Vis om een poort open te maken? Wat? En sowieso veel saven man. Ik heb bewust bij die moeilijke stukken een extra save gemaakt voor het geval dat.
Mount Horu voor het einde, zitten wel meer in de game. Ik save wel maar ik heb nooit een 2e file ervan.
"Most of our Tech guys were still super busy on the patch and the design team is busy testing the current builds - There's a lot of good stuff happening there and the patch should be released very, very soon. Apart from interviews, post mortems, etc., I'm also dabbling around with a few prototypes. There are 5 potential things we have in the oven right now (spanning from smaller to _huge_ projects) and I'd love to talk about these games, but as usual, we have to keep things secret for a while longer. We like a good secret as much as the next guy Some other people just came back from their well-deserved vacations, so I think it's all good We also started acquiring some new talent and I'm super excited to see them do work for us. I think a lot of people are really interested in our way of working, the 'virtual office' kinda thing, etc. - and I think a lot of people are just super hungry to work on passion projects instead of doing work on the, without trying to sound disrespectful, 'factory games'. Business-wise, Ori was already profitable a week after release and Microsoft is super happy, so we'll see about Ori's future "
PC patchnotes. Xbox patch komt eraan. Additions: A new save slot backup system which allows accessing up to 5 previous save points per save slot. To use the new backup system simply press Up while highlighting a save slot. The save slot backup feature will only work with new soul links and auto save points being made and is not retroactive. Improvements: Significantly reduced input lag when playing the game in full screen with VSync On. Toggling between fullscreen and windowed mode (Alt+Enter shortcut) should now be instant. Alt+Tab switching performance and behavior drastically improved and is much faster. Better handling of multi-monitor setups - the game can now be played in full screen on any monitor. Resolution switching is now handled much better and is significantly faster. Improved input handling for RT/LT and some buttons for different custom controllers. A lot of performance tweaking and optimization across the board. Bug Fixes: Retroactively fixed the bug where players couldn’t jump out of the water. Fixed rare scenarios in which Ori would randomly fall through colliders of the ground. Fixed instances in which people could save in bad locations or get into infinite death loops. Fixed the game hangs caused by toggling fullscreen mode, usage of win key or alt+tab. Fixed the “Elite” Achievement not awarding in some cases. Retroactively fixed the issue of the last door in Mount Horu not opening. Retroactively fixed the Light Vessel not appearing in Forlorn Ruins. Fixed the issue of people being stuck under the stompable wedge in Sunken Glades. Fixed instance in which players are able to sequence skip the Glide ability and get stuck. Fixed pushing and pulling blocks not functioning properly in some rare cases. Fixed the issue with players getting stuck under the lasers in Moon Grotto. Fixed instance in which the sequence after Kuro’s Nest wouldn’t play properly. Fixed the issue in which players get pushed through the ground by a stomper in Moon Grotto. Fixed the sequence break that might occur due to watching Kuro’s Attack cutscene before starting a new game. No longer possible to lock the game by opening the Skill Tree while Bashing. Fixed the save slots set to completed when playing the last cutscene from the menu. Fixed the issue of not being able to jump when getting Charge Jump without Climb. Fixed text rendering when playing in DX9 mode.
Ik wist niet dat jij dit spel had goede patch, maar ik zie mijzelf niet zo snel weer het spel opstarten. Misschien nog voor 1 run over een tijd.
Bug Fixes: Retroactively fixed the bug where players couldn’t jump out of the water. Eindelijk, ik kan weer verder.
Als ik een spel heb uitgespeeld, dan start ik het niet zo snel nog een keer op. Eigenlijk verdient deze titel dat wel overigens, maar er zijn zoveel games om te spelen. Maar tot dusver was dit zeker mijn leukste ervaring van 2015.
Wat een heerlijke game is dit Wel aardig pittig maar daar hou ik wel van! Sent from my A0001 using Tapatalk
Heb 'm net gekocht, ben erg benieuwd. Eerst de X1 updaten en dan nog eens dowloaden. Ben bang dat het morgen pas word
Het is nog best pittig! Maar visueel geweldig. Mijn vriendin is hardcore playstation fanaat maar die legde gisteren haar controller neer toen ik Ori liet zien. Het ziet er geweldig uit en de muziek en geluiden zijn uitstekend. Dikke win voor MS
Nog altijd niets over die DLC he? Het zou leuk zijn als ze toevoegen dat je na het uitspelen terug die levels in kan voor collectables.