intersection, we were able to see fifteen hundred people at once, all moving with their own individual AI, moving aside if they bumped into each other and never passing through or getting stuck all jittery in a corner. We came down to ground level and were shown some crowd reactions which were also impressive. Some ran screaming into the night while others gave you a wide berth to do your ghostbusting and yet even others stayed around to watch.

    After the engine demo we got to check out some of the actual gameplay, but it skipped around quite a bit, showing various stages and enemies including the Stay-Puft Marshmallow man who looked both awesome and terrifying as he peered through windows looking for a victim. Anyone who has seen the films will be familiar with the ghost catching mechanic employed in the game. The PK emitter is used to detect the ghosts and once you've detected them your handy dandy Proton Pack comes into play with its various powers such as Dark Energy, Freeze Beam, Shot Blast, Neutron Generator and the Slime Tether. Once the ghosts have had some of the fight taken out of them you can begin the process of grabbing them with your beam and capturing them in the ghost traps. Here was where the PS3s Sixxaxis controller came into play. Utilizing a mechanic similar to that of Folklore, you use the controller to capture to grab the ghosts and then by shaking the remote, slamming the ethereal enemies into the ground until they can finally be trapped. Some enemies require multiple Ghostbusters to bring them down and often your AI buddies will not only help you by throwing down the ghost traps for you but can also help by adding their steam to yours (don't cross them!). Just remember the three steps: Wrangle, Slam and capture.

    Your fellow AI Ghostbusters aren't the only ones who can help you. You real life friends can join you as well with online co-op play and specific co-op missions and mini-games. Some competitive play missions will also be available for you ornery types. Each mission will of course yield you a fee which will allow you to then make improvements to your beam pack. For all of you who were hoping to tear up the streets of NYC in the ECTO 1, I'm afraid you are out of luck as the game will contain no driving levels although the infamous vehicle does make quite a few appearances. Since the build we saw was pretty early on, the voiceover recording hadn't been done yet, but we were assured that all the original cast members would be providing their voices for the game including Bill Murray, Dan Aykroyd, Annie Potts, Harold Ramis and the rest of the gang.

    As a huge fan of the original Ghostbusters, I was quite taken and duly impressed by what I saw of the game and will be waiting rather impatiently (as I'm sure most of you will) for it to rear it's head later this year. Ghostbusters will be coming to the Wii (with no online play), PS3, PS2, Xbox 360, PC and DS this October and if the developers have their way, will come out right around Halloween. Perfect.

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    Laatst bewerkt: 28 apr 2008
  2. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Sreenshots:
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  3. DulleNL

    DulleNL I'm a little teapot Magic Member

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  4. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Latest playable footage of the Ghostbusters game from PlayrTV on BRAVO TV in the UK.
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  5. DulleNL

    DulleNL I'm a little teapot Magic Member

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    8) Zo te zien niemand anders geïnteresseerd in deze game?

    Screenshots
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  6. Terminator.T2

    Terminator.T2 Dovahkiin

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    Dat verbaast me want deze game ziet er erg goed uit en de films waren ook erg leuk. Ik kijk al een tijdje uit naar deze game. :D
     
  7. BigSyke

    BigSyke Active Member

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    ik ga deze game zeker wel checken maarja ghostbusters heeft zijn glorie verloren omdat de films weer oud zijn en niet met een remake zijn gekomen onlangs dus de aandacht is er vanaf.

    Daarnaast waren ghostbuster games in het verleden nogal bar slecht.

    Deze ziet er veelbelovend uit moet ik zeggen. Heb even geen tijd alle tekst die jullie posten uit previews te lezen maar doe dat later zeker wel
     
  8. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Ook Ghostbusters levert een goede E3 trailer af :)
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  9. Kevf

    Kevf Hardcore poster

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    Ziet er allemaal erg goed uit....wel ja kan er ook nog wel bij :+
     
  10. CaptnCook

    CaptnCook Active Member

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    Haha, idd ja. Weer een toffe game erbij. Erg tof dat de acteurs van de films meewerken aan de game, bevorderd de sfeer van en de geloofwaardigheid van de game. Daarnaast ziet de game er gewoon erg tof uit! Sowieso is Ghostbusters echt jeugdsentiment voor mij. :)
     
  11. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Dat is dan weer 1 game minder voor eind dit jaar.
    Ben er eigenlijk wel blij mee.
     
  12. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Ghostbusters toch nog een uitgever gevonden. :9
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    Laatst bewerkt: 5 feb 2009
  13. Fardo

    Fardo Well-Known Member

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    Yeb ik ben blij dat deze game als nog uit komt
     
  14. Hybrid

    Hybrid Well-Known Member

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    Trailer

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    _O_
     
  15. Zifnap

    Zifnap Koehl en gecollecteerd

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    Leuk zeg, echt jeugd sentiment. Hoop dat het spel ook goed wordt. De gelijkenis met de cast uit de originele films zie je wel meteen terug! :thumbs:
     
    Laatst bewerkt: 4 dec 2008
  16. Hybrid

    Hybrid Well-Known Member

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    Van de muziek spring ik al gelijk op. Ik vind de game grafisch heel mooi, ze hebben heel goed de acteurs nagemaakt.
     
  17. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Geweldige trailer! _O_
     
  18. Hybrid

    Hybrid Well-Known Member

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    Ik zie hier goed co-op mogelijkheden. ;)
     
  19. Jigsaw X

    Jigsaw X Active Member

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    Dit spel wordt door mij zeker te weten uit de budgetbak gevist, het hele ghost buster sfeertje zit er gewoon zo goed in verwerkt.

    Must Play voor de fans.
     
  20. kwdtje

    kwdtje Active Member

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    (L) Venkman! Ziet er geweldig uit, het sfeertje komt perfect over en de wisselwerking tussen karakters is nu al hilarisch!
     

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