[gb]Algemene informatie[/gb]
Ontwikkelaar:
Blueholestudio
Uitgever:
Frogster Interactive
Genre:
Online Game
Platform(s):
PC
Releasedatum:
Mei 2012
Officiële Website:
http://tera.enmasse.com/
[gb]Informatie/gb]
Tera Online is iets meer dan een jaar uit in Azie en behoord daar momenteel tot een van de grootste MMO's. Het spel heeft, net zoals vele andere aziatische mmo's, geen diep verhaal, het spel is gemaakt op de laatste Unreal engine en daardoor is het wel de mooiste MMO die er momenteel is. De besturing is direct en voor je aanvallen richt je net zoals een FPS op je tegenstander, andere spelers en NPC's kunnen jouw aanvallen dus ontwijken en jij moet dit zelf ook doen. Dit zorgt ervoor dat de PVP niet alleen draaid om de beste gear maar ook om je eigen reactie vermogen door aanvallen optijd te blocken of te dodgen.
Tera will have typical MMORPG features such as quests, crafting and player versus player action. Combat uses a third-person real-time battle system, and uses a crosshair in stead of auto-attacking, and enemy attacks must be dodged. Aside from the mouse and keyboard, the player may also use any gamepad with two or more analog sticks.
Tera is a fantasy MMORPG that emphasizes action over clicking. Rather than walking up to the monster they wish to kill and pressing buttons, players will have to dodge, weave, block, and strike at the right moment in order to slay their foes. It's a skill-based system that could possibly alienate some of the more casual MMO players, though I could see it drawing in some fresh faces as well.
[gb]Political system[/gb]
On top of the action combat, Tera also features a unique political system in which players actively campaign for leadership of their region. They can campaign in-game, on Facebook, via Twitter; hell, they can hire skywriters if they think it'll help get them elected. Once elected they wield great power to change their particular region, but instituting change requires special currency earned by running difficult missions with a powerful group of friends.
[gb]Player Versus Player[/gb]
There will be PvE servers that provide consensual PvP content, such as Battlegrounds and duels. There will also be PvP servers with world PvP. These PvP servers will also include Battlegrounds that provide specific PvP rewards.
[gb]Classes[/gb]
Archer
"If you like having a tool for every job, the archer is the class for you...especially if you like tools that explode, penetrate armor, trap enemies in magical spider webs, or transform into radiant energy. The archer rewards the use of clever tactics and thinking two steps ahead of your enemy.
Archers leave behind a trail of victims that look like pincushions—many dead before they knew what hit them. An archer's arrows effortlessly punch through enemy armor, consume foes in fiery energy, and trap them so they can't even flee!"
Berserker
"If you love shaking the ground with your blows, standing fast against charging enemies, and seeing your opponents flying away from the force of your strikes, the berserker is definitely the class for you.
The berserker is a combat juggernaut who wields the most powerful weapon in the game. The sight of these heavily armored fighters swinging their axes with seeming abandon can instill considerable respect in their enemies."
Lancer
"If your style is roaring defiance at your foes, then standing fast and dispensing damage while shielding nearby party members from harm, you may just be a lancer at heart.
As powerful in defense as in attack, the lancer’s role in a fight is at the head of the formation. His heavy shield absorbs damage, while his lance provides striking power that’s targeted yet effective against multiple foes. Numerous skills for drawing aggro means the lancer takes more heat, and other party members get more opportunities. A lancer in the party affords other comrades the chance to strike while taking minimal damage."
Mystic
"If your idea of fun is to head into battle with a combat pet at your side, wielding primal powers to harm and heal, empowering your allies while cursing your enemies, you may want to walk the mystic's path.
Mystics operate in many different niches. They fight at close quarters, healing and boosting their allies, draining and destroying their enemies. They channel powerful auras to enhance whole groups. They summon allies to draw aggro, to fight, or to heal, or summon entire parties from one location to another. Add extensive crowd control and the capability to resurrect fallen allies, and you can see why the mystic is a critical factor in any successful party"
Priest
"If you want to support a party of players and mow down your foes with equal skill—bringing allies back from the brink of death and beyond while burning and blasting your way through a phalanx of enemies, then the priest might be the class for you.
Priests derive power from their devotion to the gods, but it’s their devotion to others that earns them fame and friends on the battlefield. A priest has killing skills enough to solo through the toughest situation, and enough support skills to buff, cleanse, and resurrect party members in need. In fact, priests have more skills available than any other player class. In TERA, playing a priest means you get to show off the widest spectrum of talents available."
Slayer
"Do you dream of wading into the fight like a two-edged whirlwind, swinging a powerful sword in deadly arcs, and evading your foes as skillfully as you fight them? If so, you may be a slayer at heart.
The slayer does the job with aggressive swordplay, graceful evasive moves, and overwhelming force. Wide-sweeping circular attacks that mow down enemies on all sides, an agile dodge that puts the slayer behind the foe, and a leaping backflip kick are only a few signature moves that define this fast-moving, damage-dealing class.
High mobility combined with high damage capabilities make the slayer a versatile and valuable party member, and a gifted solo act, too. A wide range of skill options and a certain flair with a massive weapon create possibilities for exciting and creative gameplay."
Elementalist/Sorcerer
"Do you like the idea of fighting from range, shaping magic through an arcane disc, channeling the force of will into sheets of flame, icy blades, and cannonballs of pure energy? Maybe you should be a sorcerer.
The sorcerer strikes and evades and strikes again, flanking the foe, leaping out of danger, playing a game of position. With only sorcerous robes for protection, staying out of the way of attacks is of paramount importance, and dealing massive amounts of damage in a spectacular fashion is all in a day's work for this explosive player class.
Warriors of the intellect, sorcerers are at their best when they stand apart, watch for vulnerability, then make their foes pay dearly for it."
Warrior
"If you like the pride that comes from dealing damage with impressive, deadly feats of swordplay while weaving in and out of your enemies' attacks, then the warrior may be right for you.
It's the warrior's way to dive into the middle of the fray and mow down the opposition. Invulnerability while using the Evasive Roll skill means the warrior can do enough damage to hold aggro, and still dodge and roll out of harm's way. Coming up from behind an opponent after a roll enables the warrior to strike from behind, before his opponent can turn and counterattack.
The warrior's deft moves and quick dodges make it easy to hold aggro while avoiding damage. Quick to make decisions and quicker to draw swords, the warrior will not fall back on the battlefield. If you've misplaced your warrior, always look ahead—never behind."
[gb]Screenshots en Concept Art/gb]
[gb]Filmpjes/gb]
Trailer:
*Aanrader* Slayer gameplay met engels commentaar met uitleg over het spel
[yt]uLIET2Gs8t8[/yt]
Slayer instance gameplay
Lancer Boss tanking
[gb]Opmerkingen[/gb]
Wil je nog meedoen aan de Beta en heb je geen key? Dan kan je voor 5 euro een pre-order plaatsen (zonder verdere verplichtingen tot aankoop) en heb je direct toegang tot de beta testen die nog geplanned staan.
http://community.tera-europe.com/shop.html
|