Alleen vanaf het Master niveau.
De verschillen met de PC versie.
DROPS
• Drops are often tailored to the class you are playing
• Less overall drops
• Legendary drops (including plans) drop at a much higher rate
• All legendary items can roll at all levels
• Drops are often tailored to the class you are playing
• First-time diablo kill on each difficulty will drop a guaranteed legendary
SKILLS
• Certain skills have had their cooldowns changed
• Certain buffs are now permanent and don't have to be recast
• No cooldown on skills when swapped
GAMEPLAY
• Paragon levels are account wide
• There is no auction house
• Nephalem glory globes added
• Dodge feature added
• Fixed camera angle (slightly lower)
• Nephalem valor stacks to 3 (instead of 5)
• Elite mobs in inferno have 3 affixes (instead of 4)
• Can play offline
• Easy, medium and hard mode added (provide no bonuses)
• Rare items don't need to be identified
• Ranged skills auto-target
• Demon hunters cannot use melee weapons
• Choice of resurrection
• Automatic resurrection in multiplayer
• Quick equip menu for gear
• Cannot use vanishing dye on legendary gear
• Quest rewards often include gear
• Vendors sell better gear
• Grotesque monsters don't always explode
• Certain boss battles are slightly different
• Crafting gems and gear have different costs
• Gems/crafting materials stack to 500
• Tomes/pages/potions stack to 999
• Potions automatically picked up when walked over
• One potion which heals in percentage (instead of set amounts)
• Bodies in the environment are looted by running over them
• Items can be marked as junk and sold all at once
• Much more stash space when fully upgraded
• Stash and inventory sorted by gear slots
• Staff of herding requires less items (Black Mushroom, Wirts Bell, Gibbering Gemstone, Plan: Staff of Herding)
Boss fights zijn ook uitgebreider.
Laatst bewerkt: 16 sep 2013