[Algemeen] Nieuwtjes, geruchten en discussie [Deel 2]

Discussie in 'Xbox Hardware' gestart door Cookie, 28 feb 2011.

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  1. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Wat MGS geruchten. Waaronder 1 van MGS Rising, en ja ik weet dat er een topic van is:
     
  2. Modder-Eter

    Modder-Eter XBW.nl VIP XBW.nl VIP

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    MGS1 en 2 zijn ook niet zo moeilijk om digitaal te releasen, aangezien die al op de pc te krijgen zijn. :+
     
  3. Daz

    Daz

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    Finally, PC *PORTS* of MGS1, MGS2, MGS3 and MGS4 are bound to be released digitally via Valve's e-Commerce portal Steam.

    Fak, breng die ook uit op de Xbox 360 dan! Één grote package. Zullen ze heel veel $$ mee verdienen.
     
  4. Nightbringer

    Nightbringer Wieder geil! XBW.nl VIP

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    Oe platinum games & metal gear rising!

    Ik heb nu al zoveel meer vertrouwen in die game. (indien waar)
     
  5. DulleNL

    DulleNL I'm a little teapot Magic Member

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  6. Pegas

    Pegas XBW.nl VIP XBW.nl VIP

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    Probeer MGS2 dan maar eens aan de praat te krijgen op een moderne (vanuit 2005 of later) pc :+. Maar goed, dat zal waarschijnlijk geen al te grote aanpassing vragen.
     
  7. DulleNL

    DulleNL I'm a little teapot Magic Member

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  8. Daz

    Daz

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    Nice! Laat ik nou net met het eerste deel begonnen zijn. :)
     
  9. Modder-Eter

    Modder-Eter XBW.nl VIP XBW.nl VIP

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    MGS2 weet ik niet, maar MGS1 werkt gewoon perfect, hoor. Maar dat was dan ook een port geholpen door Microsoft zelf. :+
     
  10. DulleNL

    DulleNL I'm a little teapot Magic Member

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    'Call of Duty' Sets Sights on a Fee
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    Activision, publisher of the 'Call of Duty' games, says a monthly subscriber fee would provide extra content.

    Consumers are used to paying $60 each for videogames that run on consoles like the PlayStation 3 and Xbox 360. Now the publisher behind the industry's biggest videogame franchise— "Call of Duty"—is about to find out whether it can get them to pay a monthly bill, too.

    Activision Blizzard Inc. plans to launch an online service called Call of Duty Elite this fall that will work with the next major edition of the game, "Call of Duty: Modern Warfare 3," and future installments of the hyper-realistic combat-simulation game. In a move industry executives describe as a first, Activision plans to charge a monthly subscription fee for the service, which will provide extra content that isn't offered on game discs sold in stores, including downloadable map packs that give players new "Call of Duty" levels to play.

    Activision executives said they haven't yet figured out how much to charge for the service, but they expect the cost to be less than fees for comparable online-entertainment services, such as a $7.99-a-month Netflix Inc. movie subscription. Portions of the service will be free, including features inspired by Facebook Inc. that will let "Call of Duty" players meet for online gun battles with others who share various affiliations and interests.

    [​IMG]

    Another feature of the service will give "Call of Duty" players tools, modeled on those from stock-trading websites, to analyze their performance within the game, gauging factors such as which weapons have been most successful for them in killing enemies.

    The plan—which comes a week ahead of the videogame industry's big E3 trade show in Los Angeles—is a potentially risky bet by Activision that it can further milk profits from consumers, who could feel the $60 they spend on "Call of Duty" in stores is enough. Charging a monthly subscription fee is more common for multiplayer games that run on personal computers. The most successful of those is "World of Warcraft," a fantasy game from Activision's Blizzard division that has over 11 million subscribers, who typically pay $15 a month for the service.

    For players with a Microsoft Corp. Xbox 360 console, a Call of Duty Elite subscription will come on top of the $9.99 monthly fee they typically pay for Xbox Live, the online game service that provides players of all Xbox games to meet and compete against others online. Sony Corp.'s PlayStation 3 console owners don't pay a monthly fee to play against others online.

    The PlayStation Network that provides those multiplayer capabilities recently suffered an outage of more than three weeks after a hacker intrusion on the service. Players of PC versions of "Call of Duty" don't pay to play others online.

    In an interview, Activision Chief Executive Bobby Kotick said he isn't worried about pushback from gamers about the Call of Duty Elite fee because players will still be able to compete against each other online without subscribing to the service. While he is coy about many of the offerings that will be included in the service, Mr. Kotick said Call of Duty Elite, and the customer-service operation that will be needed to support it, wouldn't be possible if the service was free. "This is an enormous investment," he said.

    "Call of Duty" is in a unique position to seek a monthly fee from customers. The game's previous installment, set during the Cold War and called "Call of Duty: Black Ops," was the best-selling game last year, with global retail sales of more than $1 billion during its first six weeks on shelves.

    Since Activision first began publishing the series almost eight years ago, it has accounted for more than $3 billion in retail sales, according to the company. Unlike hit movies, new versions of "Call of Duty" come out every year, with "Modern Warfare 3" due to arrive in stores Nov. 8.

    "It's probably the biggest entertainment franchise in the world," said Dennis Durkin, corporate vice president in Microsoft's interactive-entertainment business.

    Just as important is the degree to which "Call of Duty" has become the biggest online-game hit on consoles. While many gamers still play the old-fashioned way—by themselves against enemies operated by the game itself—"Call of Duty" has been the most successful console game at getting players to battle other human-operated opponents over the Internet.

    Jamie Berger, Activision's vice president of digital for "Call of Duty," said the company has about seven million daily players of the game who spend, on average, about seven full days a year playing the game against others online. Players often use headsets to communicate verbally with other online gamers.

    Like other publishers, Activision has earned money selling "Call of Duty" map packs and other digital content for one-time charges, but subscriptions to its new service could give it a continuing way to capitalize on the online popularity of the game.

    Rob Dyer, senior vice president of publisher relations at Sony's U.S. games division, said only a few games have the audience loyalty and size to support a subscription service like Call of Duty Elite. Mr. Dyer said he is "very confident" other publishers will follow Activision's lead. "There's money to be made there," he said.



     
    Laatst bewerkt: 31 mei 2011
  11. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Metro: Last Light

    THQ calls Metro 2033 its "flawed masterpiece". The moody FPS arrived from Eastern Europe early last year, depicting the post-apocalyptic Russia described in Dmitry Glukhovsky's book of the same name, with stealth, action and survival horror elements bundled together in a cinematic and mostly unique take on the Fallout mould.

    But as the publisher will tell you first, it wasn't perfect; namely the weapons didn't feel very satisfying, the AI needed schooling and it spent about 2 quid and a packet of pork scratchings marketing the thing. THQ intends to fix all three bullet points.

    LAST ONE OUT...

    Based on a totally original story penned by developer 4A Games (and not the Metro 2034 book as originally presumed), Last Light takes place 20 years in the future where survivors of a apocalyptic nuclear event still dwell in the relative safety of the Moscow metro system, while poisonous air and all kinds of mutant nasties rule the surface.

    The sequel is being built on three "guiding principles", we're told; one, not to mess with the atmospheric, survival horror feel of the original; two, to sort out the above complaints aimed at AI and cardboard guns, and three; to keep advancing the competitive technology of 2033, with a proper PC version and console editions that look just as good.

    And while we're on the subject of the latter, the sequel looks bloody good; our first glimpse of the game comes via a camera pan across a battered Russia. We can see iconic Moscow rooftops stretch far into the horizon, and the draw distance is only matched by the immense detail on the battered buildings and splintered trees in the foreground.

    If Bethesda made Fallout 4 for hi-end PCs, this is what it would look like.

    "Much has changed," a Russian man tells us via booming god voice. "Sometimes we glimpse the sun... but war still rages in Metro... secrets long buried by our fathers." The camera pans down before eventually merging into the first-person view of a Ranger - and it's a distinctly Metro viewpoint.

    Our character extends his hands to grip a ladder, and viscerally descends down into the underground tunnels, with puddle water splashing across his gas mask visor.

    THQ says the developer in Ukraine is desperate to maintain the atmospheric, mixed gameplay from the original game, and as our man adjusts to the pitch black surroundings it's soon clear it's got the stealth elements in place.

    Two armed men enter the tunnel space our demo player is occupying, and he quickly darts behind cover. Without making a sound our man trails the pair along their patrol route, violently slitting the throat of one and ironsight-blasting the other.

    Like the original, Last Light looks to consistently offer stealth as an option; our demo shows the player unscrewing light bulbs and shooting out lamps to cloud the surroundings in darkness.

    In one set piece our man stabs and shoots through the darkness to tackle a group of guards like Batman with a Kalashnikov. But it's not all hide and seek; navigating the makeshift buildings in the Metro tunnels, the player soon discovers a hulking mini-gun and promptly unloads the beast on a group of blokes who turned up to see what the earlier stabbing noises were all about.

    This also offers a chance to show off some of the sequel's combat improvements, with dynamic destruction top of the bill (wood splinters and collapses to expose targets), more detailed hit animations and - although we of course didn't get our hands on the mouse and keyboard - guns look beefier and more satisfying to handle.

    EASTERN PROMISES

    But despite the publisher's promises that it won't abandon the original Metro's Eastern routes, there's a big Western whiff about the scenes we were shown in our early preview.

    One set piece saw our player character and loud Russian accomplice attempt to escape an enemy compound by walking straight through a hall of hundreds of dressed-up soldiers, completely unaware of our presence.

    There's some kind of Nazi rally going on, and our mate's idea of a sneaky exit is to fire his gun into the air and use the resulting carnage to leg it straight out the front door.

    In a very Call of Duty-esque scene our demo player initiates a visceral scramble through animated scenery, ducking under objects and darting around corners as gunfire ricochets all around. A brave jump results in a painful stumble, and we then have to watch as our Comrade kung-fu kicks a couple of guards, before dragging us out the front door in an intense last stand.

    Another scene has the pair engaged in a mad mine cart chase, with neighbouring riders taking pot-shots from the parallel track.

    Like the earlier scene it's an incredibly cinematic action sequence, with almost 90% of the objects on screen exploding in some fashion, and the odd scripted sequence resulting in a spectacular slow-motion crash or close call - the kind you see every 2 minutes in Modern Warfare.

    The cinematic influences shouldn't be taken as a downer (not in this demo at least); Last Light looks both more intense and spectacular than the original, and earlier sections of our preview were determined to shine a spotlight on the other elements of Metro, such as stealth and atmosphere - with survival horror kept for later - that 4A Games is determined to keep.

    The mine cart chase also cumulates in a shootout through a speeding train, GoldenEye-style, and we're again shown that the weapons have been given some work - including a rather beefy shotgun that appears to blast holes clean through most scenery.

    So it's looking promising. Last Light is planned for 2012 when, even if it is the "flawed masterpiece" of the year, it's well worth FPS fans keeping on their watch list.
     
  12. Kevf

    Kevf Hardcore poster

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    hoe was deeltje 1 eigenlijk? Nooit gespeeld
     
  13. Victor.

    Victor. Fight Club is Closed

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    Als het echt waar is dat je maandelijks moet gaan betalen voor Modern Warfare 3, dan stap ik lekker volledig over naar Battlefield 3. Het moet toch niet gekker worden? Activision heeft genoeg verdiend met alle Call of Duty's en nog steeds moeten we dokken voor DLC... Echt belachelijk.

    Ik zal Modern Warfare 3 sowieso kopen, maar als je moet gaan betalen om online te spelen - en je zal vast ook nog apart moeten betalen voor de mappacks zoals altijd, dan is dat mijn einde van mijn Call of Duty carrière. :)

    Maar ja, ik ken mezelf. Als het echt weer een vette Call of Duty is - Black Ops vind ik vreselijk saai, alles van TreyArch vind ik snel saai - dan zal ik het waarschijnlijk toch online gaan spelen. Nou ja, dan maar wel dokken. :9
     
    Laatst bewerkt: 31 mei 2011
  14. Servantes

    Servantes Well-Known Member

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    Hoe kom je daarbij overal kan je duidelijk lezen dat het online gamen gewoon gratis is?
     
  15. Lijpe Mocro

    Lijpe Mocro Active Member

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    Serieus. Leer lezen :9
     
  16. Victor.

    Victor. Fight Club is Closed

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    Oh shit, wat een faal...

    Haha, het was best een lange tekst dus ja, als je iets fout leest, lees je heel de tekst fout. :+
     
  17. DulleNL

    DulleNL I'm a little teapot Magic Member

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  18. Modder-Eter

    Modder-Eter XBW.nl VIP XBW.nl VIP

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    Oost-Europese boekengames zijn awesome! _O_
     
  19. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Maar deze is niet meer gebaseerd op het/een boek. O-)
     
  20. Modder-Eter

    Modder-Eter XBW.nl VIP XBW.nl VIP

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    Ja, maar het eerste deel wel, dus indirect is het gebaseerd op een boek. :cool:
     
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