Goblins often go to war with other goblin clans, usually because one clan has stolen their Goblin Totem Staff.
One immediate example of this involves the White Skin Clan and the Sharp Tooth Clan, both of which can be found close to Skingrad. In order to prove who is better, a clan may steal the totem staff of another clan, initiating a Goblin War. Inside the cave of the Sharp Tooth clan it is possible to find the White Skin's totem staff, along with White Skin Goblins combating the Sharp Tooth to get their staff back.
Upon taking a Goblin totem staff of your own, you have two options; sell it, or have some fun at the Goblin's expense. To do this, simply deposit the staff anywhere at all, and the staff's respective clan will clamber around the area to protect it, no matter how far away it is. Alternatively, placing a goblin staff at a settlement, or within a city causes the clan to attack whoever is near (note that the Goblins will likely kill many, so it is not recommended that you save after doing this as many shopkeepers, guild members etc can be killed). Another option is to leave the staff near to, or within, another Goblin clan's cave, and the two will thus combat each other. Stealing all the staffs in the game and putting them in one place may seem fun, but remember that such an action would cause a lot of lagging with so many Goblins on screen at once, so be careful not to overdo it.
Of course, this is only a small list of examples of what can be done. Stealing the totem staves and placing them all around Cyrodiil can be endlessly fun. Caves filled with the most powerful of enemies are also entertaining ideas, as are placing them at Daedra-infested Ayleid Ruins, or even within Cloud Ruler Temple, home of The Blades themselves. Entertain yourselves by coming up with your own ideas, though don't forget that a staff can be sold for a considerable sum, which is also an option worth considering if you're after quick and easy money.
NOTE: If you plan on initiating a Goblin War, DO NOT kill the respective shamans of each clan (or in the case of the White Skins, Goblin Jim). They do not respawn and doing so will make it impossible to set off any conflict as with out a magical leader the clans cannot sense the whereabouts of their artifacts. It is best to just cut down the rest, take the Totem Staff, and spare the shamans
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