Titled Star Wars 1313, the internally-developed third-person action adventure game will see players take on the role of a bounty hunter navigating a subterranean metropolis Level 1313, beneath the surface of the planet Coruscant.
While the game will make its formal debut at next week's Electronic Entertainment Expo (E
, LucasArts announced the game is being development with the help of artists across the Lucasfilm organization, including LucasArts, Industrial Light & Magic, Lucasfilm Animation Ltd. and Skywalker Sound. The game will be based on the Unreal engine and feature full-body performance capture.
Star Wars 1313 will see players utilise "exotic" weapons in a bid to uncover the truth surrounding a criminal conspiracy beneath Coruscant. According to LucasArts, the game will emphasize fast-paced combat--the game's hero will use human skills and gadgets rather than supernatural Force powers. In addition, the game will feature a combination of cover-based combat, platforming and "playable cinematic gameplay".
"Star Wars 1313 dives into a part of the Star Wars mythos that we've always known existed, but never had a chance to visit," LucasArts president Paul Meegan said in a statement.
No details have yet been given on platforms or release date.
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