Closing Comments
We are a happy office. For the first time in all of IGN's history, we can sit together in unison and say in agreement that we enjoyed the latest Mortal Kombat game. Not without its problems, particularly in terms of the unforgiving CPU aggression, Deadly Alliance is still among the best fighting games of 2002. A late night favorite for the last couple of weeks and for a few months more, Deadly Alliance is a remarkable achievement in the history of a series we wrote off long ago. Congratulations all around, and congratulations to anyone lucky enough to pick this one up!
-- Jeremy Dunham
I've always hated the Mortal Kombat series. So I was never, not for one moment, excited about the prospects of another entry into the series. Consider me converted. If it weren't for some returning characters and the fatalities, you'd never even know this was Mortal Kombat. For Xbox, which has slim pickings of fighting games, this is a must for fight fans. It's not the perfect fighter and I'd still take DOA 3 over MK: DA, this is certainly a refreshing change from previous Kombats. Absolutely worth the praise and your $50.
- Hilary Goldstein
Presentation
This is Mortal Kombat and you'll know it from the moment you start. A great secrets menu and superb layout earn extra points where it counts.
9.0
Graphics
We know that the characters look as they were made from plastic, but they're great nonetheless. The blood effects and particles are just as spicy, but the fatalities stink.
8.0
Sound
A great soundtrack mixed with typical fighting game grunts. What's with the whispered narrator?
8.0
Gameplay
Finally, the MK fighting system makes sense. Smooth, fluid, and full of strategy, this is the best-playing game in the series by far.
8.0
Lasting Appeal
With 667 unlockables, including hidden characters, production videos, artwork and more, Deadly Alliance has plenty of single player replay Let alone the two-player versus mode.
9.0
OVERALL SCORE (not an average)
8.6
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