Nou ik vond juist de besturing in Saint's Row kut. Met de triggers gassen is veeeeeeel fijner. Dan hoef je niet per se plankgas te gaan.
EDIT:
weer nieuwe info/dingens:
- McReary, the character we learned about in GamesTM, is a corrupt cop. He has "dirt on Niko's past." The mission they previewed is called "Call and Collect."
- Little Jacob (a caribbean arms dealer) is a good friend of Niko's cousin. When you buy weapons from him (which are kept in his trunk) you can scroll through them like you did in Ammu-Nation in the previous GTA games.
Best lachen, veel beter dan zo'n ammu-nation
- Rotterdam Hill (the place where Niko agrees to meet Jacob) is in Alderney - the GTA IV equivalent of New Jersey.
- Niko kills Goldberg (the shady lawyer) because he owes a favour to somebody.
- Rockstar showed the sequence where he kills Goldberg twice. The first time he fell out of the window, the second time he merely crumpled on the floor.
Dus meerdere manieren om iemand te vermoorden (als in Hitman: Blood Money?) en niet stomme cutscenes
- When purchasing clothes, you have to choose the items from the shelf individually.
Kun je dus toch aparte kleren kopen en niet voor heel je lichaam in 1x dus?
- Determining which figures you need to kill requires perception - there are no arrowheads to direct you like in the previous games.
Wat betekend 'Determining'? Maar volgens mij wordt dat best lastig
- Once you gain a wanted-level, the map flashes with circles of blue and red, with each circle representing the line of sight of the police chase. The circles differ in size depending on your wanted-level.
Klinkt ook best lastig
- The default camera view when driving rests around the left-hand side of the car above the road.
Dat zuigt, maar gelukkig is het 'default' en kun je het dus veranderen
- Multiplayer is accessed via your mobile phone.
Klinkt als co-op, zo van: Russisch accent - Yo Homie, wanna rol wi' me? Ya down? Ok fo sho. For shizzel my nizzle.
- The combat rests somewhere between Resident Evil 4 and Gears of War in terms of style, allowing you to roll, find protection and blind-fire from behind cover.
Strak
- Shooting different parts of the body has different impacts (e.g shoot a security guard in the foot at the top of the stairs, and he'll come tumbling down.)
Daar had ik al ontzettend hard op zitten hopen
- In GTA IV you have to develop relationships with other characters. Your relationship with Little Jacob, for example, is maintained through phone calls and loyalty. Developing good relationships with different characters can provide different rewards.
Ook strak, 100% dat je dus vriendinnen kan krijgen, maar dat was ook al aangekondigd dacht ik
Laatst bewerkt: 12 jul 2007