: If your connection is bad, we'll be giving you even more reasons to improve it. Expect to lose fights a lot more often, even if you think you shot first or escaped behind cover in time. Things will get much better once you fix your connection, but at least you'll receive fewer angry messages in the meantime.
Paul: Not necessarily. The connection bars we show in-game are designed to give you a moment-to-moment idea of how good or bad each player's connection is to all other players in the game (not to our servers). There are many factors that go into determining your color on the coded scale. Even if your own connection is the best it can be, terrible performance elsewhere on the Internet can still compromise your experience. When you see a red or yellow bar next to somebody’s name, it indicates problems with their average connection to other players (and usually to you, too). If it’s your own bar that’s stuck on red, our Network Troubleshooting Guide has some tips to help you improve it.
We’ll be looking at the data, as always, but we’ll be listening to you as well. This is brand new tech, so let us know if you can feel the difference when it goes live next week.
Meanwhile, on the Dreadnaught…
With all this talk about Crucible updates, the Raiders among us are wondering if their reports of issues aboard Oryx’s fortress have been heard.
Lead Designer Gavin Irby has been listening. Our team has been crossing some items off his list.
When we download the update, how will King’s Fall be different?
Gavin: If you’ve ever been the “runner” in the Daughters of Oryx encounter, you’ve probably encountered an incredibly annoying issue where your camera would snap back to a default position. We’ve fixed that, which should make the runner’s job more enjoyable.
And the Ogres?
Gavin: We thought teleporting ogres in the Oryx encounter were totally OP, so we nerfed them into the ground! Actually, there was an unfortunate issue where the bombs were capable of blocking the Ogre’s pathfinding. That resulted in them occasionally making a very frustrating teleport to get past the blocked path. Oryx Challenge Mode should be a little more forgiving now.
And that’s the first time that Oryx has ever been described as “forgiving.”