Xbox LIVE Arcade Games [Deel 5]

Discussie in 'Algemeen' gestart door Tco, 2 feb 2009.

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  1. powerslave666

    powerslave666 Bakker Gijs

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    Nee.
    Toen heette die gewoon Metroid.

    Metroid - NES Gameplay


    Metroid Prime was de eerste Metroid die 3D ging en totaal iets anders was dan de 2D reeks..
     
  2. Nightbringer

    Nightbringer Wieder geil! XBW.nl VIP

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    Ze moeten gewoon Ragnarok the battle offline eens naar arcade (of gewoon pc doen)

    [yt]1ZUH_AvFJyg[/yt]
     
  3. Kaneda

    Kaneda Active Member

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    meh ik hoop dat er snel veel meer toffe bord en kaartspellen op xbla komen. Lost cities is echt mn favo arcade game.
     
  4. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Perfect Dark comfirmed for Xbox Live

    Perfect Dark has been confirmed for XBL according to Major Nelson’s tweet.

    “In the booth. Just saw Perfect Dark on XBLA running 1080p. It is coming to XBLA this winter. Free theme coming tomorrow!”

    Thank you baby Jesus.
     
  5. Rick

    Rick Extreme gamer

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    Waarom pas in de winter,ach ja hij komt wel.
     
  6. Modder-Eter

    Modder-Eter XBW.nl VIP XBW.nl VIP

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    idd.

    Ik had stiekem al de hoop dat ze zouden aankondigen dat de game vanaf nu al te downloaden zou zijn op de Marketplace.
     
  7. s0kkie

    s0kkie Nicolas Corbin

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  8. Pegas

    Pegas XBW.nl VIP XBW.nl VIP

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    \o/


    Ik had het eigenlijk verwacht dat het pas met de holidays zou uitkomen, geen idee waarom :+.
     
  9. iMark 007

    iMark 007 Active Member

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    goed nieuws

    en die theme is btw erg nice
     
  10. Chillco

    Chillco Active Member

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    Battlefield en Marvel vs Capcom komen deze maand toch ook uit?
     
  11. s0kkie

    s0kkie Nicolas Corbin

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    Battlefield is nog niet 100% zeker, maar wel grote kans.
     
  12. Chillco

    Chillco Active Member

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    Oke.

    Ik heb nu 3 games die ik waarschijnlijk ga aanschaffen:
    Marvel vs Capcom 2
    Battlefield 1943 (mits deze online lekker loopt, heb vaak online problemen met xbla games)
    'Splosion Man, trailer vandaag gezien en was nog een best aardig platformer leek het en het is van de makers van The Maw. Dit was ook een leuke game, maar wel zeer kort.
     
  13. powerslave666

    powerslave666 Bakker Gijs

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    E3 2009: TMNT: Turtles in Time - Deck Battle


    TMNT: Turtles in Time Re-shelled: E3 09: Boss Fight Gameplay
     
  14. Rampage

    Rampage Well-Known Member

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    Dat is echt gaaf, geloof dat die ook snel gereleased ging worden? :)
     
  15. Rick

    Rick Extreme gamer

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    Ziet er goed uit.
     
  16. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Ik zie net dat Trials naar XBLA komt. Vet. :D
    Veel uren kwijt geweest aan de flashversie van dit spelletje.

    [yt]F07B5GwDFtY[/yt]
     
    Laatst bewerkt: 4 jun 2009
  17. AntraXxX

    AntraXxX Bruce Springsteen

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    Trials! _O_ Super vet inderdaad.
    Net heb ik ook even Cellfactor: PW gedaan en vond hem erg nice, beetje UT stijl. Hij is 800 MS dus binnenkort even aanschaffen.
     
  18. Mastat

    Mastat Active Member

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    monkey island _O_
     
  19. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Hands-on: Joy Ride

    Joy Ride is a game with an agenda. As a free downloadable title with lots of accessibility, Avatar support and plenty of customization options, we're sure Microsoft sees it as a great gateway game to Xbox Live. At any rate, Microsoft saw something in the game, as the company decided to acquire developer BigPark based on its merits. Having spent some time with Joy Ride -- which is still pre-alpha, mind you -- we think Microsoft might be on to something.

    For those that don't care why this game is important to Microsoft, let's say this: Joy Ride reminds us of the Rush series. We started out in the game's free-roaming stunt mode -- which also serves as the lobby on Xbox Live. The game controls very simply, easily allowing players to perform stunts, drift into powerslides and fire off precious turbo boosts. Before long we were boosting up half-pipe ramps and pulling off tricks with ease. The game also lets your Avatar perform tricks, like hanging from the side of the car during long jumps. These Avatar tricks were mapped to a single button for the E3 demo, but we were told these would be performed via a more complex combo system in the final game.

    We also participated in a race mode that took place on a more linear track. The track -- again, like the Rush series -- had lots of shortcuts open to those with sharp eyes and good reflexes. Right now, there aren't any combat items or power-ups like you would find in a typical kart racer, so winning will depend on your ability to navigate corners and spot shortcuts. Again though, Joy Ride is still in pre-alpha. There's a lot of play testing left to be done, so combat items could make it into the game if BigPark decides it adds to the experience.

    Graphically, the game is perfectly adequate, especially for a downloadable title. It's colorful and there are lots of customization options for the vehicles. Combine these options with Avatar support and it's unlikely you'll encounter another identical player. This gives the game a very personal touch and is pretty far removed from the licensed characters seen in similar racers.

    [​IMG]

    There is still an unknown hanging in the air though, and that's how much all these customization options are going to cost. Joy Ride itself will be free, and BigPark assured us that players will still have plenty of options included with the base game, but we know that there will modifications for the vehicles that will come at a price. BigPark isn't sure about how the game will be monetized, but it's something to think about. While there will be premium tracks for download, it's important to note that if only one person in a group has payed for a premium track, all of the players in the group can still race on it, which is a nice touch.

    All in all, we're sure that the combining the addictive qualities of Rush with microtransactions was a very attractive proposition for Microsoft, but the important thing is that the Joy Ride is actually fun to play. Even if you never pay for a single hubcap or spoiler or track, there's a fun, free game underneath. It's hard to argue with that.


    Game lijkt me toch wel leuk.
    De prijs werkt daar ook aan mee. ;)

    Deze leek me ook leuk, maar nu niet meer.
    De prijs werkt daar voor 100% aan mee:

    Shadow Complex likely won't be less than $20

    [​IMG]
    While checking in with Epic's upcoming Xbox Live Arcade title Shadow Complex again today, we were given a nice little tidbit of info from Epic programmer Rob McLaughlin. While playing through the game's introductory level, we casually asked about a price for Unreal Engine 3-fueled shmup, to which Rob replied that the title would likely not see price point below $20. We grilled hm for more info, but, sadly, he couldn't accomodate us.
     
  20. sjaakie1987

    sjaakie1987 Active Member

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    uhhh in dat filmpje van E3 zeggen ze dat je joyride gratis krijgt in de winter?
    zal wel nice zijn
     
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