Release: April 19, 2011
Jeuxvideo.com, had some hands-on impressions with a recent version of the game. While most of the stuff was locked, they managed to get a glimpse of what may be in-store this April.
Some key points
-At least 26 characters, with 2 fatalities each.
-Pro Attacks (from Mortal Kombat vs. DC Universe) seem to make a return (named Enhanced Attacks?); only this time can only be performed when the bar at the bottom is at half. Basically, you perform a special move, and as the character performs the attack you perform another motion of the attack (or a similar one) the character repeats the attack either much stronger or in an opposite direction. Example given in the case of Scorpion, if done right; you can have Scorpion launching 3 spears instead of one. (in MKvsDCU, for example Sonya could shoot 2 sets of rings, or do her regular upward-bicycle kick, followed by a downward-bicycle kick)
-"Test your..." kind of mini-games seem to make a return, in a more varied way. Apparently based on 4 aspects: Luck (guessing Not guessing, see post #24) , Sight (eyesight), Might (power), and Strike (speed).
-Modes included, seems to be (not final or confirmed):
•Versus (up to 4 players, including regular matches or tag-team (with 4 controllers),
•Story (regular fighting with pre-determined characters and cutscenes explaining the events from MK to MK
•The Tower of Challenges (Fighting under specific conditions)
•Online (Versus, Tag team, King of the hill, Lobbies and other modes)
•Kombat (Arcade mode with 10 fights in a row)
•Drive (kinda like the Combo Challenge in MKvsDCU, perform the moves/motions/combos on screen with each character)
•Krypt (unlock additional content)
Links
Jeuxvideo.com (French)
Goggle translation (English)
Full post (from Google's translation warning!!)
After several mediocre episodes, Mortal Kombat returns in grand style through this episode reboot savior who returns to the roots of the saga. Program: a lot of nostalgia but mostly fatalities in shambles, special moves and unusual explosive action up to four players simultaneously!
Mortal Kombat
After a decade of Mortal Kombat has emerged since the launch of the series in 1992, that the developers decided today to return to what made the success of the first components: a simplified gameplay, a cast of shock and above all the action, without the fuss, fast and efficient. First, exit the gameplay in 3D depth and movement to dodge attacks in force in the previous sections. Up to now 2D gameplay, while still retaining the 3D representation of the characters, like Street Fighter IV. The latter is also quite successful. As combatants or as Mileena Kitana inherited forms of sexy outfits and even more sprightly than before. But more importantly, over the shots now, the costumes are torn and bruised faces and bodies appear in brilliant fashion. Finally, in addition to the animation rather successful hero, sets turn out and accumulate elsewhere detailed references. On this last point, note also in passing the presence of The Pit and The Dead Pool, two conventional designs in which it was (will be) possible to do a Stage Fatality causing the collapse of the adversary, respectively at the bottom a pit to be impaled and in a pool of acid to be dissolved (for novices on the subject, it must be remembered that Fate is a special move to make at the end of combat that is running the way Gore competitor Stage Fatality and that is the same thing but in relation to a particular setting).
Sub-Zero, Scorpion, Jax, Kitana, Mileena, Cyrax, Sektor, Reptile, Nightwolf, Johnny Cage, Kung Lao, Sonya Blade: such was the list of 12 characters available in the demo we had hands. According to our sources - and by cutting the pieces of information released by developers - the cast will grow the hero of the saga God of War, Kratos himself (note character exclusive to the PlayStation
, Raiden, Stryker, Liu Kang, Shao Kahn, Baraka, Goro, Jade, Sindel, Shang Tsung and Ermac. It is rumored as the possible presence of Kano, Rain, Smoke, and even the all black ninja Noob Saiboot anagram of Tobias & Boon, the original creators of Mortal Kombat. Anyway, no less than 26 heroes should be on the poster for the game, besides the characters available in future DLC (two boxes on the selection screen of the fighters are also reserved for this purpose). First observation face this casting: on the street all the new heroes emerged in parts in 3D! Developers make a true return to safe values by focusing on the most charismatic fighters, those from the first three episodes of the saga. However, some retain their weapons appeared subsequently, such as swords Sub-Zero or Scorpion at play here especially during a mug in hand-to-hand (and a key is dedicated to the projections). You should see the power of the ninja ice plant his weapon with both hands in the bust of his enemy and then retreat into a spray of blood pushing it a kick.
In terms of gameplay, fans of the series easily find their brands: punches and kicks and low tops, brush, kick back or propelling uppercut the opponent into the air, plus a button dedicated to the care and another devoted to "catapult" (move sends the enemy into the air to inflict more then combos). Similarly, each character retains its basic powers (the harpoon Scorpion, Mileena Teleport Kick, the net energy Sektor ...) and even how to make the joystick has not changed one iota. That said, several new sizes are still emerging. Starting with a gauge at the bottom of the screen that fills up as you beat the opponent. When it is half full, it provides access to "Enhanced Attack", that is to say, improved special attacks, causing more damage. For the trigger, just do normal basic special moves by pressing but at the end an extra touch. For example, if you launch an attack on the Scorpion's spear in adding the key, then the ninja will project altogether three harpoons at the same time! But that's not all: when the gauge at the bottom of the screen is completely filled, you have access to an X-Ray Attack. " For the trigger, it is necessary to press two buttons at the same time. Simple but really effective. For not only follows the cinematic shows the bones of your opponent trying to crack and break literally in your shots, but especially the attack automatically removes half of its gauge vital. Damn enjoyable! Finally, from a perspective only slightly more technical, we should also note the presence of a sudden "Breaker" which, when you are successful, can interrupt the combos of the attacker.
Of course, Mortal Kombat is not Mortal Kombat without the presence of famous Fatalities. It is still early to make precise handling on the controller when you win the last round of fighting, during what is inscribed on the screen "Finish Him! "(Or" Finish Her! "If female). The advantage in the demo we were able to try was that you could put the game paused just before the administration of Doom in order to look in the menu to perform precise handling on the joystick. However, it does not stay out very clear because of the short time available. Good news is that it seems that every character has at least two different Fatalities! For example, Scorpion takes out his sword, cuts the arm and torso of his opponent and then decapitated his head and finally cut in two. Result: tons of blood and guts and no censorship! The second fatality of Scorpion, apparently to download (it is offered as DLC for pre-order on some websites) is none other than the original Doom, namely that he withdraws his mask to reveal a skull and skeleton of calcined his opponent, spitting flames. Note that a third fatality could be present, even a Friendship (a parody of Fate to achieve in the same conditions but after comic, the character with such flowers).
Last but not least: The Tag game which allows for two teams of two players (thus four human players simultaneously). Like Marvel Vs Capcom 3 (although the teams as such contain three individuals), it is to switch at will between the two fighters to make the best possible combos. There are also several kinds. First, there is the normal Tag: pressing a button, let you automatically place your teammate. Then there's the Tag Assist (you have to push twice the pad back and press a button) that involves your companion to get you out of tight spots as you break a combo that inflicts the opponent. Finally, there is the Combo Chain Tag (you have to push the directional pad twice forward and press a button) which will kick both your team members on the enemy for a chain of violence. If for the moment, it remains unclear whether any Fatalities in Tag will be available, however, one can easily argue - for a long time tried the demo - the result is downright spectacular. The fuse blows, the characters and twirling action proves hyper dynamic, especially since we did not detect any slowdown, despite the simultaneous presence on the screen of the four fighters.
In addition to a versus mode that lets up to four players will be trouble, the game also has other modes such as Story, The Tower of challenges (probably fighting to be done under conditions), Live (online battles), Kombat (the equivalent of an Arcade mode with 10 fights in a row) and then drive. Unfortunately, except for Versus and the latter, none was available on the demo. Drive on, as its title suggests, it is simply a result of attacks and combos to perform basic follow the instructions on the screen, obviously different depending on the chosen character. However, after searching some menus, it was possible to discover the presence of events that could be included in the program modes or History Kombat. Thus, it should coexist four styles of tests based on luck ("Test Your Luck"), observation ("Test your Sight"), speed ("Test your Strike") and endurance, gender bourrines a key to break a stack of bricks ("Test your Might"). Fingers crossed for the final that these challenges are at the game itself, that is fun, dynamic and super fun!
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