En daar zit je fout, maar dat kun jij niet weten.
Ik speelde in 2005 of 2006 Prey al op mijn laptop toen, ik ben tot chapter 10 ongeveer gekomen en toen gestopt en nooit meer opgepakt. Ik was al amper PC gamer toen en had het spel puur uitgeprobeerd om te kijken hoe sterk de laptop was. Maar laatst had ik het met een vriend over de game weer en ineens werd toen Prey 2 ook aangekondigd.
En tja toen besloot ik gewoon Prey voor 5 euro te halen voor mijn 360 en dit keer wel helemaal uitspelen
Maar Prey 2 zal open world zijn, dus ongetwijfeld genoeg nieuwe gebieden ook. Ben benieuwd hoe het uitpakt.
Anyhow...nieuwe details!!!!
- Main character is Killian Samuels, sheriff and prison guard.
- Been in development for 3 years
- X360 main platform, PC and PS3 versions in development (as announced)
- Pretty nice graphics overall (not jaw-dropping but good), graphics style a mix of Bioshock and Mass Effect
- "Heavily inspired by Mirror's Edge, but also Riddick and Blade Runner" - Producer
- Use the surroundings, big areas where you can sneak up on enemies using the shadows
- No multiplayer, 3D, Kinect or Move
- As said in the PR, 2012 release date
Screenshot 1: Gameplay capture, showing gun (no HUD), and some kind of human gekko alien.
Screenshot 2: Some Krugan Mass Effect 2 alien in some Halo Reach esque bubble shield.
Screenshot 3: More aliens beating another alien in a back alley
Screenshot 4: Mass Effect esque bars confirmed
Screenshot 5: Weird 8-eyed looking aliens confirmed
Screenshot 6: Hot chick alien confirmed
I'll read through the text and update the OP in 15 minutes or so.
Update:
- Tommy/Intro spoiler:
First level is basically the beginning of Prey, but instead of controlling Tommy you control Killian.
- Human head: "If the first Prey was the Luke Sywalker version of the story, Prey 2 is Bobba Fett's story".
- The project has been restarted several times
- Open game structure. "Go wherever you want, talk to whoever you want, do the missions you want".
- "Killian as flexible and limber as Faith of ME, leaping over hights, hanging by arms from pipes, balancing on thin boards and jumping like a cat upwards structures"
- "An enhanced Killzone esque cover system, battles looks so flexible, brings your thoughts back to Vanquish"
- Parkour moments when being chased by enemies
- Money can be used to upgrade your armor, weapons, but also abilities, example to make enemies hover in the air
- HH: "Every area is comparable to Assassin's Creed 2", whatever that means. Planet is Exodus. Desert levels, big cities, "in the wilds", cave areas
- GR: "It has the moving scheme from Mirror's Edge, the freedom of Mass Effect and the fire fights of Killzone 2" (writer loved Prey 1)
- Different kinds of ammo, weapons can be customized/rebuilt
- Producer: "Who would pick the MP mode of Prey 2 ahead of the one in for example Halo Reach? We'd rather to a really good SP adventure"
- There will be DLC
- There will be vag portals, but fewer on them and "with different looks"
Laatst bewerkt: 19 mrt 2011