Borderlands [Deel 2]

Discussie in 'Algemeen' gestart door Alizor, 7 okt 2009.

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  1. PowerLines

    PowerLines #Lemonade

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    Goed leren nu!
    Tentamens gaan voor gamen.
     
  2. Modder-Eter

    Modder-Eter XBW.nl VIP XBW.nl VIP

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    Hoef je mij niet te vertellen, hoor. :+
     
  3. PowerLines

    PowerLines #Lemonade

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    :+
    Heb je Borderlands al besteld?
     
  4. Modder-Eter

    Modder-Eter XBW.nl VIP XBW.nl VIP

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    Gamehubs, dus ik krijg de game sowieso pas rond het einde van mn tentamens ;)
     
  5. PowerLines

    PowerLines #Lemonade

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    Duren je tentamens 2 weken dat je niet op Vrijdag kan gamen?
     
  6. Modder-Eter

    Modder-Eter XBW.nl VIP XBW.nl VIP

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    Hey, we zitten niet allemaal nog op de middelbare school. Was het nog maar zo'n feest, acheraf gezien. :+

    Ontopic: Wat was trouwens de link naar die skill tree generator? Mag die misschien in de startpost?
     
  7. PowerLines

    PowerLines #Lemonade

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    Deze kan je ook gebruiken om je build te maken.

    EDIT: Actie van Mikey Neumann:

    Bron: MikeyFace's Twitta
     
    Laatst bewerkt: 12 okt 2009
  8. Modder-Eter

    Modder-Eter XBW.nl VIP XBW.nl VIP

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    Ja, maar die zijn dus dood. ;)
     
  9. PowerLines

    PowerLines #Lemonade

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    Deze: http://87bazillion.com/skillcalculator/?

    EDIT: Previewtje van EL33TOnline



    [​IMG]
    EL33TONLINE: Borderlands

    Monday 12 Oct 2009

    The biggest surprise of rAge 2009 for me was Borderlands. DJ Hero, Guitar Hero 5, Uncharted 2, Forza Motorsport 3, Brutal Legend - those were on my radar and on my “hope to buy” list. But Borderlands, being a first-person game (not my favourite genre), an RPG with MMO leanings (definitely not my favourite genre), wasn’t even on my map. 2K and Gearbox, please forgive me my ignorance - it’s not easy to keep track of the hundreds of games that come out every year, and even more difficult to choose which ones to pay attention to.

    [​IMG]

    Fortunately Megarom, 2K’s South African distributor, had a four-player LAN set up to try the game out on, and I managed to get a go at it. If I had played singleplayer for a few minutes, or even if I had watched one of the excellent demo’s by 2K’s David Halse, I would probably have thought “pretty cool,” but I don’t think I would have been swayed to seriously consider buying it. But that would have been my loss. Now I’m trying to tell people about it so that I have a crowd to play co-op with.

    Borderlands is touted as a first person RPG shooter. It’s a bit like Diablo, it’s a bit like World of Warcraft, it’s a bit like Fallout. But it’s really its own beast - it doesn’t really feel like any of those. To begin with you choose a character class - you can be a soldier (Roland), a berserker (Brick), a hunter (Mordecai) or a siren (Lilith). In your group of 4 players (online or on a local network), it’s probably best to have some sort of balance, but the game doesn’t force players to choose any particular class. Each character class has a tech tree of skills that they can begin to acquire once they reach level 5. Unfortunately we could only play to the first boss (9 Toes) so I didn’t get to assign any skill points and try my berserker rage.

    [​IMG]

    To begin with you find yourself in what looks like an old Western town, but it’s clear that you’re some time in the future. In the future old Western towns will have vending machines that sell guns. There’s a doctor in the town that gives you some quests to do. Anyone in the group can accept the quest and everyone’s map is updated with the quest location and your hud is updated with the goals. My first surprise was that I felt like I actually knew what I was supposed to be doing. This is an odd experience for me in a multiplayer, team-based game. The current quest is displayed on the screen, the waypoint is displayed as a big diamond on your compass, and your co-players show as triangles on the compass too, so it’s clear where everything and everyone is. If you hold tab down you can see the map, but for the most part I found it unnecessary.

    The first quest is to shoot some skags. Get yourself a gun and go hang out by the gate of the town, and an R2D2-like little robot called Claptrap comes to open the gate for you by interfacing with an electronic console. The skags are easy - just level 1 or 2. When you kill them they drop loot, like money, ammo or health. The game scales the difficulty of the creeps that spawn based on the number of players in the game, and it scales the quality of loot drops based on their level. There are also caches of guns and things hidden around the levels. The gun drops are random - you might get a brilliant gun or a rubbish one. Supposedly there are millions of different guns - but really this just means that guns are made up of parts and the parts can be combined in millions of ways. You can’t do the gun-building yourself (other than to add a bigger ammo cartridge), so the only way to get a better gun is to find one. If you get really lucky you’ll find a super-rare gun - it all depends how the game feels.

    [​IMG]

    I’m sure you would be forgiven for not realising that Borderlands is an RPG when you see the game in passing. There are no boring conversation-trees to read, no inventory screen to allocate rings on to each finger, no serious save-the-world plot. When you look at an item such as a gun its attributes are shown in a little pop-up next to it, and pressing and holding E takes the gun and equips in one go. The plot does have something to do with trying to find an awesome treasure. Of course, with the planet being called Pandora it’s unlikely the treasure will be as good as they say. The RPG elements show up in the way you gain experience for kills (this is shared with all other players even if you got the last hit, thank goodness), in the way you get better equipment, and in the way you gain new skills as you level your character up. As you shoot enemies you can see the amount of damage you’re doing appearing above the enemy, and as you play you will become a more potent bounty hunter able to face up to tougher enemies - thus opening new areas to explore and new loot to find.

    Borderlands doesn’t take itself too seriously. The art-style is a little bit cartoony and the world is a little bit deranged as you’d expect borderlands to be. Everything is over-the-top, from the exploding barrels that spew acid or fire to the psycho mutant midgets to the crazy quest givers and bosses. This is wonderful. Other than a few outliers (Paper Mario for example), RPG’s are the most annoyingly self-important games in all of video-gamedom. Borderlands feels like a game where crazy random stuff is going to happen that will be laughed about over campfires for years to come. It’s also a game that needs to be played to be appreciated - in the half an hour we had with it I went from not knowing too much about it other than the marketing bullet points to really looking forward to its release. I have a feeling this will be the surprise of the year as people try it out and pass on the fun by word of mouth.

    [​IMG]

    Head over to our previous coverage for more information about Borderlands, including screenshots, trailers and an interview with 2K Games’ Dave Halse.

    [​IMG]

    Contributor: Peter

     
    Laatst bewerkt: 12 okt 2009
  10. Dr0kz

    Dr0kz Niet?

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    Goh nieuwe screens! Nog nooit gezien zeg!
     
  11. Lijpe Mocro

    Lijpe Mocro Active Member

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    Ik ga em denk ik zo bij FRS bestellen met Addiscount en mijn VIG card :)

    En gekocht voor 38 euro :)

    Ik weet eigenlijk heel weinig over deze game maar het ziet er heel erg interessant uit dus ik laat me compleet versassen.
     
    Laatst bewerkt: 12 okt 2009
  12. PowerLines

    PowerLines #Lemonade

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  13. Dr0kz

    Dr0kz Niet?

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    Dus toch 100% cooldown reduction op Roland's Turret? Niet slecht :thumbs:

    Toch heb ik liever de oude omdat je daar punten vanaf kunt halen en per tree kan resetten.


    EDIT: Beetje halfgare bewoording dus blijkbaar, het is Cooldown reduced by 100%, dus de helft van de cooldown. Lekker duidelijk dus.
    Ik leer ook net pas dat de cooldowns pas in gaan op het moment dat een skill is afgelopen, dus geen bijna oneindige berserker rage of phase walks ;) Is maar goed ook denk ik zo.
     
    Laatst bewerkt: 13 okt 2009
  14. PowerLines

    PowerLines #Lemonade

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    Nieuwe Borderlands reclame :D:
    [yt]bhKg64Wgr1Q&feature=autoshare_twitter[/yt]

    10-21-2009 o.o...
    Foutje, of komt ie misschien wel eerder uit?! :D
    Die boxart is verandert:mad:Die man schiet zichzelf niet meer met zn vingers.
     
    Laatst bewerkt: 13 okt 2009
  15. WOUW5

    WOUW5 Cpt. Censorshades!

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    Boxart is tog nog gewoon hetzelfde? Hij schiet zich nog steeds met zn vingers hoor.
    en de 21e komt ie in de vs uit.
    Ik vind dit trouwens wel 1 van de mindere filmpjes...
     
  16. Yellow 13

    Yellow 13 Well-Known Member

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    Vette TV AD. Die game komt denk ik wel in mijn collectie.
     
  17. Dr0kz

    Dr0kz Niet?

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    Wel raar dat ze dit bij WWE doen, dat is toch aleen voor kinderen? :+
     
  18. PowerLines

    PowerLines #Lemonade

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    Ooh, ik zag een foto op de forums van de boxart, en had een vergissing gemaakt. Hij bewoog op de boxart in de reclame. Dankje voor het verbeteren *)
     
  19. Dr0kz

    Dr0kz Niet?

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    Ff trip rond Randy's stekkie, vind't gek dat die gozert altijd zo vrolijk is :+

    [yt]8r_Rh7zIfY8[/yt]
     
  20. PowerLines

    PowerLines #Lemonade

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    Echt leuk als ie zo blij is om Borderlands:D
     
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