Milo TED demo reveals first plot details, Cloud promise
Milo’s not just any kid. He’s a remote-learning super-kid.
More’s emerged from Peter Molyneux’s TED talk on Kinect child-sim Milo yesterday, dropping the first information on story and confirmation that Milo himself will learn via a Cloud-based system.
Milo is a child who’s just moved from the UK to New England. The game was played for “less than 15 minutes,” according to this Forbes report, but showed scenes in which Milo argued with his parents off-screen. Milo’s mother and father both work, apparently, and leave Milo alone for long periods.
The player – an “assistant” according to that piece – was seen talking to Milo about the argument and offering encouragement. They cleared up Milo’s room for him while he was away; the child noticed and thanked the player.
Molyneux said that Milo learns through a Cloud computing system, so as many people will hopefully play the game, Milo’s intelligence will grow.
“This is technology making use of collective intelligence for play,” said Molyneux.
Tell me about your father
The Lionhead boss explained that he wanted to make this game for two reasons: firstly, to recreate memories of interacting with his own father and, secondly, to inject self into games.
“TV, music games, most of media, doesnt include me and I loathe that,” said Molyneux. “I wanted to create a character that would notice me and look me in the eye.”
As reported yesterday, the volunteer cheered Milo up when he became sad, and even asked him to squash a snail which after a moment of hesitation, Milo complied.
“I love these revolutions and I love the future that Milo brings,” said Molyneux.
A video of the demonstration is to be posted on the TED Blog later this week.
Molyneux’s presentation was part of a session called “Human Systems”, which also featured talks from Matt Ridley, Steven Johnson, Chris Wild, and Annie Lennox.
Milo – or Milo & Kate, to give it its full name – has no release date as yet.
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