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C&C Generals : Zero Hour

Discussie in 'PC, Handheld & Algemeen' gestart door Sphinx, 13 aug 2003.

  1. jacco

    jacco Active Member

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    Ach nog een maandje wachten....ben benieuwd.
    De zelfde datum komt medal of honor allied assault breakthrough uit dus dat zal moeilijk kiezen worden welke ik ga spelen.
     
  2. InfernoGamer

    InfernoGamer ...

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    ik haal ze gewoon alletwee bij me oom:+
    lekker goedkoop:p
     
  3. Jeroen

    Jeroen nomnomnom

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    Ik heb hier nog wat screens om te kwijlen :cool:

    [​IMG]
    [​IMG]

    Ik heb het alleen wat zwaarder in september, ik moet namelijk Kotor hebben, Mohaa breaktrough, C & C Generals: Zero hour, BF: Secret Weapons of WWII en Grabbed by the Ghoulies :eek:
    Ai dat kost geld :'-(
     
  4. jacco

    jacco Active Member

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    Jah ik koop ze ook wel allebei, maar dan is het moeilijk kiezen welke ik ga spelen.:)

    @Jeroen jah dat wordt idd een dure maand en dan krijg je oktober, november en december nog met goeie games.....:eek:
     
    Laatst bewerkt: 21 aug 2003
  5. Jeroen

    Jeroen nomnomnom

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    8) :'-(
     
  6. Sphinx

    Sphinx Active Member

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    MOHAA Breaktrough?

    Daar had ik nog niet van gehoort.....

    Iemand screens?
    MOHAA had ik wel....online vet met die snipers:cool:
     
  7. PSVPSV

    PSVPSV Simply the best

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    Hier staan een paar screens....klikhttp://www.gameplanet.co.nz/mag.dyn/Features/1684.html
    als je het mij vraagt lijken ze een beetje héél veel op battlefield:eek:

    *EDIT* beetje lekijk hoor!:mad:
     
    Laatst bewerkt: 21 aug 2003
  8. Jeroen

    Jeroen nomnomnom

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    Ik denk dat we het hier beter over C & C: G:ZH kunnen hebben anders konden we er beter (de uitbreidingen van EA tread van maken ;) )
     
  9. jacco

    jacco Active Member

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    Sorry mijn fout.... :)
     
  10. Sphinx

    Sphinx Active Member

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    Ja maar omdat ik het vroeg!:p
     
  11. Jeroen

    Jeroen nomnomnom

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    Ik heb hem vandaag gepreordert en op de 25ste krijg ik hem binnen :9 voor maar 25 eurie
     
  12. PSVPSV

    PSVPSV Simply the best

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    Over 2 dagen?
     
  13. Jeroen

    Jeroen nomnomnom

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    IK bedoel 25 september :eek: :+ ffkes gedult nog :mad: Ik wil met m'n navy rond krotten 8) _O_
     
  14. PSVPSV

    PSVPSV Simply the best

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    Ohh, sorry
    Had ik met m'n stomme kop iets langer moeten denken. Ok, dus nog een maandje 8)8)
     
  15. Sphinx

    Sphinx Active Member

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  16. Jeroen

    Jeroen nomnomnom

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    altijd leuk zo'n timer, kunnen we die hier niet opzetten of zo?

    :p
     
  17. Sphinx

    Sphinx Active Member

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    C&C Generals: Zero Hour Profiles
    A look at the U.S. Generals available in challenge mode.
    By GameSpy Staff | Aug. 21, 2003


    The new Command & Conquer: Generals expansion Zero Hour offers an all new Generals Challenge mode where players can test their skills against generals with specific warfare strategies. In the first of a three-part series, we unveil three U.S. generals. These generals have unique backgrounds, as well as special units that they can call upon in battle. Be sure to grab the movies and sound files for each general, available on FilePlanet, and check out the screenshots of each general in action.

    Senior producer Harvard Bonin gave us the lowdown on each general and the philosophy behind them: "We really wanted to ensure variety in tactics for the players. By giving them more options, I think we've created a General that should fit into most players' tactics. Hopefully, they'll find a General they can really feel at home with."




    Bonin added that the game is coming along nicely. "One thing that has really begun to stand out is the revamped Skirmish," he said. "We were pleased with Generals Skirmish at the time, but now that we've wrapped up the AI behavior for Zero Hour, we think players will be much more pleased. The AI is much more crafty and intelligent than before. We've even got a new battle honor that is awarded if the player beats all the 45 or so maps on Hard with maximum AI opponents. Let me just say that it's no easy task! This is one area players, especially hard core Generals players, will really appreciate. A lot of TLC has been gone into it."

    In coming weeks, we will look at the Chinese and GLA generals.



    General Alexis Alexander


    General Alexis Alexander A logistics staffer in Okinawa, Alexander attracted the notice of her superiors with her ability to acquire just about anything. Alexander parlayed that ability into a scholarship and a long and distinguished career in the Marines. To protect supply lines during the first GLA conflict, Alexander developed a tiered scheme of defenses that did not allow a single strike on any of her supply columns. While hardly efficient in her use of resources, General Alexander makes defense and resource acquisition priorities in the early phases of conflict. The general's army takes to the offensive only when she has superior offensive firepower that cannot be touched by counterattack.

    Background
    Side: USA
    Rank: 4-Star General
    Branch: Marines Corps
    Class Number: 07121969-HB
    Stationed: Camp Franklin, Belfast, Maine, USA
    Tactical Overview: Superweapons
    Availability: Skirmish, Generals Challenge, Online




    Army Structures

    EMP Patriot: The EMP Patriot battery can dispense a barrage of missiles that can deliver an electro-magnetic pulse (EMP) shockwave on structures, units, and personnel.






    Army Units

    Aurora Alpha: The newest model of Aurora bomber is equipped with fuel air bombs. The Aurora Alpha's fuel explosives detonate in the air over a target, spreading fire across a considerable area. Capable of supersonic speeds, the FAB Aurora can outdistance enemy AA fire.





    Army Upgrades

    Advanced Control Rods: Improvements in the design of control rods have resulted in greater efficiency and power output than conventional resources.





    Army Modifications
    Particle cannons cost much less to produce.
    All vehicles cost more to produce.
    Paladin tank is unavailable.
    Crusader tank is unavailable.



    GameSpy: General Alexander strikes me as an opponent who likes to "turtle," i.e. build up supply and defenses before starting the offensive. If that is an accurate assessment, what are some good strategies that would work against her?
    Harvard Bonin: Yes, that is exactly her tactic. We mostly designed the Generals on specific play styles we were seeing players use. Some players are really sneaky so the Camouflage General really plays to this. Some love tanks and only tanks so we created a Tank General. As for General Alexander, we modeled her after the turtling tactics employed by many players. These players tend to like the “comfort” of their base and like to challenge opponents to crack their defenses. Alexander has an EMP Patriot that really helps snuff out onslaughts. She’s also got economic boosts and power boost that allow her to turtle in and crank out superweapons. That said, she’s not got much of a traditional attack force so it’s hard for her to own the battlefield. Regardless, we think that by offering armies modeled around player tendencies really adds some personality to the Generals universe and we hope players like it.
     
    Laatst bewerkt: 24 aug 2003
  18. Sphinx

    Sphinx Active Member

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  19. Jeroen

    Jeroen nomnomnom

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    Ff het leesvoer doornemen 8)

    Die Fuel air bomb lijkt me ook super lijpjes worden. _O_
     
    Laatst bewerkt: 25 aug 2003
  20. Sphinx

    Sphinx Active Member

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    [​IMG]

    Check die shit dan..hahaha8)
     

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