The Guardian 5/5
There are some hangovers from previous iterations. Far Cry 4 occasionally boxes players into a style of play they may not appreciate in a couple of story quests – stealth missions, for example, in which being spotted is an instant fail – and a lot of the game’s best equipment is off-limits for far too long.
But Far Cry 4 truly shines in the almost bacchanalian sense of freedom it bestows on the player as they traverse through its environment. In Kyrat you have the ability to go anywhere and do pretty much anything – much as Pagan Min would advocate. Here, the only pact you need keep is that with your conscience. God help you.
Joystiq - 4.5/5
There's a staggering number of adventures to extract from Far Cry 4, whether you chase the ones laid out by the game explicitly, or the ones that develop naturally as you take in the sights. It's another interesting and absorbing world to fall into, shoot through, burn and then guide to new beginnings. Far Cry 4 may have installed a despot, but it's still the undisputed king of the open-world shooter.
GamesRadar - 4/5
Dodgy though the plot may be, Ajay’s struggle to make sense of his inheritance suits a game that’s battling for a place in a world handed down to it by Far Cry 3 and other open-world action franchises. The result is hard to score because, that whiff of over-familiarity aside, the failings are easy enough to side-step - all you need do is head off the Golden Path. But the best open-worlders are those that balance their emergent odds and ends against a strong narrative thrust. Without a story as breathtaking as those forested vales and icy crags, Far Cry 4 rings a little hollow, and doesn't fully achieve the spiritual heights this series is capable of.
CVG - 9
This is probably the best that Far Cry has ever been. And that's saying something.
✔ The scale of the environment is stunning to behold and interactive with.
✔ Consistent surprises mean it's impossible to ease into a predictable routine.
✖ Competitive multiplayer is functional and nothing more. Disappointing.
✖ Some missions are overly linear, at odds with expansiveness elsewhere.
Destructoid - 9
Far Cry 4 could have all of the multiplayer elements stripped away and it would still be a very strong game. If you enjoyed its predecessor and didn't grow tired of Ubisoft Montreal's open world formula, you'll have a blast living the experience again.
Gamecentral - 9
In Short: It may not bring many new ideas to the table but this is a hugely enjoyable open world shooter, with the best co-op options in the genre.
Pros: Fantastic open world environment that’s a pleasure to explore, especially with the great vehicles and fun weapons. Excellent co-op and interesting story branching.
Cons: Very similar structure and features to Far Cry 3. None of the characters are sympathetic and some may cause offence. Hunting certainly will if you love animals.
Eurogamer - 8
Far Cry 4 does all the things that its predecessor did and more - more weapons, more vehicles, more modes, more ground to cover - so if all you're looking for is a big old wide open space to tear up with a friend, go forth and make merry with mortar. That said, more does not necessarily mean better, and the truth is that the wilds of Kyrat simply aren't as beguiling as the Rook Islands were. Far Cry 4 is well worth a visit, but it's more a backpacker's delight than a five-star island paradise.
Videogamer - 8
And there can be no doubt. Far Cry 4 is a superb Skinner box, staving off monotony with constant upgrades, and it's so expertly crafted to appeal to baser instincts, so rewarding of you embracing them, that there's a strong chance you'll miss the broader point that all of what you're doing is utterly despotic. Like, say, a dictator might. A lot of games are about killing. Far Cry is about hunting. They're not the same thing, and it is as disquieting as it is enjoyable.
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