http://nextgengamingblog.com/blog/ps4-pro-review/
...However, if you already own a PS4, the question becomes a lot trickier. If you care about your games, how they perform and still want to stick with a console, then the PS4 Pro is a viable upgrade. If you have a 4k TV and want to squeeze the best out of a console, then it’s a viable upgrade. If you have a PSVR, then the PS4 Pro provides a noticeable improvement to the quality of experience you get...
http://www.eurogamer.net/articles/di...n-4-pro-review
Has PlayStation 4 Pro managed to live up to its marketing? By and large, yes. At its best, it is capable of producing compelling results at native 4K. Stack up Rise of the Tomb Raider on Pro against an ultra high-end PC and run them side-by-side and you'll see that most of the 4K clarity is there, much of the detail is there and frame-rate remains the clearest differentiating factor. But the fact that a £350/$399 box is capable of even competing is a remarkable achievement.
http://www.gamespot.com/articles/pla.../1100-6445141/
Regardless, the PS4 Pro is priced fairly, offers a plethora of features, and is the most powerful console you can buy today.
http://www.ign.com/articles/2016/11/07/ps4-pro-review
Pro has the raw power to potentially deliver greatly enhanced graphics, and in time, with more support, it will likely do just that, but right now, it’s just too much of a crap shoot.
https://www.engadget.com/2016/11/07/...-4-pro-review/
So who is the PlayStation 4 Pro actually meant for? After testing it out for the past week, I'd say it's for people who haven't yet bought a PS4 and want to show off their fancy new 4K/HDR sets. And of course, there are the hardcore gamers who will snap up any piece of hardware that promises to be faster. Most consumers are better off waiting until more games get patched for the new system, and until Sony figures out its 4K media strategy.
https://www.cnet.com/products/sony-playstation-4-pro/review/
THE BOTTOM LINE The PlayStation 4 Pro doesn't show major, noticeable improvements in the handful of games we were able to test early, but that could change with titles coming in the months and years ahead.