[XBLA] Spelunky

Discussie in 'Algemeen' gestart door WinterBase, 8 jul 2012.

  1. WinterBase

    WinterBase #VOTEFORRECKA XBW.nl VIP

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    Platforms
    Windows & Xbox
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    Uitgever
    Independent
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    Developer
    Derek Yu en Andy Hull
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    Genre
    Action adventure
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    Release datum
    Windows in 2008
    Xbox Live Arcade op 4 juli 2012
    ~
    Prijs
    1200 [​IMG]



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    Spelunky is an indie action adventure game created by Derek Yu and released as freeware for Microsoft Windows and as a commercial game for Xbox 360 (an unofficial port to Mac OS X also exists). The player controls a spelunker who explores a series of caves while collecting treasure, saving damsels, and dodging traps.

    Players control an unnamed adventurer, known as the spelunker. The aim of the game is to explore underground tunnels, gathering as much treasure as possible while avoiding traps and enemies. The spelunker can whip or jump on enemies to defeat them, pick up items that can be thrown to either attack enemies or set off traps, and use a limited supply of bombs and ropes to navigate the caves. Levels are randomly generated and grouped into four increasingly difficult "areas", each with a distinctive set of items, enemies, terrain types and special features. Later areas contain better treasures, plus secret locations (like the City of Gold) and items. However, if the player loses all their hearts or runs into an instant kill trap, they will have to start from the beginning.

    Enemies include animals like bats, snakes and spiders of varying sizes, other characters, and monsters like yeti, man-eating plants and ghosts. The player can collect many items, mainly gold and jewels which add to the player's score, but also useful objects including bombs, guns, climbing gear and archaeological artifacts. Some of the latter have supernatural abilities, including kapalas, hedjets, crystal skulls and golden ankhs, though many of these special items can only be gained through secret methods, like combining other items together. Some items may be purchased or stolen from shops scattered about the caves, though the shopkeeper becomes a powerful enemy if you steal from him.

    The player can also encounter damsels in distress trapped in the caves, who can be picked up and carried to an exit. Successfully doing so returns health to the player. It's possible to unlock the damsel as a playable character; gameplay is identical, except that the player encounters spelunkers to rescue. Another unlockable character is the "Tunnel Man", who possesses a mattock instead of a whip.

    The Xbox Live Arcade version of the game features local multiplayer (co-op and deathmatch) for up to four players.There are over three additional explorer characters.

    Spelunky draws heavily from La-Mulana and Spelunker for its visual styling, character design, gameplay elements and general mechanics. Essentially a dungeon crawl, it also adds elements from the roguelike genre, including randomly-generated levels, a lack of save points, frequent and easy death, and discovery mechanics. It draws equally from the 2D platformer genre,[4] including real-time interactions with enemies.

    The spelunker himself is a caricature of traditional pulp heroes, with a notable similarity to Indiana Jones; he wears similar clothing, and his default weapon is a whip. For this reason he is sometimes referred to by players as "Indie" (a pun on the Jones character's nickname and indie games) or "Iowa Jack".

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    Geen idee of er interesse is in een topic over deze game buiten het algemene Arcade games topic. Boeiend, toch een poging :+

    Ik had tot afgelopen woensdag nog nooit van deze game gehoord maar na het lezen en zien van een aantal recensies was ik toch wel erg benieuwd. De demo is vermakelijk maar daarna wordt pas duidelijk hoe verdomd lastig deze game is. Anyway, probeer de demo of bekijk de video recensies hierboven even :D Ik ga nog eens een poging wagen om verder te komen.
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    Laatst bewerkt: 8 jul 2012
  2. WinterBase

    WinterBase #VOTEFORRECKA XBW.nl VIP

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  3. Gakkie

    Gakkie Black Queen

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    Ziet er geinig uit, maar niks voor mij. Veel te frustie denk ik. Wel veel achievements ook voor een XBLA game ?
     
  4. HellHound

    HellHound Active Member

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    Microsoft heeft de limiet van 200 gamerpoints naar 400 verhoogt voor nieuwe XBLA titels. Vandaar dus ook dat je nu meer achievements kunt verdienen.

    Vandaag de demo even gespeeld en het is een erg leuk spel moet ik zeggen. Nu alleen nog even wachten tot ie goedkoper is voordat ik 'm aanschaf. 1200 msp is mij echt te veel voor welke XBLA game dan ook.
     
  5. WinterBase

    WinterBase #VOTEFORRECKA XBW.nl VIP

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    Inmiddels die tunnel guy aan het eind van de mines genoeg keren geholpen om nu direct te starten in de jungles. Ben daar alleen nog niet verder gekomen dan 1-3. Fucking lastig :D
     
  6. Dr0kz

    Dr0kz Niet?

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    Meh, niemand van m'n directe vrienden willen hem kopen omdat ze het te moeilijk vinden, dit zijn dezelfde gasten waarmee ik vroeger nog op de NES en SNES 100 keer moeilijkere spellen speelde...fuck de huidige generatie voor het uitbrengen van al downy super casual shit.
     
  7. Zifnap

    Zifnap Koehl en gecollecteerd

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    Leuke game hoor, jammer dat ik er geen tijd voor heb. En je moet inderdaad van pittige games houden... MAAR WIE DOET DAT NIET?

     

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