[XOne] James Bond 007: Blood Stone

Discussie in 'Games' gestart door DulleNL, 17 jul 2010.

  1. DulleNL

    DulleNL I'm a little teapot Magic Member

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    [gt]703441[/gt]
     
  2. Hawk

    Hawk De newbie

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    Hm, ziet er aardig uit.

    Eerst maar even de reviews afwachten.
     
  3. fredfenster

    fredfenster Active Member

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  4. Fiasco

    Fiasco Big Stepper XBW.nl VIP

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    Ziet er tof uit, James Bond blijven toch altijd wel zeer vermakelijk vind ik. Vooral benieuwd naar de stukken in je auto, auto chase door de straten van Istanbul lijkt me mooi!
     
  5. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Een variant op de trailer die ik eerder op deze pagina had gepost
    [ign]bloodstone_trl_trailer_83010&object=14303821[/ign]

    Ziet er prima uit. :thumbs:
     
  6. fredfenster

    fredfenster Active Member

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  7. DulleNL

    DulleNL I'm a little teapot Magic Member

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    James Bond: Blood Stone preview: 20 percent driving, 80 percent combat


    [​IMG]
    With veteran racing game developer Bizarre Creations at the helm of James Bond 007: Blood Stone, you might think there would be a heavy emphasis on driving in the next Bond adventure. Not so -- only about 20 percent of the game is played behind a steering wheel, Activision associate producer Michael O'Donnell told me during a recent preview event for the game. Most of Blood Stone is devoted to cover-based shooting and stealthy takedowns.

    "This is the Bond event, if you will, of the year," O'Donnell proclaimed, perhaps as a friendly challenge to his Activision colleagues developing the GoldenEye remake (also due out this year). O'Donnell's words were backed up by the highly polished build of the game on hand at the event. I wasn't permitted to play the first area of the demo -- a jungle infiltration mission where Bond must gain entry to a massive base on the side of a steep cliff -- but I was almost grateful because, damn, there was a lot to just see.

    At first, O'Donnell was keen on showing me the stealthier side of Bond and his arsenal of contextual takedown moves. "Melee takedowns were done by Ben Cook, Daniel Craig's stunt double," he shared. "So they're cool 1:1 takedowns." Thanks to the expertly-crafted in-game visage of Craig's Bond, they looked legit.

    "The combat system is kinda different. It's contextual and cover-based, so it knows if you're behind high, medium, low -- out in the open. And it kinda allows you to perform these cool takedowns, depending on where you're at." O'Donnell showed me an example of how leaning against a pole produced a different takedown than when crouched next to a barrel. Then he moved into a larger area just outside of the base, filled with patrolling guards and showed me the Smart Phone device, Bond's be-all gadget that helps him survey the environment.

    [​IMG]
    "When I use the Smart Phone, it puts an overlay on that allows you to see enemies, where they are, the type of weapon they have and their alert state. It shows interactive objects in the environment -- objectives, intel; it's kind of like our all-in-one electronic device," O'Donnell explained. "So now I can see this guy has seen me, these guys haven't." It was a quick tactical and applicable assessment of the situation and looked pretty damn useful. After popping out of his hiding place, O'Donnell engaged the enemies and moved on, climbing up a massive crane and eventually making his way into the base.

    From there it was just a few more encounters until I was able to get my hands on the game. I played a driving segment in Siberia where Bond's goal is to pursue a train. Here, it felt like classic Bizarre all the way: My Audi handled with just the right amount of balance between arcade and simulation physics. I could slide, but I wasn't drifting out of control, despite the fact that I was driving over a massive frozen lake.

    [​IMG]
    As I bobbed and weaved under bridges and through tight spots, avoiding parts of the ice that had thawed below me, I eventually caught up close enough to the train to initiate a battle with a helicopter. It had missiles, I clearly did not. My only recourse was to dodge the missiles, until I eventually initiated a big jump sequence, parking my car into the roof of one of the train cars.

    "I think this game is for people who want the story-based James Bond experience," O'Donnell said. In these two gameplay segments, Bizarre's objective was clear. James Bond 007: Blood Stone is all about the spectacle -- one impossible thrill to the next. "This year, there's no movie and this is a completely original story. It's very cinematic and some of the things they've done, some of the over-the-top sequences and the third-person fashion, will show that."

    In the stages I previewed, Bizarre and Activision have succeeded. I was watching and playing a blockbuster summer movie. The only thing missing was a tub of popcorn and a torn-off ticket stub.

     
  8. Fiasco

    Fiasco Big Stepper XBW.nl VIP

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    Nice.
    Jammer dat er geen echte badguy inzit. Willem Dafoe in Everything Or Nothing was echt zwaar tof.
     
  9. BigKabuto

    BigKabuto Well-Known Member

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    Echt apart hoe laat deze werd aangekondigd, echt uit het niets en komt ook nog uit dit jaar. Geen idee wat ik hiervan moet verwachten. Ik heb begrepen dat er geen Bond films meer zullen zijn?
     
  10. NLegendkiller

    NLegendkiller Active Member

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    Uit het niets? Al geruime tijd voordat deze game werd aangekondigd waren er al geruchten over deze game, zo plotseling kwam het dus niet ;)
     
  11. DulleNL

    DulleNL I'm a little teapot Magic Member

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  12. Modder-Eter

    Modder-Eter XBW.nl VIP XBW.nl VIP

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    Het ziet er wel awesome uit, maar ik zie in het filmpje wel echt 20 keer dezelfde move voorbij komen.
     
  13. Tyrant

    Tyrant Well-Known Member

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    Dit soort games zijn altijd heerlijk om uit de budgetbak te vissen, of van de bazaar. Van de vorige heb ik erg veel plezier gehad!
     
  14. OscarJ

    OscarJ Hip-Hop.

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    Leuk om eens te lenen van een vriend. Heb ik ook gedaan bij QoS en dat was best vermakelijk
     
  15. DulleNL

    DulleNL I'm a little teapot Magic Member

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  16. mbuist

    mbuist Active Member

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    Ben benieuwd. Maar denk niet dat ik dit spel ga aanschaffen. Lijkt een beetje op alle james bond games. 1 en aller hetzelfde
     
  17. Aernhem

    Aernhem Wilfried Daddy Cool

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    Heb ik sowieso met games tegenwoordig.. been there done that.. bijna niks kan me meer boeien omdat ik het allang voorbij heb zien komen of het is deeltje zoveel in dezelfde franchise. Echt zonde.
     
  18. DulleNL

    DulleNL I'm a little teapot Magic Member

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  19. mbuist

    mbuist Active Member

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    Ja dat klopt ook wel, het verhaal vind ik trouwns vaak ook wel belangerijk en bij de james bond series en dat echt altijd hetzelfde
     
  20. DulleNL

    DulleNL I'm a little teapot Magic Member

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