ik zit op hetzelfde punt vast en tis inderdaad behoorlijk klote:
Here's what you have to do, and the steps are listed in a 
numerical order. Follow them exactly, or you may have trouble getting by:
  __________________________
 |.....[X]...............................|      
 |[*]....................................|  
 |........................................|    
 |........................................|  
 |........................................|    
 |........................................|    
 |[1].......................[^]....[2]|  
 |_________________________|    
- Head back out to the main room, jump on the platform, and hit the [1] switch.
- Run over, and hit the [2] switch. It should lower the [X] platform.
- Go to [1] platform, and wall run to the [*] platform. Then, wall corner run to the [X] platform.
- Hit the [X] switch, it'll bring a platform over to your location.
- Jump across to the stone ledge, and open the chest for a Great Spirit 
Elixir. - Jump to the new platform which was brought over, and hit its switch. 
This will bring down the [^] platform.
- Leap down to ground level, and sprint over onto the [2] platform. Wall 
corner jump to the [^] platform. Wall run up, and on the second stone ledge is 
Golden Scarab #2.
- Now, jump back down to ground level, and make your way back up to the [X] 
platform. Hit the switch there. It should bring the platform, which was 
brought over from before, back to its original location.
- Go back to the [2] platform, and reach the [^] platform. Here comes the 
tricky part. Face Ryu towards the wall (where the elevator is located), but 
make sure you're standing on the [^] platform. Wall run to the left, jump at 
the corner, run again, then jump one more time. Ryu should perform a triple 
wall jump. It might look impossible, but you'll notice that a small stone 
ledge supports Ryu's third path for wall running. You should land on the 
platform which the [X] switch retracted from before. This is probably the 
hardest part in the entire puzzle.
					 
				
			
			
			
		 
		
		
		
			
			
				Laatst bewerkt: 3 okt 2004