De huidige beschikbare software heeft genoeg aan 222Mhz.
Het is ook alleen maar een software-lock.
Ik denk dat bij de toekomstige 3D games (Coded Arms , GT4 en GTA ) de software-lock zal worden uitgeschakeld.
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As I pointed out in my PSP Lowdown back in January, the graphical performance exhibited in PSP's launch titles looks like it's somewhere between PSone and PS2 standard. Now I understand why. The PS2's Emotion Engine (CPU) runs at 294.912MHz and it's Graphics Synthesizer (GPU) runs at 147.456MHz. While the PSP is clearly a more powerful device on paper, it's currently being restricted to a sub-PS2 standard of performance.
Laatst bewerkt: 16 apr 2005