zo heet de press conference, volgens die mensen daar..
Ze hebben het nog over de handhelds, de GameBoy Micro.
9:18 am: Iwata takes tage. Introduces Revolution. Holds up the tiny, Mac Mini-sized unit. Crowd cheers. Says it's the smallest console Nintendo has ever manufactured. Says the final machine will be even smaller than the concept unit he's holding. Can stand horizontally or vertically. Revolution will play 12cm (DVD) discs (and GameCube software, too). Added attachment can be used to play movies and other DVD content. Machine has 512 MB of onboard flash memory for data storage.
9:20 am: "When you turn on Revolution and see the graphics, you will say 'wow!'" "Our competitors have detailed the power of their core processor and display. But the advantages of our technology will also have no bearing on gameplay. I know, this is one of those mysterious comments," he says.
9:24 am: For Revolution, "Miyamoto is challenging his teams to create something new." His new creation will debut with Revolution. Big franchises will of course be there -- including new versions of Mario and Zelda. Short Metroid Prime 3 clip showing Samus standing in front of her redesigned spaceship. "We expect strong third-party support in both hemisphere." For example, Square Enix is already working on Final Fantasy: Crystal Chronicle for Revolution.
9:27: Iwata: Convinced game development on Revolution will be easier and far less costly than for other machines. "Big idea can prevail over big budget." Revolution is a solution to help maximize creative freedom. Iwata then talks about backward compatibility. "Redefining term of backward compatability." It's a virtual console, able to download 20 years of Nintendo content.You will be able to Download NES, Super NES and N64 games. You can get every Nintendo game ever made. "Revolution shares a vision with DS. The machine is just a tool for software."
9:30 am: Next year, Revolution will fully serve core gamers. "We will attract casual gamers using consumer friendly content control and internet. And we will even draw non-gamers to our Revolution showing them how much fun there is and what we all do already. We call this 'all-access gaming.'"
Laatst bewerkt: 17 mei 2005