Risen

Discussie in 'Algemeen' gestart door Daz, 11 dec 2008.

  1. Gakkie

    Gakkie Black Queen

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    Nice, nice nice! Hopelijk wordt deze keer de console versie gelijkwaardiger aan de PC versie ... Maar Venetica is GEEN goede referentie, die game had echt gamebreaking bugs en die werden niet gefixed. Ik heb er flink wat om af gevloekt!

    Ik zal morgen wel eens een echt startpost maken voor deze game! :thumbs:
     
  2. BigKabuto

    BigKabuto Well-Known Member

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    Het zou verdomd klote wezen als de console port vergalt word door een developer die het gewoon niet geweldig doet, Venetica dus. Ik heb over de console versie weinig tot geen positieve dingen gehoort, heeft PB nou niet geleerd van Risen op Xbox 360? Liever maken ze zelf gewoon de console versie dan, Bethesda en Bioware doen dat toch ook? Ok ok.....dat zijn nogal grotere bedrijven,maar toch.
     
  3. Kirimo

    Kirimo rpg'er

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    Is er ondertussen een Risen II thread gestart of niet? Ik heb in ieder geval nog niets gevonden na een zoekactie ;)
     
  4. Yellow 13

    Yellow 13 Well-Known Member

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    Laat maar komen die game. Risen I nooit uitgespeeld, maar daar zaten zeker goede elementen in.
     
  5. FinalBob

    FinalBob Active Member

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    Als je nou eens 2 posts boven je kijkt :+
     
  6. BigKabuto

    BigKabuto Well-Known Member

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    Ja maar toch kan ik er al wat moeilijker naar uitkijken nu ik gehoord heb dat de Venetica dev waarschijnlijk bezig is met de console versie. Ik betwijfel zwaar dat zij nu ineens een supergoeie game kunnen neerzetten.
     
  7. Kirimo

    Kirimo rpg'er

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    Waar? Kan je me een hyperlink naar dat nieuwe topic dan geven?
    ik zoek me rot op dit forum, maar kan niets vinden :mad: !

    En als je DIT topic misschien bedoeld? Nee, kllopt niet, want dit topic is voor Risen I !
     
  8. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Hij doelt gewoon op dit:
    Wat dus niet gebeurt is...

    Er is dus nog geen topic. Het wachten is tot Gakkie zijn belofte nakomt. :+
     
  9. Yellow 13

    Yellow 13 Well-Known Member

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    Even afwachten, maar tegenwoordig doe ik dat ook altijd wel. Niet altijd via reviews, maar meer de reacties eronder of van mensen hier die een game al getest hebben. Zelfde ga ik doen met Risen 2.
     
  10. Gakkie

    Gakkie Black Queen

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    Ik ben het glad vergeten :eek:

    Bij het eerste de beste nieuwe stukje info over de game zal ik het topic maken! O-)
     
  11. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Aan het werk! ;)


    GDC: Play as a Pirate in Risen 2: Dark Waters
    Piranha Bytes swaps arrows for bullets.

    Known for its work with the Gothic franchise, developer Piranha Bytes will soon be known for something else: pirates. In Risen 2: Dark Waters, you take on the role of the protagonist from the first Risen game, which like Gothic was a single-player, open-world role-playing title. In Dark Waters it's several years after the climactic events of Risen, and the protagonist has since moved on from battling crazy creatures in mountains to sessions of heavy drinking in bars. As it turns out, sea monsters are slashing apart ships, and part of your quest in the game at least initially will be to figure out what's going on.

    The process of doing this involves winning favor with groups of pirates. Unlike Risen, Dark Waters will feature multiple islands, at least three according to Piranha Bytes. These adventure areas will be smaller in size than Faranga from the first game, but in total will comprise a larger area of land filled with something on the order of 60 to 80 hours of content to play through. Piranha Bytes says that the multiple island setup allows for more exciting exploration, since you can't run around early on and explore all the terrain. Instead, you'll need to board a ship in order to travel to a new space, which allows for greater variety in environment design and presentation.


    [​IMG]
    Risen 2 has more style than its predecessor.


    Piranha Bytes says it's been listening to feedback and is building much more detailed character models and landscapes, a statement I'd agree with. I had a chance to see the game running for a short while and it's definitely a step up from Risen, retaining the realistic landscapes and piling on new effects and artistic flair. Even though I sort of liked the bleakness of Faranga from the first game, I'm not going to be the one to complain about better visuals and, perhaps more importantly, pirates. It also appears as though the enemy models will have a lot more style to them. The dinosaur-snake beast and hulking spider I saw were ugly, but ugly in a fearsome kind of way like a good enemy should be, not ugly in a silly kind of way like the ostrich-like monsters from the beginning of Risen.

    The combat's changing around too. Gone are bows and arrows, replaced by firearms. Throughout the journey you'll get access to pistols, rifles, shotguns and even cannon. Melee combat will be an option as well if the idea of firing bullets in a game like this doesn't sit well with you, and a magic system will exist too, though will likely wind up being different than what was present in Risen. Piranha Bytes showed off a few very limited combat sequences and Dark Waters definitely has the look of a Piranha Bytes game, though the protagonist's arcing sword swings weren't quite as awkward-looking as they were in Risen.

    It seems as though skill progression and faction loyalty will still play a big role in the game. If you want to learn thief skills, you'll need to find a trainer and build a relationship in order to unlock the ability to purchase upgrades. In the same way, if you act like a jerk to a trainer, there's a chance you'll be locked out from ever learning what they have to teach. This is an open-world game, after all, so you have a lot of freedom regarding building and customizing the protagonist into your ideal version of a swashbuckling fantasy hero.

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    It also has guns.



    As most Piranha Bytes fans know and many others don't, armor sets are always a big deal in the studio's games. Generally there aren't a lot of armor pieces to swap in and out every five minutes for minimal statistical upgrades. Instead, armor pieces are spread out. They serve not only as a means up upgrading defensive parameters, but as a status symbol and mark of achievement. Because of that, acquiring a new armor set is a much more rewarding experience than, say, tossing aside a +3 stamina chest piece for a +5 version. Piranha Bytes does not want to abandon the prestige associated with armor acquisition in Dark Waters, though it sounds as though the studio is going to add in more lower level gear to allow you to customize the protagonist's appearance a little earlier on.

    Generally these types of games are not very friendly to new players. They don't hold your hand through objectives, but require you explore, learn about the NPCs and the game world, and practice combat skills to excel. Past Piranha Bytes games have not been pick up and play experiences, and from the sounds of things Dark Waters won't be either, which I'm totally fine with. The studio is really good at what it does, as long as the game it winds up shipping isn't totally broken like Gothic 3.

    Risen 2: Dark Waters has day night cycles, NPCs that follow sleep and work routines, and more of the kind of open-world role-playing game features that tend to be expected these days. Considering the developer, if you consider yourself to be a role-playing game fan, you should definitely keep an eye on this one. That includes console players too – Piranha Bytes says it's putting a lot more focus on getting all versions of the game up to the same bar of quality this time around.

     
  12. Yellow 13

    Yellow 13 Well-Known Member

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    Nu moet onze RPG hoofdvoorman wel. :lol:
     
  13. BigKabuto

    BigKabuto Well-Known Member

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    GOED om te lezen dat ze nu de console versie ook echt goed willen krijgen, ik kijk wel echt heel erg uit naar deze game omdat ik echt genoten heb van Risen, ondanks de de belabberde port. Jammer dat pijl en boog weg zijn maar wel redelijk logisch dat er nu geweren inzitten, dat hoort gewoon bij die pirate shit.

    2011 is echt RPG jaar ....holy cow!!!!

    Dragon Age 2
    Risen 2
    Skyrim
    Mass Effect 3

    En nog meer..maar ik ben ze even kwijt.
     
  14. Yellow 13

    Yellow 13 Well-Known Member

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    Alle vier titels die ik wil en zal hebben. :)
     
  15. BigKabuto

    BigKabuto Well-Known Member

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    Same here :D

    Alleen niet allemaal gelijk, DA2 nog lang niet, ik wil eerst Origins uit hebben en eigenlijk ook Awakening. Maar dat ik alle RPGs in huis haal dit jaar is 100% zeker, can't fucking wait om al die game werelden te bezoeken , heerlijk.

    RPG > elke ander game-genre.
     
  16. BigKabuto

    BigKabuto Well-Known Member

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    [​IMG]

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    World of Risen reports about a YouTube video showing "Zeitgeist Game Review" being presented Risen 2 at the Game Developer Conference.

    The video does not show the game itself, but we learn that

    * the trailer will be soon released
    * the magic system make uses of Voodoo dolls
    * firearms replace bows and crossbows (i.e. no more bow, not crossbow)
    * there are probably no more two characters with the same face
    * the game was running smoothly on the high performance AlienWare machine used for the demo

    [yt]fyjhixmcEdI[/yt]



    While we took our first look at the game during a hands-off demonstration session, Piranha Bytes representatives took a great deal of time to address the specific complaints from Risen's fan community, including bland-looking character models, flat-looking environment textures, a lack of variety in enemies to fight, and technical problems in the console versions. The studio is addressing every single one of these concerns by creating highly detailed character models with varied animations and modular apparel that can be more easily mixed and matched, enhanced environment texturing that makes the environments seem much more realistic, simultaneous PC and console development to ensure all versions of the game are created in lockstep, and lots of new enemies to populate the islands.
     
    Laatst bewerkt: 3 mrt 2011
  17. Gakkie

    Gakkie Black Queen

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    Startpost komt eraan ... soon!

    Maar mark my words, Risen 2 komt niet in 2011!
     
  18. Kirimo

    Kirimo rpg'er

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    En mark also my words: Risen 2 komt niet in mijn Xbox (of pc) !
    (tenzij de gameplay héééél sterk in elkaar zit én de mogelijk bestaat om ZONDER gebruik van enig vuurwapen toch de game te kunnen uitspelen!)
     
  19. Yellow 13

    Yellow 13 Well-Known Member

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    Hoezo? Vond dat in Fable helemaal niet zo erg.
     
  20. BigKabuto

    BigKabuto Well-Known Member

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    De game is al 80% klaar, waarom zou ie niet komen dit jaar?
     

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