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Damnation

Discussie in 'Algemeen' gestart door DulleNL, 7 mrt 2008.

  1. DulleNL

    DulleNL I'm a little teapot Magic Member

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  2. Kiss of Fire

    Kiss of Fire Kiss of Fire

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    Screens zien er vet uit en de gameplay lijkt me ook smullen. Hopen dat het wat wordt:).
     
  3. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Ingame screens
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  4. BigSyke

    BigSyke Active Member

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    ziet er echt veelbelovend uit. Dit wordt wat too Human had moeten zijn voor mij.

    Een leuke co0op actie game. De sfeer die de omgevingen en characters uitstralen spreken mij erg aan.
     
  5. tricker

    tricker Semper Fi

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    oh die chick ziet er ook zeker niet verkeerd uit! game om in de gaten te houden :9
     
  6. DulleNL

    DulleNL I'm a little teapot Magic Member

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    [gt]37590[/gt]
     
  7. DulleNL

    DulleNL I'm a little teapot Magic Member

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    [gt]38042[/gt]
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    Laatst bewerkt: 8 aug 2008
  8. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Verticality Trailer HD
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  9. BigSyke

    BigSyke Active Member

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    ziet er erg vet uit.

    Maak me alleen zorgen over het schiet element. Het voelt aan net als bijvoorbeeld Mercenairies, Army of Two of the Club waar het schieten gewoon
    raar aanvoelt en het net niet helemaal klopt.

    Ik klink wellicht vaag maar weet iemand wat ik bedoel?
     
  10. Davey666

    Davey666 Dislocated Boy

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    Is er inmiddels al iets van een release bekend?
     
  11. Lollindir

    Lollindir Active Member

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    Hmm ik zou hier graag meer over horen, ik lees in de PU er ook niets over. T lijkt me een tof spel, maar het moet wel egt goed uitgewerkt worden om er echt iets vn te maken. Variatie lijkt me erg belangrijk
     
  12. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Damnation: Forget Playing the Game, I Just Like Saying It

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    Damnation is looking nothing like the buggy, crash-prone demo I saw at the Penny Arcade Expo last summer – thank goodness, too; the release date is right around the corner.

    First impressions can be rather damning (lol, pun). When I first saw the game back in August, there was only one firefight that you could actually beat without crashing the demo. Based on that, I assumed the entire game was a third person shooter with a space western premise (only without the space).

    Turns out, Damnation is actually a different game altogether than what I first thought. Sure, the shooting is a part of gameplay – but there's much more to it that wasn't there seven months ago.

    What Is It?

    Damnation is a third person platformer/shooter, starring Captain Hamilton Rourke – a Roy Rogers for the 22nd Century. The game is technically set in an alternate reality future where the Civil War has dragged on indefinitely, the Industrial Revolution has come and gone, and for some reason women have given up bras (and not for the better).

    What We Saw

    I watched someone play through the latter 2/3 of a level; then played through the first half of the level, when it was my turn. The entire level was about 25-30 minutes long (and only because I got lost).

    How Far Along Is it?

    Damnation hits the Xbox 360, PS3 and PC March 3, 2009. This build had to be near-final.

    What Needs Improvement?

    Can we get some color?: The first level takes place in an underground mining town, so the scenery was rather dull: tin houses, rocks, more rocks and guys with shotguns that dress in clothes that resemble rocks. The developer has made a fuss about presenting America in all her purple mountains majesty – but damned if I saw a single color besides gray.

    Get your genres straight: Technically, Damnation is supposed to be steampunk, but I think the developer is just labeling it that for lack of a better term. Steampunk means Victorian England era dress, gadgetry, zeppelins, and sometimes alchemy – none of which seem to be in this game. They'd have been better off calling "Space Western, but Without the Space."
    Jerky, and not the beef kind: The character models don't move with depth or fluidity. They jerk a little when they break into running or climbing animations, and their idle standing poses have more in common with store mannequins than they do with human beings.

    What do you mean there's no map?!: The levels in Damnation are actually quite huge. That first bit in the mining town was pretty simple to figure out because it was linear – but a glimpse at the second level (set in a mountain range) revealed that there could be many paths through certain levels. And they're telling me you don't get a map.

    What Should Stay The Same?

    The platforming: Rourke gets around the way that Lara Croft explores tombs – climb this, jump on that, wall-jump upwards to the next level, etc. The game is pretty forgiving when it comes to blind leaps – something called "ballistic prediction" will let you land a jump on the nearest ledge it looked like you were aiming for, rather than letting you fall and forcing you to go back through the puzzle again. Also, the game won't let you walk off cliffs – a major plus.

    Spirit Vision: I'm a little uncomfortable with Damnation relying on Native American mythos to explain its magic; but the Spirit Vision mechanic is definitely handy. By toggling this mode with I think the left bumper, you see glowing outlines of enemies and allies in a given area. It's not so precise as to tell you exactly where everyone is (they might be behind a wall, or one floor up, etc.), but when your allies are down and need you to revive them, it's so much easier to locate them without getting your head blown off by that sniper you didn't see up in the hayloft.

    Shotguns: You can't have the Wild West without them.

    Final Thoughts

    Damnation has come a long way from PAX and an even longer way from its Unreal Tournament 2004 mod origins. Even if parts of the gameplay are twitchy and it's not the prettiest game we ever see – it's still the American Dream in action; a video game reincarnation of the Lewis and Clark Expedition. I have no idea if that means "fun," "worth your money," or "game of the year," but come March, I'll be happy to find out. When was the last time we had a cowboy game, anyway?
     
  13. Timnation

    Timnation Active Member

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    Het lijkt me een best vet spel, daarbij lijkt de titel veel op mijn naam. :p
     
  14. Rampage

    Rampage Well-Known Member

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    WoW! Je kan wel zien dat ze heftig gebruik maken van die Unreal Engine. Kreeg een Gears of War gevoel tijdens het kijken van dat filmpje.
     
  15. Hybrid

    Hybrid Well-Known Member

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    Het lijkt best wel op Gears ja. Maar het ziet er tof uit. Zeker dat platform gedeelte.

    Kwam er nog een demo?
     
  16. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Laatst bewerkt: 10 apr 2009
  17. DulleNL

    DulleNL I'm a little teapot Magic Member

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    [ign]14239398&downloadURL=http://ps3movies.ign.com/ps3/video/article/971/971162/damnation_trl_leveldesign_040809_flvlowwide.flv[/ign]
     
  18. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Moar screenshots!
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  19. BigSyke

    BigSyke Active Member

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    release dat al bekend?
     
  20. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Winter 2009. Verder is er niks specifiekers bekend.

    Een filmpje over de MP is btw hier te bewonderen

    En nog wat nieuw artwork:
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