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Battlefield: Bad Company 2

Discussie in 'Algemeen' gestart door Yellow 13, 5 feb 2009.

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  1. Cryton NL

    Cryton NL Active Member

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    Ze moeten Friendly Fire er uit halen!! Zo facking irritant:cool:.
     
  2. Yellow 13

    Yellow 13 Well-Known Member

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    @ DulleNL: Zou jij misschien even een startpost voor me kunnen fixen? Een complete als het kan, dan zet ik duidelijk je naam er onder en de gebruikelijke heiligverklaringen. De volgende keer dat er ergens een nieuwe topic komt of nieuw deel, doe ik het in een keer. Omdat er nu in eens meer info komt leek het mij wel leuk om nog even die startpost te vervangen, alleen ben ik niet zo snel en nog niet zo technisch. Zal het in het vervolg wel doen. ;):)
     
  3. Jeroentje NL

    Jeroentje NL Active Member

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    Nah.. Dan word iedereen support en heb je meer airstrikes dan geweerschoten. Lijkt me ook weer niks :mad:
     
  4. PhalanX

    PhalanX Active Member

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    " Notes on Battlefield: Bad Company 2

    - Simultaneous PC & console release
    - Gold Rush game mode has been renamed to just “Rush”
    - Snowy map in screens and video called Port Valdez
    - Medic class can revive teammates with a defibrillator within 5 (10?) seconds of them dying. Defibrillator is an unlock
    - Health injector removed. Health regenerates on its own.
    - Highly improved squad system. 4 person squads with your squad mates names viewable in the lower HUD
    - No user controllable jets
    - More spread out achievements tied to unlocks
    - Highly customizable weapons
    - More gadgets
    - 6-8 crates per map
    - More game modes coming in addition to Rush and Conquest
    - No mod support since there are no tools for the Frostbite engine
    - Details on PC version will be released later
    - New vehicles such as very fast 4-wheelers. Holds 2.
    - More blood, more serious Battlefield game
    - There will be a type of artillery
    - Destruction 2.0 allows you to chip away at cover and completely destroy buildings
    - Spotting enemies works a little differently. To spot you press the back button (on Xbox 360) and the enemy will show up on your squad’s mini map.
    - Ammo crates have been removed. You must now get ammo packs from an engineer.
    4 kits - assault, recon, medic, engineer"

    + wat off screen beelden van een potje multiplayer @ http://www.gametrailers.com/user-movie/battlefield-bc-2-mp-leaked/318360
     
    Laatst bewerkt: 23 mei 2009
  5. DulleNL

    DulleNL I'm a little teapot Magic Member

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    [​IMG]

    [​IMG]
    ~ ~
    Platforms
    Xbox 360, PS3, PC
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    Uitgever
    Electronic Arts
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    Developer
    Electronic Arts
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    Genre
    Eerste Persoons Shooter
    ~
    Release datum
    1e kwartaal 2010

    [gb]Informatie:[/gb]
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    [gb]Screenshots:[/gb]
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    [gb]Trailers:[/gb]
    [gt]47329[/gt]
    [gt]49569[/gt]

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    [gb]Achievements:[/gb]

    Nog niet bekend gemaakt


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    [gb]Boxart:[/gb]

    Onbekend

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    [gb]Multiplayer Preview:[/gb]
    Pre-E3 2009: Battlefield: Bad Company 2 Multiplayer Hands-on
    That evergreen tree never knew what hit it…


    May 22, 2009 - The first Battlefield: Bad Company almost got me arrested in Germany -- no joke. After seeing the game in Leipzig a couple of years ago, the developers handed out stress balls that looked like grenades. Without thinking, I tossed it into my bag and forgot about it. When I went through airport security -- in a country where I could barely communicate with the citizens -- the guards weren't too pleased to find an item that looked like it could take out an airplane.

    Recently, I played a bit of multiplayer in Battlefield: Bad Company 2, but this instance of blowing up everything in sight didn't end with dirty looks from random Germans.

    The single-player portion of Bad Company 2 puts the boys near the border of Russia and sets them loose on a brand new story and a snowy environment. In this multiplayer taste, DICE and EA dropped the story element altogether and just let me and a bunch of other gamers loose on each other. One team's goal was to destroy a set of crates in a mountainside base and the other team's goal was to defend said crates. The mode was called Rush, and it was all going down on the Port Valdez map.

    When you jump into a match, you'll get to choose your kit -- assault, engineer, recon, or medical -- and then pimp out your weapon selections as you see fit. In my handful of matches and respawns, I saw the AU6/M9, 40mm grenade launcher, sniper rifle and so much more. Of course, all that firepower is going to play into one of the main selling points of the Bad Company franchise -- blowing crap up.

    When the first game came around, all anyone could talk about was blowing up houses and tearing apart tanks. That seems to be the same story in Bad Company 2. As I parachuted into the snowy conflict -- this is how I respawned for most of my playthrough -- I'd see player-controlled tanks firing off rounds and the gigantic explosions in their wake. On the ground, I'd fire off my machine gun and watch as bark flew off trees and chunks of terrain broke apart. When I'd ice another player, I'd get the occasional Combat Efficiency pin or Assault Rifle Pin. When a match ended, I'd get to see my earned points translate into a meter tracking my progress to the next level of awesome soldier. See you later, Staff Sgt. Gold; I'm going to be Master Sgt. Bronze soon!

    There were partially blown-out buildings to stop and pop from, plenty of trees to take cover behind and the satisfying sight of seeing your experience points pop up on screen as soon as you shot an opponent.

    [​IMG]Team up and take them out.

    Being a recovering Killzone 2 addict -- with it's red eyes, sandy enviroments and more -- Bad Company's multiplayer kind of felt routine to me (run around and kill everyone else in a normal-looking battle), but I'm sure that's because I was just dropped into the mode for a brief second. Even if it wasn't because of that, it's worth pointing out that the game looks beautiful. The snowy mountains rising up against a bright sky are an awesome backdrop as you parachute in, and the up-close action is pretty sweet too -- I especially dug grabbing a guys dog tags after knifing him to death.

    ^top


    [gb]Officiële website:[/gb]
    http://badcompany2.ea.com/

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    [gb]Opmerkingen:[/gb]
    Ben nog bezig met BFBC 1 dus weet nog niet of ik deze wel wil. :+
    Met de humor zit/zat het in het eerste deel iig goed! ;) Zo lang ze dat maar behouden...

    ^top



    Zo goed Yellow?
     
  6. Jeroentje NL

    Jeroentje NL Active Member

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  7. Yellow 13

    Yellow 13 Well-Known Member

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    Ja, prima. Hij staat online en mijn bedankje staat onderaan. ;):)
     
  8. PhalanX

    PhalanX Active Member

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    Idd , beter halen ze dat er nog uit!
    Je ziet zelfs waar hij heen loopt nadat hij jou gekilled heeft=(

    Wat is er mis met " camera draait naar de plek waar het schot vandaan kwam"
    Zo wordt het wel erg simpel
     
  9. Daz

    Daz

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  10. Yellow 13

    Yellow 13 Well-Known Member

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  11. PhalanX

    PhalanX Active Member

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  12. Hybrid

    Hybrid Well-Known Member

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    Q1 2010 komt die pas. :mad:
    Verder kan je nu speciale kits samenstellen, dus een soort van perks.
    En komt ook voor de PC.
     
    Laatst bewerkt: 3 jun 2009
  13. AntraXxX

    AntraXxX Bruce Springsteen

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    Nogal klote idd.. :mad:
     
  14. Yellow 13

    Yellow 13 Well-Known Member

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    Denk dat Dante opzich wel voorrang heeft en Fifa 2010. Geen probleem, zolang je deze game maar eens een echte vette 9+ laat scoren. Hebben ze niet veel ervaring meer mee de laatste jaren bij EA. Hey, dat rijmt. ;)8)
     
  15. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Plaatjes die volgens mij nieuw zijn...
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  16. Pesu

    Pesu Active Member

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    ja klopt
    zou chil zijn als er normale game modes kwamen
     
  17. Pesu

    Pesu Active Member

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    dat is wel chil dat je nog last stand hebt\o/, moet iemand je wel heale met defrillibator of zoiets
     
  18. PhalanX

    PhalanX Active Member

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    Laatst bewerkt: 18 aug 2009
  19. DulleNL

    DulleNL I'm a little teapot Magic Member

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    O-)

    [vimeo]6161703[/vimeo]
     
  20. PhalanX

    PhalanX Active Member

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    :eek: hoe heb jij em wel embedded gekregen?
     
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