Brandon James, president, Nerve Software, describes the inner-workings of the Xbox versions as well: "The most exciting aspect of working on Return to Castle Wolfenstein: Tides of War is that we haven't had to drop anything, and, in fact, have been able to add major features like cooperative play, full Xbox Live multiplayer support, new weapons, items, characters and levels. The Xbox is an extremely powerful console, so the only big technical changes that have been going on behind-the-scenes have been optimizations across the board since we're now working in a restricted environment instead of the open-ended nature of the PC."
Lees de preview op http://www.gamespy.com/previews/december02/RTCWmulti
Ik kan niet wachten.... vooral de co-op system link optie lijkt me super!
Laatst bewerkt: 30 dec 2002