- While they've tried having custom killstreaks for each class, that seemed to complicate the 'purity and speed' of Create a Class.
- Consequently, it's fair to assume that customizable killstreaks are all but confirmed.
- At this stage in development, killstreaks stack and carry over if you die, but do not contribute to further killstreaks (hence eliminating the 'camping for killstreaks' problem of Modern Warfare 2).
- Treyarch are not fans of Commando, the extended melee range perk in Modern Warfare 2, and it is unlikely to return.
- They've tried a 'manned' version of the Sentry Gun killstreak, but weren't fans.
- We may well see a return to pistols as the only available sidearm, or perhaps a choice between pistols and launchers. Vahn and many of the team are not fans of shotguns and machine pistols as secondary weapons - it gives a player 'too much firepower'.
- The knife may well become a secondary weapon - although Vahn didn't want to say too much.
- Finally, don't expect the nuke to return as a killstreak. Vahn says they are not fans of a game-ending killstreak.
http://www.codblackopsnews.com/2010/04/03/call-of-duty-7-according-to-dev/Klik om te vergroten...