Op de officiële officiële forums staan wat posts dat Rangers niet meer zo useful zijn in de EE. En stealth niet echt meer werkt. Vind ik wel jammer, want dat zou mijn main class zijn ...
EDIT
Nog wat beginners tips ...
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I wouldn't recommend taking a rogue, they have to be close and only do any damage when backstabbing. Starting out I'd stay away from them, it's easier to keep a single tanky melee alive.
Lockpicks aren't very useful imo, I didn't find a single thing that can't be smashed but can be picked so far. If you can't open a chest just take it and smash or pick it at the homestead with an autoleveled story companion or a henchman with lockpick gear.
Some skills are very good with just 1 point without their mainstats high:
- aero: thunderjump, wind of change, teleport are all great
- witchcraft: oath of desecration, malediction, lower resistances
- water: regeneration, rain
- earth: midnight oil, maybe bless
Very nice and worth to have at 1-2 on 1 of your chars:
- blacksmith, crafting
- barter
- lucky charm
- loremaster
- pickpocket
These will be boosted by gear so don't level them too much. Leadership is kinda in the same boat, but you'll want to have it at 6 so it's probably worth it to take on a PC and have a base level of 3-4 or even 5.
Make grenades and special arrows, they are awesome. Great recipes:
- molotov: bottle + oil barrel + fuse
- oil/ooze flask: flask + oil/ooze barrel
- poison cloud grenade: empty potion vial + ooze barrel + round grenade case
- poison cloud arrow: 2 * (ooze barrel + arrowhead)
The others are good, too but these are the ones with the very common and cheap ingredients.