Ik ga hem ook kopen als je wilt kunnen we er wel doorheen gaan in co-op
edit oh en willen jullie de skills zien ? Ik heb het namelijk gezien (mensen konden op de ps3 namelijk illegaal hem al spelen, hackers dus en die hebben de skills geshowed)
hier de skills voor Krieg:
Buzz Axe Rampage RANKS: 1
Press ACTION to start your Buzz Axe Rampage. During Buzz Axe Rampage your Melee damage and Movement Speed is increased.
Killing an enemy instantly refills your Health.
Taking damage accelerates Cooldown Recharge.
Attack: Fire
Throw Axe: Hold Aim, then Fire
Next Level:
Melee Damage: 500%
Cooldown: 120 seconds
BLOODLUST
Dealing damage to an enemy adds a stack of Bloodlust. Stacks decay after a few seconds if you haven’t dealt damage.
TIER 1
Blood Twitch – Kill Skill RANKS: 5
Killing an enemy increases your Weapon Swap Speed for each stack of Bloodlust.
Next level:
Weapon Swap Speed per stack: +0.3%
Max Bloodlust Stacks: 100
Blood-filled Guns RANKS: 5
Magazine Size of all weapons increased for each stack of Bloodlust.
Next Level:
Magazine Size per stack: +0.5%
Max Bloodlust Stacks: 100
TIER 2
Blood Overdrive – Kill Skill RANKS: 5
Killing an enemy with a bullet increases your Melee Damage and reduces Grenade Fuse Time for each stack of Bloodlust.
Next Level:
Melee damage/Stack: +0.5%
Fuse Time/Stack: -0.005 sec
Bloody Revival RANKS: 5
Assault Rifle Damage during Fight For Your Life increased for each stack of Bloodlust.
Next Level:
Damage per stack: +0.3%
Taste of Blood RANKS: 5
During Buzz Axe Rampage, all damage you suffer is reduced. Damage reduction is increased for each stack of Bloodlust.
Killing an enemy during Buzz Axe Rampage adds extra stacks of Bloodlust.
Next Level:
Max Damage Reduction: +10%
Bloodlust Stacks per kill: +10
TIER 3
Blood Bath - Kill Skill RANKS: 5
Killing an enemy with a grenade or explosion increases Weapon Damage for each stack of Bloodlust. An enemy killed this way has a greater chance to drop grenade ammo.
Next Level:
Weapon Damage/Stack: +0.5%
Grenade Drop Chance: 15%
Buzz Axe Bombardier RANKS: 1
When thrown, your buzz axe now has Dynamite attached to it which explodes on impact.
Next level: Axe go BOOM!
Fuel the Blood – Kill Skill RANKS: 5
Killing an enemy with melee increases Grenade Damage for each stack of Bloodlust and adds bonus stacks to Bloodlust.
Next Level:
Grenade damage/Stack: +0.2%
Bloodlust Stacks: +2
TIER 4
Boiling Blood RANKS: 5
Increases the time before Bloodlust stacks start to decay
Next Level:
Stack Hold Time: +0.5 sec
Blood Trance RANKS: 5
Duration of Buzz Axe Rampage is increased for each stack of Bloodlust at the time of activation.
Next Level:
Rampage time per stack: +0.05
TIER 5
Nervous Blood – Kill Skill RANKS: 5
Killing an enemy increases your Reload Speed for each stack of Bloodlust
Next Level:
Reload Speed per stack: +0.3%
TIER 6
Bloodsplosion RANKS: 1
Killing an enemy causes them to explode with an Elemental Nova matching the element of the damage that killed it (Non-elemental damage will cause an explosive nova). Nova damage is increased for each stack of Bloodlust.
Any Overkill Damage is also added to damage caused by an Elemental Nova.
Next Level:
Damage/Stack added to Nova: 5%
MANIA
TIER 1
Empty the Rage RANKS: 5
Melee Damage increased.
Additional bonus damage if your shield is down or when your magazine is empty.
Next Level:
Melee Damage +4%
Shield/Mag Bonus: +10%
Pull the Pin RANKS: 1
When you die, you drop a free grenade. If you kill an enemy with it, you get double XP.
Feed the Meat RANKS: 5
Maximum Health and Shield Recharge Delay increased.
Next Level:
Max Health: +10%
Shield Recharge Delay: +0.5 sec
TIER 2
Fuel the Rampage RANKS: 5
Taking damage recharges Buzz Axe Rampage at a faster rate. Taking health damage increases the bonus even further.
You can now be damaged by teammates.
Next Level:
Cooldown Recharge Boost: +20%
Health Damage Bonus: +20%
Friendly Fire Damage: 50%
Embrace the Pain RANKS: 5
Fire Rate is increased when your shields are down.
Shield Recharge Delay increased.
Next Level:
Fire Rate: +7%
Shield Recharge Delay: +1 sec
TIER 3
Thrill of the Kill RANKS: 5
A percentage of Overkill Damage (damage that is over and above what was needed to kill the enemy) is returned to you as Health. The lower your health the higher the percentage.
Next Level:
Returns up to 50% of Overkill damage done as Health.
Light the Fuse RANKS: 1
Fight For Your Life is replaced with Light the Fuse. During Light the Fuse you pull out a live bundle o dynamite and can move normally. The bundle detonates when the timer runs out. If you kill someone you are revived.
Getting a revive with the bundle explosion gives you bonus Movement Speed for the remainder of the time that was left in Light the Fuse.
Throw Dynamite sticks with Fire. Detonate bundle by holding Action.
Next Level:
Bundle Kill Movement Speed: +40%
Strip the Flesh RANKS: 5
Explosive Elemental Damage increased.
Bonus increased when in Fight For Your Life.
Next Level:
Explosive Damage: +3%
Fight For Your Life Bonus: +3%
TIER 4
Salt the Wound RANKS: 5
Taking damage from an enemy while your shield is down adds a stack of Salt the Wound.
Melee and Shotgun Damage increased for each stack.
Next Level:
Melee Dmg per Stack: +1.5%
Shotgun Dmg per Stack: +1%
Max Stacks: 20
Redeem the Soul RANKS: 1
You can instantly Revive down teammates. After reviving a teammate in this way you must Fight For Your Life. You may revive in this way only once each time Buzz axe Rampage is on cooldown.
Increased time during Fight For Your Life.
Next Level:
Fight For Your Life time: +50%
TIER 5
Silence the Voices RANKS: 5
Melee Damage significantly increased.
Chance when performing a melee attack that you attack yourself.
Next Level:
Melee Damage: +50%
Chance to Attack Self: +12%
TIER 6
Release the Beast RANKS: 1
Activating the Buzz Axe Rampage when at or below 33% of your max health remaining instantly refills your health and transforms you into a Badass Psycho Mutant. You deal increased Melee Damage and receive significant damage reduction for the duration of the rampage.
When you return to normal, your Buzz Axe Rampage is instantly recharged.
(There is an ! next to the health bar when below 33%.)
Next Level:
Melee Damage: +100%
Damage Reduction: +50%
HELLFIRE
Chance to light yourself on fire when igniting the enemy.
TIER 1
Burn, Baby, Burn RANKS: 5
Burn Damage increased. Effects further increased while you are on fire.
Next Level:
Burn Damage: +7%
Additional On Fire Bonus: +15%
Ignite Self Chance: +7%
Fuel the Fire – Kill Skill RANKS: 5
Killing an enemy increases your chance of causing Elemental Effects
Next Level:
Elemental Effect Chance: +40%
Ignite Self Chance: +7%
TIER 2
Pain is Power RANKS: 5
Weapon Damage increased on all weapons except sniper rifles.
Critical Hit Damage Bonus reduced on all weapons.
Melee Damage increased.
Effects increased while you are on fire.
Next Level:
Weapon and Melee Damage: +5%
Critical Hit Damage: -5%
On fire Bonus: 10%
Numbed Nerves RANKS: 5
All damage received is reduced while you are on fire.
Next Level:
Damage Reduction: +10%
TIER 3
Elemental Elation RANKS: 5
When Elemetnal Status Effect Damage is being done to enemies you gain stacks of Elemental Elation.
Fire Rate and Magazine Size increased for each stack of Elemental Elation. Stacks will not decay while you are on fire.
Next Level: Fire rate per stack: +1.0%
Mag Size per stack: +1.0%
Max Stacks: 20
Delusional Damage RANKS: 1
All Elemental Status Effects you cause have a chance to light yourself on fire.
Ignite chances are determined by those accumulated from Burn, Baby, Burn and Fuel the Fire.
(Elemental Status Effects are damage over time from Corrosive, Electrocute, Slag, or Burn damage.)
Fire Fiend RANKS: 5
Melee Attacks have a chance to Ignite enemies.
Weapon Accuracy and Reload Speed increased while you are on fire.
Next Level:
Melee Ignite chance: +10%
Weapon Accuracy: +10%
Reload Speed: +7%
TIER 4
Hellfire Halitosis RANKS: 1
Melee Override Skill. Pressing Melee causes you to breathe fire in a cone in front of you.
Next Level:
Cooldown: 15 seconds
Flame Flare RANKS: 5
Increases the duration of all Burn Effects on you. Each time you apply a Burn Effect to an enemy, there’s a chance another Burn Effect will be applied after a short time.
Next Level:
Burn Duration: +20%
Chance to Reignite: +15%
TIER 5
Elemental Empathy RANKS: 5
A percentage of Elemental Status Effect Damage done to enemies heals you.
Next Level:
Status Damage Healed: +5%
TIER 6
Raving Retribution RANKS: 1
While you are on fire, taking damage from enemies will spawn homing balls of fire that seek out the attacker and explode on impact. Fireballs only trigger once per second.
have fun reading