Nah, my bad. Ik had het ooit eens gelezen in een thread op GT over welke versie beter was, er werd door velen gezegd dat 360 de duidelijke winnaar was,maar ik zie op Digital Foundry nu dat het erg meevalt.
If multiplayer isn't so much of a focus, the decision is harder. It comes down to a small, but noticeable performance advantage and a small smattering of "nicer" graphical implementations on 360 up against a PS3 version that - overall - seems to have fewer noticeable graphical artifacts.
The 360 version has a bunch of not terribly noticeable graphical effects (and not quite as much tearing) that are superior to those on the PS3, whereas the latter has one - big - edge over MS's console regarding that dithering effect-majig.