Fun facts:
♦ You can fast travel from any campsite to any visited town.
♦ When you're stranded in the middle of nowhere, the game will make sure there's a wild horse around for you to capture.
Methods of transportation:
HORSE
No shit, Sherlock!
There is however quite a variety of breeds, with different personalities, speeds and stamina. Wild horses can be tamed.
♦ Horses auto-jump over obstacles, but aren't stupid and won't jump off cliffs.
♦ In multiplayer, level 1 players start off with a mule.
STAGECOACH
Stagecoaches can be used as taxis and allow you to skip the ride.
TRAIN
Some areas have a railroad network which you can use.
Trains are similar to stagecoaches, you either enjoy the ride or you skip the travel.
STEAMBOAT
Steamboat.
CAR
Wait, what?
There are cars in the game. However, it is unknown whether you can drive them.
POPULATION
♦ no NPC (non-playable character) is the same, their appearances are randomly generated
♦ houses can be broken into, possessions can be stolen
♦ random events (such as robberies, animal attacks, etc.) happen to NPCs as well
♦ there are still native Americans, but not living in tipis anymore
TOWNS
♦ can be turned into ghost towns, will remain like that for at least 2 in-game days
♦ gangs can take over towns
GANGS
♦ gang hideouts can be cleared out
DIFFICULTY
The game has three difficulty settings, each with their own aiming system.
♦ Casual (full auto-aim + faster regenerating health
♦ Normal (snap-to-target with precise aiming using the right stick)
♦ Expert (free aim)
HEALTH
When injured, your health regenerates, but you can speed it up with food or medicine.
APPEARANCE
There are many outfits to buy and earn. Ranging from your original cowboy garments to elegant suits. There is also headgear (ie hats & bandannas) and you upgrade things like bandoliers to carry more ammo.
INVENTORY
Marston can carry a ton of stuff with him.
♦ campsites (which can be set up anywhere to add new "safe houses")
♦ newspapers
♦ treasure maps
♦ wanted posters
♦ weapons & binoculars
♦ various story-related items
Choices you make will affect your levels of Honor and Fame, changing the way townsfolk respond to you and gaining you the reputation of a well-respected and law-abiding gunslinger - or a notorious outlaw.
HONOR
Your Honor changes based on the choices you make. Behaving honorably by rescuing stranded travelers, helping townsfolk in need or choosing to capture instead of killing criminals for bounty will increase your Honor. Honorable men earn favorable discounts with merchants, and lawmen turn a blind eye to small crimes. You are of course always free to choose a dishonorable path instead; killing townsfolk, stealing horses and robbing banks will see your Honor plummet… but it might also make you rich.
FAME
The actions you take will also affect your Fame throughout the territories. Becoming more famous will have its rewards: people will come to you for help and greet you by name; shopkeepers will give you discounts, and new opportunities for work will open on the frontier. But a famous gunslinger attracts attention, and gunfighters will come out of the woodwork to challenge you to duels in the hope of making a name for themselves.
There are over 30 weapons in the game, including:
HANDGUNS
♦ Cattleman revolver
♦ Colt Police Positive revolver
♦ LeMat revolver
♦ Schofield revolver
♦ Borchardt C-93 pistol
♦ Colt 1903 pistol
♦ Mauser pistol
♦ Volcanic pistol
RIFLES
♦ Carcano rifle
♦ Henry rifle
♦ Krag-Jørgensen M1898
♦ Sharps rifle
♦ Spencer repeating rifle
♦ Springfield Model 1873
♦ Winchester 1894
♦ Winchester 1903
SHOTGUNS
♦ Browning Automatic 5
♦ Winchester Model 1897
♦ Double-barreled shotgun
♦ Sawed-off shotgun
OTHER
♦ Knife
♦ Throwing knife
♦ Lasso
♦ Dynamite
♦ Molotov cocktail
Fun fact: None of these activities are marked on the map. Only story missions are.
ANIMALS
There are over 40 animal species to hunt, ranging from beavers to grizzly bears.
Meat, skin, horns, claws and more can all be exchanged for money.
♦ horses, cows, pigs, chickens
♦ dogs, coyotes, wolves
♦ cougars, grizzly bears
♦ deer, bison, bighorn sheep
♦ rattlesnakes, armadillos, beavers
♦ vultures, bats
♦ ...
TREASURES
A treasure map will lead you to gold, or another map.
CRIMINALS
Wanted posters feature criminals which can be tracked down for a reward.
When given a "dead or alive" option, the latter nets you a larger reward. If you kill the felon, proof of death must be brought back to town.
PLANTS
Certain plants and flowers can be sold to pharmacists.
♦ card games (poker, Blackjack, etc.)
♦ knife game / 5-finger fillet
♦ Liar's Dice
♦ horseshoes
♦ arm wrestling
♦ bull riding
♦ races
♦ movie theatres
♦ cattle herding
♦ burglary
♦ bank robbery
♦ dueling
♦ sharpshooting (birds)
CAN YOU SWIM ?
Yes and no. Water won't insta-kill you, but there's a limit on how deep and far you can go into a body of water.
THERE ARE CARS ?
There are indeed a few cars in the game.
Remember, the year is 1911 and the legendary Ford Model T was already for sale in 1908.
IS IT COMING TO PC ?
Nobody knows. Previous Rockstar San Diego titles, such as Midnight Club and Smuggler's Run didn't get a PC-port, so don't get your hopes up.
SHOULD I PLAY RED DEAD REVOLVER ?
No. Red Dead Revolver is to Red Dead Redemption what GTAIII is to GTAIV.
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