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[XOne] Call of Duty: Black Ops 2 [Deel 3]

Discussie in 'Games' gestart door SHiZ NL, 27 nov 2012.

  1. Frangster

    Frangster Active Member

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    Damn! Wat ziet Mob of The Dead er geweldig uit. Kan niet wachten hieraan te beginnen! Ik ben benieuwd hoe deze map passend gaat worden in de rest van de verhaallijn. Ben ook benieuwd waar de rode zombie ogen vandaan komen. De rest van de MP maps is leuk meegenomen. :+
     
  2. Lijpe Mocro

    Lijpe Mocro Active Member

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    DLC ziet er wel vet uit hoor. Misschien dan toch black ops 2 opstarten na iets van 2 maanden niet gespeeld. De nieuwe map Studio is trouwens een remake van Firing Range uit Black Ops 1 _O_ Alleen daarom al moet je em halen

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  3. SHiZ NL

    SHiZ NL Active Assassin

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    Weet je hoe vet firing range was. GVD man knive only deed ik daar altijd in HC:TDM. Dik 25 kills per ronde :). Insane kleine en snelle map. VEEEET!!!!
     
  4. ---Diablo---

    ---Diablo--- Active Member

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    BO lijkt geen game te kunnen vinden. Internet doet het gewoon en ik kan ook in een lobby komen, maar hier blijft hij maar zoeken naar spelers.
    In de lobby is de map dus al zichtbaar en er wordt ook afgeteld, maar ik ben de enige speler...
     
    Laatst bewerkt: 7 apr 2013
  5. Frangster

    Frangster Active Member

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    Laatst bewerkt: 8 apr 2013
  6. SHiZ NL

    SHiZ NL Active Assassin

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    Ziet er goed uit die MOB of the dead :).
     
  7. lukeman

    lukeman Up and running...

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    Fijn, na de laatste update is HC CTF verdwenen. Knap balen omdat dat het enige is dat ik speel. Waarom dat nou weer?
     
  8. Oujdi

    Oujdi Achievement unlocked

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    Chaos Moshpit ook weg. Dat was het enigste wat ik nog speelde. Diverse kleine mappen met een variatie aan gamemodes. Jammer!
     
  9. Servantes

    Servantes Well-Known Member

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    CoD: Black Ops II Title Update, Double XP [UPDATE]
    Prepare for the incoming DLC



    Prior to the release of the "Revolution" DLC for Call of Duty: Black Ops II, Treyarch released a large title update and held a double XP weekend. History is repeating itself. Next Tuesday sees the release of the "Uprising" map pack, so Treyarch has released a large 48MB title update and will be starting a double XP weekend. From 10am PST on April 12th until 10am PST on April 15th, players will be able to earn double XP on all multiplayer game modes. This will provide plenty of opportunity to check out the numerous gameplay improvements and bug fixes that have been implemented in the aforementioned title update:

    Feature Improvements
    • Added Prestige Level Calling Cards for each Prestige Level.
    • Players will now control the last Scorestreak called when calling in multiple remote controllable Scorestreaks.
    • Updated the League Lobbies to display Team Rank next to each Team Member’s name.
    • Added Suicide and Team Killed Penalties to the Game Rules/Spawn Settings Menu for Custom Games.
    • Added a feature to kick players if they suicide too often in a game.

    Multiplayer Issues Addressed
    • Fixed an issue reported by the community where the Lodestar view remains on screen if the VTOL Warship is destroyed after being previously kicked from the VTOL due to friendly fire.
    • Updated Menus to combat exploits reported by the community.
    • Addressed a persistent Counter UAV issue that occurred during host migrations.
    • Fixed an issue reported by the community where the player was not earning any progress for the Chopper Hunter Field Specialist challenge.
    • Fixed an issue reported by the community where C4 was doing no damage to enemies if blown up the moment it attaches to a surface.
    • Addressed an issue reported by the community with activating Prestige on a weapon not removing attachments from that weapon in other class sets.
    • Prestige Master icon can now be seen as the ‘next Prestige’ when players reach the max Prestige Level.
    • Resolved an issue with the Orbital VSAT Scorestreak losing time during the host migration count down.
    • Resolved a collision issue on Grind which caused the player to become stuck on the vert ramp.
    • Fixed an issue where players were able to place a turret while under the big rig in Aftermath.
    • Addressed a couple issues with the Sentry Gun and AGR Scorestreak tablets remaining open when the player transitions to the Scorestreak while it is being destroyed.
    • The Attachments menu in the After Action Report now indicates the XP a player earns from leveling up a weapon.
    • Resolved an issue where players would lose control of Sentry Guns if they take control of it while it is being destroyed.
    • Fixed an issue with Turret and Guardian placement within certain objects in Aftermath.
    • Improved performance in Theater when a player Previews a Clip over and over again while their Clips in the Timeline Editor are maxed out.
    • Fixed an issue with the environment disappearing when dying and spectating the water in Carrier.
    • The music now plays for everyone during the Final Killcam.
    • Fixed an issue in Theater where the camera viewed under the map while watching players that had not spawned in.
    • Resolved an issue with the AGR icon only appearing on the mini-map when it was firing both the machine gun and rockets at the same time.
    • Resolved an issue with the Victory/Defeat screen not accurately displaying the amount of XP a player had earned in Objective based game modes on Combat Training.
    • Addressed multiple issues with reloading the War Machine Scorestreak.
    • Adjusted the Scoreboard columns when CODcasting Free For All to display points in the first column instead of player score.
    • Fixed an issue with the HUD pushing off the screen when CODcasting in Theater during a round transition.
    • Resolved an issue in Theater where Party Leaders could not render videos while players joined the lobby.
    • Addressed an issue with the Chat Notification not appearing on the in game screen for players who were speaking in Party Chat.
    • Fixed an animation issue for the Combat Knife when holding aim down sight and pressing the melee attack button.
    • Resolved an inconsistency in the Emblem Editor with the way emblems were being displayed between profiles.
    • Resolved an issue in the Player Channel where deleted screenshots and edited films were appearing as an error when viewed by another player.
    • Addressed an issue in the League Play slide menu where the Career Wins stat was not updating for previous seasons when the player had not yet been placed.
    • Fixed an issue with the Game Settings Update prompt getting cut off when choosing to update after the idle screen fade out.
    • Resolved an issue with the gondolas on Downhill continuing to move during a host migration.
    • Fixed an issue with the Emblems on Playercards viewed from the in-game Scoreboard showing corruption.
    • Addressed an issue in Search and Destroy where players would sometimes spawn into the next round with their secondary weapon.
    • Resolved an endless loading prompt to connect to Twitch when attempting to unlink and re-link accounts with no login information.
    • Fixed a Twitch/Twitter menu issue where some fields were still accessible while connecting to Twitch/Twitter.
    • Resolved a UI issue with rapidly using Like and Dislike on user generated content.
    • Fixed an issue with the equipped DLC reticle displaying the wrong preview reticle when going from a DLC reticle to any other reticle equipped on another weapon.
    • Addressed the Hellstorm Missile boost button prompt not updating correctly for some controller button layouts.
    • Addressed multiple menu layering issues.
    • Fixed an issue with the laser effect not appearing in game on a Laser Sight if the player spams the Switch Weapons button.
    • Addressed an issue with the mini-map overlapping the objective text when a CODcaster has the control panel open.
    • Resolved an issue with the Bacon and Dia De Muertos DLC camos not appearing on enemy weapons when the player is using a weapon that has the Millimeter Scanner attachment equipped.
    • Fix for League Season History and League Leaderboard UI errors.

    Gameplay Balancing
    • Adjusted Hijacked engine room Hardpoint zone to extend to ladders.
    • Lightning Strike Radar will not reactivate after round change if it has been used in a previous round.
    • Global enemy spawn influencers adjusted.
    • Adjusted objective spawn influencers in Capture the Flag.

    Zombies Issues Addressed
    • Fixed a UI Error that occurred on Turned.
    • Resolved various bugs around the Die Rise map.
    Mob of the Dead is a new zombie mode included with the four multiplayer maps in the "Uprising" map pack. Set in Alcatraz, players take on the roles of four prohibition-era mobsters as they attempt to escape their incarceration. The catch? All of their fellow prisoners and guards have been zombified and will not make that escape easy. Treyarch's development team take players behind the scenes as they explain how the new game mode came to be and what players will need to accomplish, all interspersed with new gameplay footage.


    [yt]3MAPFTwhbRw[/yt]


    Edit: If you don't fancy sticking around for the six minute video above, why not take a look at this new 2:31 trailer instead.

    [yt]My2keV2IIQ0[/yt]


    "Uprising" is due to be released on April 16th and will cost 1200 MSP. Season Pass holders will be able to download the map pack in-game at no extra cost.
     
  10. ---Diablo---

    ---Diablo--- Active Member

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    Ligt het aan mij of is de HUD anders gepositioneerd? Minimap en killstreak rewards staan veel meer naar binnen toe, in plaats van in de hoeken.
     
  11. ExoSkeleton

    ExoSkeleton Active Member

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    Leuk die fixlist, mis alleen nóg steeds: Fixed lag compensastion. _0/
     
  12. donfatos

    donfatos Active Member

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    Ik kan niet op de servers komen, meer mensen last van?>?
     
  13. SHiZ NL

    SHiZ NL Active Assassin

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    Gisteren avond geen idee maar net werkte ze nog.
     
  14. mrbeast

    mrbeast Beestie

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    Hier nog de cinematic intro die vandaag te bewonderen was op de dashboard :p



    Oeps hij staat hierboven al, sorry
     
    Laatst bewerkt: 15 apr 2013
  15. SHiZ NL

    SHiZ NL Active Assassin

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    DLC is er :D
     
  16. SHiZ NL

    SHiZ NL Active Assassin

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    Schijt zooi dat je die nieuwe mappen alleen op core kunt spelen.

    Encore is vette kleine map prima te doen
    Magma ok maar niet heel bijzonder
    Vertigo dit is echt een bazen map :)
    Studio deze is echt geniaal. Beste map van de DLC
     
  17. Rob X Tiger

    Rob X Tiger Active Member

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    Ja man, ik schrok wel een beetje dat ik geen SnD kan spelen op de nieuwste DLC map pack.
     
  18. SHiZ NL

    SHiZ NL Active Assassin

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    Is volgens mij altijd zo. Maar goed even volhouden en dan zitten ze in de normale roulatie.
     
  19. mrbeast

    mrbeast Beestie

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    Iemand zin om de DLC te doen?
    Invite me maar :)
     
  20. Rob X Tiger

    Rob X Tiger Active Member

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    Ja, dan mogen ze wel opschieten, gelukkig is Domination ook beschikbaar :)
     

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