http://www.eurogamer.net/article.php?article_id=134736
The PlayStation 3 version of Grand Theft Auto IV almost certainly runs in 630p.
Word spiralled from comparison shots by the same fellow responsible for outing Halo 3 as sub-HD, and the same chap who assists with our Face-Off screenshots before we show them to you.
However, Eurogamer's Face-Off compiler and resident big-brain Rich Leadbetter says that while the PS3 version may be a touch blurrier, it's not necessarily inferior. Far from it, in fact.
"It's worth noting that due to the post-processing effects the game employs (there's a serious amount of stuff being done to the raw frame), the PS3's lower resolution serves to mask a lot of the nasty after effects," said Leadbetter.
"For example, look at the dithering on the signs in the background on those shots. A bit ugly on Xbox 360, but smoothed and blurred away on PS3, presenting a generally nicer look."
Apparently the problem with pinning down the resolution previously was due to Rockstar releasing the bulk of its press shots on Xbox 360.
Look out for our full Grand Theft Auto IV Face-Off soon.
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