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[PC] Guild Wars 2 [Deel 3]

Discussie in 'Games' gestart door DulleNL, 6 jul 2013.

  1. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Cutthroat Politics Begins Today!


    Cutthroat Politics Begins Today!



    Two candidates, war hero Ellen Kiel and Black Lion trader Evon Gnashblade, are trying to secure a trade agreement with the Zephyr Sanctum – but neither of them can seal the deal without your support! The new Cutthroat Politics release has arrived, bringing with it new activities, challenges, and exclusive rewards!
    Release notes:
    LIVING WORLD

    Cutthroat Politics

    The Bazaar of the Four Winds is in full swing in the Labyrinthine Cliffs, but no one has forgotten the assassination that created a vacancy on the Captain’s Council of Lion’s Arch. War hero Ellen Kiel and prominent merchant Evon Gnashblade both want that empty seat! If one of them can secure a trade agreement for Lion’s Arch with the people of the Zephyr Sanctum, the Captain’s Council will deem it lucrative enough to secure their seat.
    And now, after weeks of getting to know Kiel and Gnashblade, the Zephyrites are ready to work a deal. There’s just one catch: they’ll sign the agreement with whomever the people of Tyria support! So the stakes are raised—Kiel and Gnashblade are making promises and providing entertainment to try to garner support. But they need the players’ help. Play their games, support a candidate, and influence the future of Tyria!
    The Labyrinthine Cliffs


    • To secure a spot on the Captain’s Council of Lion’s Arch, Evon Gnashblade and Ellen Kiel are trying to work out a trade agreement with the Zephyr Sanctum. Players can drop their support tokens in the containers on the Zephyr Sanctum to help Ellen or Evon in their bid to secure the trade agreement.
    • Each support token turned in will award a support button for the chosen candidate. Using a support button will grant one hour of support to the chosen candidate and allow limited-time achievements to be completed by the player.
    • Players can choose to help Evon or Ellen, alone or with a group, in the Candidate Trials. Players can test their battle skills by facing off against waves of Aetherblade pirates and holding out for as long as they can to earn support tokens and loot, including a rare chance at an Aetherized weapon.
    • To help garner support, Evon is hosting a daring game of Southsun Survival. Players can scheme, kill, and scavenge their way to the top in this new competitive activity. Armed with only a bow and whatever supplies they can find, up to 20 players will face off in a battle to be the last one standing. Players can earn karma and coins for each round played, plus a rare chance at an exclusive back-slot item.
    • Not to be outdone, Ellen is hosting a competitive game in the Aspect Arena. Pick one of the Aspects of Sun, Wind, or Lightning, and face off in teams to collect crystals. Each Aspect will grant players different skills with which to maneuver and fight. Players can earn karma and coins for each round played, plus a rare chance at an exclusive back-slot item.
    • Players can enter the story instance “Audience with the Master” on the Zephyr Sanctum.
    • Players can still participate in Belcher’s Bluff, a new and permanent activity where players drink omnomberry juice competitively and can seek out masters around the world to learn their signature skills. Players can also still challenge other players in a PvP version that can be purchased from bartenders around the world.
    • The fortune scrap vendor is still trading fortune scraps for unique Zephyrite items. Fortune scraps can be found in kite fortunes, which have a chance to drop from all creatures in the game, or can be purchased in the Gem Store.
    • The scavenger hunt in the Labyrinthine Cliffs continues, allowing players to use their mastery of Wind, Sun, and Lightning movement skills to activate Sky Crystals.
    • The bazaar is still in full swing in the Labyrinthine Cliffs. Merchants still have bulk orders of cooking ingredients from all over Tyria.
    • The Zephyrites are still looking to trade various resources (such as ore, wood, candy, and more) for Zephyr Sanctum supply boxes.
    • The Sanctum Sprint continues! Players can still use cunning, agility, and some special skills to navigate this dizzying obstacle course.
    Open World


    • Zephyrites are still launching kite baskets into multiple explorable areas in Tyria. The kite baskets contain a chance at quartz (a new resource used for crafting), armor and weapon recipes for the new stat combination, and kite fortunes.
    • Players can still locate a handful of kite baskets at the top of several jumping puzzles throughout Tyria and open them for achievement points.
    • Zephyr Sanctum will be leaving when the Bazaar of the Four Winds ends on August 6.
    • Support tokens for Evon Gnashblade and Ellen Kiel will no longer be accepted at Zephyr Sanctum after 11 a.m. PST on August 5.
    Achievements


    • New achievements have been added to the Living World, Support Ellen Kiel, and Support Evon Gnashblade categories that involve participating in Candidate Trials, Aspect Arena, Southsun Survival and showing support while participating in other content.
    • Completing the Gnashblade Supporter meta-achievement awards the player a Mini Evon Gnashblade. Completion of this meta-achievement requires players to complete 6 of the Support Evon Gnashblade achievements.
    • Completing the Kiel Supporter meta-achievement awards the player a Mini Ellen Kiel. Completion of this meta-achievement requires players to complete 6 of the Support Ellen Kiel achievements.
    NEW FEATURES AND CONTENT

    General


    • A Player Instrument Volume slider has been added to the Sound Options panel.
    World vs. World


    • Catapult Mastery has been added to the Ranks and Abilities tab.
      • Increases damage done to walls.
      • Gravel Shot now does bleed on hit.
      • Increases radius on all skills.
      • Increases damage on all catapult skills.
      • New skill: Siege Bubble
        • Creates a shield that destroys all projectiles around a catapult.
    BALANCE, BUG-FIXING, POLISH

    Items


    • Rune of Melandru: Fear duration is now only reduced once by this rune set. The negative stun duration bonus no longer reduces incoming fear duration. This is also true for food consumables that offer a negative stun duration bonus.
    • Rune of the Centaur: Fixed a bug that caused the swiftness internal cooldown to be 15 seconds instead of 10.
    • Flute: This item has been updated to allow players to manually stop a note that is currently playing.
    • Marriner’s Horn: This item has been updated to prevent two notes playing simultaneously.
    • Unbreakable Choir Bell: This item has been updated to prevent combat sounds from triggering during use.
    Profession Skills

    Elementalist:


    • Magnetic Wave: Added a skill fact for the cripple effect of this skill.
    • Cleansing Fire: Removed the hidden stun-break functionality from this skill.
    • Flame Wall: Fixed the damage skill fact to display the proper damage done per tick.
    • Glyph of Renewal: Reduced the cast time from 4.25-seconds to 3.25 seconds.
    Engineer:


    • Launch Ice Mortar: Equipping the Elite Supplies trait will now correctly increase this skill’s recharge.
    • Magnetic Inversion: Added a radius skill fact.
    • Elixir X: This skill now uses the updated version of Rampage.
    Guardian:


    • Virtue of Courage: Updated the aegis skill fact to display the proper duration.
    • Tome of Courage/Wrath: Using these elite skills will now drop the player’s currently equipped bundle instead of destroying it.
    • Leap of Faith: Fixed a bug that caused a longer than intended blind when hitting multiple targets.
    • Sword of Justice—Command: Removed the range indicator for this skill, as it was unnecessary.
    • Monk’s Focus: This trait now scales 40% with healing power, up from 10%.
    • Merciful Intervention: This skill’s recharge has been lowered from 80 seconds to 50 seconds. Base healing for this skill has been increased by 48%. Scaling with healing power has been increased to 60% effectiveness, up from 20%.
    • Symbol of Judgment: Increased the spell effect and AoE rings to match the actual radius of this skill for both the base and when traited with Writ of Exaltation.
    • Symbol of Wrath: When traited with Writ of Exaltation, this skill now applies retaliation to the correct radius. Increased the spell effect and AoE rings to match the actual radius of this skill for both the base and when traited with Writ of Exaltation.
    • Symbol of Protection: Increased the spell effect and AoE rings to match the actual radius of this skill for both the base and when traited with Writ of Exaltation.
    • Symbol of Faith: Fixed a bug that caused this skill to hit 3 targets instead of 5 when traited with Writ of Exaltation. Increased the base radius to 180 and a 240 radius when traited with Writ of Exaltation. Increased the spell effect and AoE rings to match the actual radius of this skill for both the base and when traited with Writ of Exaltation.
    • Symbol of Swiftness: Increased the base radius to 180 and a 240 radius when traited with Writ of Exaltation. Increased the spell effect and AoE rings to match the actual radius of this skill for both the base and when traited with Writ of Exaltation.
    • Writ of the Merciful: Fixed a bug so that the healing area provided from this trait will correctly scale its radius with the Writ of Exaltation trait.
    Mesmer:


    • Null Field: Reduced the recharge to 40 seconds.
    • Signet of Domination: Increased the stun duration to 3 seconds.
    Necromancer:


    • Damage taken while in death shroud will now overflow to the necromancer’s health pool if the damage taken is greater than the remaining life force.
    • Fixed a bug that caused the necromancer to take increased damage from direct attacks while in death shroud.
    • Necromancer—Dark Path: Fixed an issue that caused this skill to strike enemies further than 1200 distance away.
    • Shadow Fiend—Haunt: When this attack hits an enemy, it will grant the necromancer 10% of their life force.
    • Ghastly Claws: The total life force granted from this skill has been increased from 10% to 12%.
    • Spectral Armor: Incoming hits now grant 8% life force; has a 1-second internal cooldown.
    • Spectral Walk: Incoming hits now grant 2% life force; has a 1-second internal cooldown. This spectral skill now grants life force while Spectral Armor is active.
    • Spectral Grasp: This skill now grants 15% life force (up from 10%).
    • Mark of Blood: The base radius of this skill has been increased from 120 to 180.
    • Chillblains: The base radius of this skill has been increased from 120 to 180.
    • Putrid Mark: The base radius of this skill has been increased from 120 to 180.
    • Reaper’s Mark: The base radius of this skill has been increased from 120 to 180.
    • Greater Marks: This trait has been moved to the Master tier.
    • Spiteful Vigor: This trait has been moved to the Adept tier.
    • Terror: Reduced the damage by 17%. Fixed a bug so this trait now checks for the torment condition as well.
    Ranger:


    • Entangle: Updated the damage and bleeding skill facts to properly display their actual effects.
    • Rapid Fire: This skill now applies vulnerability on each hit.
    • Hunter’s Shot: This skill no longer applies vulnerability on each hit, but now grantss the ranger stealth for 3 seconds.
    • Point Blank Shot: Increased the range from 600 to 900.
    • Maul: This skill now applies vulnerability instead of bleeding.
    • Counterattack—Crippling Throw: This skill can now be used while moving. Increased the cripple duration to 5 seconds.
    • Whirling Defense: This skill now grants 4 seconds of retaliation for the duration of the skill.
    • Call of the Wild: This skill is now a blast finisher.
    • Remorseless: This trait now reapplies Opening Strike when the ranger gains stealth or kills an enemy.
    Thief:


    • Poison Tip Strike: Fixed the skill fact for poison so that it displays the correct duration.
    • Tripwire: This skill no longer indicates that it has a range.
    • Thieves Guild: This skill now displays a duration skill fact.
    • Tow Line: Increased the skill-fact range to 900 to match the actual skill range.
    • Tactical Strike: Fixed the damage skill fact to display the proper amount of damage done.
    • Shadow Strike: This skill now applies 2 stacks of torment for 5 seconds.
    Warrior:


    • Rampage: This elite skill now also provides 20 seconds of swiftness.
      • Smash: This skill now causes a 2-second cripple. Increased the maximum number of targets to 3.
      • Bash: This skill no longer causes cripple. It now causes 5 stacks of vulnerability for 5 seconds. Increased the maximum number of targets to 3. Fixed a bug so that this skill properly displays in the attack chain.
      • Uppercut: This skill no longer causes vulnerability; it now dazes the target for half a second. Increased the maximum number of targets to 3. Fixed a bug so that this skill is properly displayed in the attack chain.
      • Dash: This skill no longer knocks back the player’s target. Reduced the recharge to 6 seconds. Increased the damage by 100%. Cleaned up the animation so that it will hit the target more quickly when used at close range.
      • Throw Boulder: This skill now causes a 2-second stun. Increased the damage by 65%. Increased the projectile velocity by 50%.
      • Seismic Leap: This skill has replaced Stomp. It is now a ground-targeted, 2-second AoE knockdown with a 600-unit range.
    • Bull’s Charge: Cleaned up the animation so it will hit the target more quickly when used at close range.
    • Staggering Blow: Fixed an issue that caused players to stop in place after using this skill.
    • Signet of Might: The activated unblockable buff now lasts for 5 strikes.
    • Impale: This skill now applies torment instead of bleeding. Two stacks of torment are now applied upon the sword’s impact.
    • Mending: Reduced the recharge to 20 seconds. Decreased the base heal by 6%. Scaling with healing power has been decreased by 20%. This skill now removes 3 conditions.
    • Healing Signet (Passive): Reworked the formula that this passive heal uses. At level 80, this skill goes from 392 healing per 3 seconds to 467 healing per 3 seconds with 1500 healing power.
    • Healing Surge (Stage 0 Heal): Increased the base heal by 12%. Scaling with healing power has been decreased by 10%.
    • Healing Surge (Stage 1 Heal): Increased the base heal by 11%.
    • Healing Surge (Stage 2 Heal): Increased the base heal by 19%. Scaling with healing power has been increased by 25%.
    • Healing Surge (Stage 3 Heal): Increased the base heal by 16.5%. Scaling with healing power has been increased by 50%.
    • Rush: Cleaned up the animation so that this skill will have a smoother transition when approaching the target.
    • Heightened Focus: This trait now applies the appropriate crit chance per adrenaline level.
    • Berserker’s Power: This trait now applies the appropriate damage increase per adrenaline level.
    BLACK LION TRADING COMPANY GEM STORE

    New Items and Promotions


    • The Black Lion Chest now has a common chance to drop Black Lion Ticket Scraps and a rare chance to drop Black Lion Claim Tickets, which can be redeemed for Aetherblade weapon skins. Players can visit a Black Lion Weapon Specialist to preview Aetherblade weapon skins. Black Lion Chest Keys can be purchased in the Consumable category for 125 gems each or 5 for 450 gems.
      • Collect ten ticket scraps and turn them in for a whole ticket.
    • Aetherblade weapon skins have been added to the Black Lion Weapon Specialist. For two weeks only, Aetherblade weapon skins cost only one Black Lion Claim Ticket! After August 5, Aetherblade weapon skins will cost their regular price of 5 Black Lion Claim Tickets. All Aetherblade weapon skins are soulbound on use and can be traded until used.
    • Election Support Bundles can be used to help players support Evon Gnashblade or Ellen Kiel in their campaign to be elected to the Captain’s Council. Each support bundle contains a buff that will double the players’ votes cast for 30 minutes and display five banners that can be placed to visually show the players’ support in the world. Support bundles are available in the Consumable category for 125 gems each or 5 packs for 500 gems.
    Improvements


    • Black Lion Chest Keys are now a rare drop from the Black Lion Chest. Most key drops have been replaced by Black Lion Ticket Scraps. This guarantees progress toward a reward rather than a simple retry.
    • Tickets and ticket scraps will continue to drop from the Black Lion Chest and can be used for select future weapon sets.
    • New weapon skins purchased with a Black Lion Claim Ticket are now tradable until used.





     
  2. Dr0kz

    Dr0kz Niet?

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    Dikke patch dus, ben benieuwd!

    Mesmert vannochtend eindelijk 80 geworden na veel geslack, meteen vol in de exotics en ascended gestoken, speelt meteen een stuk lekkerder :D
    [​IMG]
    Kan alleen geen toffe light armor meer vinden, m'n ele heeft de T2 Cultural al :mad: Misschien dan die Aether set ofzo...kan toch niet achter op Dulle blijven, dat zou toch wel heel erg zijn :eek:
     
    Laatst bewerkt: 23 jul 2013
  3. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Achter blijven? Mijn armor is maar simpele Karma armor. :+


    Ontmoet mijn Thief. Met de originele naam... Thiive. Ik weet het, ik ben geniaal. :+
    [​IMG]
    Ik wilde eigenlijk een wat ander gezicht, maar ik was overruled. Heb er nog wat van proberen te maken, en was er wel tevreden mee. Maar ingame vind ik het iedere keer niks. :p

    Met Mesmertje mensen lastig zitten vallen op het trappetje naar de bank @ LA.
    [​IMG]

    De 8 Charged dingen achievement compleet.
    [​IMG]

    Ik kreeg deze All You Can Eat achievement.
    [​IMG]
    Toen ben ik gaan kijken naar de vergelijkbare achievement voor het drinken, Tier 1 van 5. 5 van 500 drankjes gedronken. wtf 8) Hoe/wat/waar moet ik dan drinken? :p Als ik tier 1 zo bekijk zou het normaal moeten zijn dat je redelijk wat drinkt...

    Oh ja, mijn thief
    [​IMG]

    [​IMG]

    Wat een town clothes ook weer.
    [​IMG]

    Zijn die van Mesmertje beter. :cool:
     
  4. DulleNL

    DulleNL I'm a little teapot Magic Member

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    En op wie gaan we stemmen?





    #TeamKiel!
    [​IMG]
    \o/
     
  5. Jorrie

    Jorrie ¯\_(ツ)_/¯ Moderator

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    Kiel inderdaad.

    Maar dan moet ik wel weer eens gamen.. :+
     
  6. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Nou, ehm, dan ga dat weer eens doen! :cool: Of was het winnen van die Sanctum Sprint zo emotioneel uitputtend dat je een flinke break nodig hebt? :+
     
  7. Jorrie

    Jorrie ¯\_(ツ)_/¯ Moderator

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    Werken/Op het strand liggen, en maandag ga ik op vakantie. Maar ik heb net even gestemd! :+

    Die minipet zal ik wel niet halen ben ik bang :+
     
  8. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Ik heb de benodigde achievements nog niet bekeken, maar ik zal het vast ook niet kunnen halen. Want het is een reward wat ik wil. :+
     
  9. Jorrie

    Jorrie ¯\_(ツ)_/¯ Moderator

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    Het bevat onder andere een paar dungeons :+
     
  10. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Daar heb je het al. :+

    En; 'Your Screenshot Folder is Full'
    lol 8)
     
  11. Dr0kz

    Dr0kz Niet?

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    [​IMG]

    Vote Kiel, fuck Waypoint kosten :cool:



    En die hunger games is best tof gedaan, snap echt niet waarom ze dit soort dingen niet gewoon standaard erin houden.

    De "dungeons" zijn niet meer dan gewoon een paar instances horde modes, kun je ook soloën.
    En dungeon zal toc niet zo heel moelijk zijn? Ff een vluggertje CoF1 ofzo en je hebt'm. Maak me eerder zorgen om die nieuwe items en random dropchance, ik krijg die shit nooit dus :emo:


    Thiive? Serieus ja? :lol:

    8)8)8)8)
     
  12. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Nou ja zeg. Mij 2 keer weten uit te lachen in 1 post. Nu wordt ie helemaal mooi. :+
    (gelukkig weet je de naam van mijn ranger niet)

    Die Support tokens droppen iig al veel vaker dan die kite fortunes. Is er nog iets anders waar ik kans op heb?
     
  13. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Eerst vind mijn zusje met Dragon Bash die wings en ik niet, en nu vind ze zomaar even binnen 5 minuten 2 rare back items. :mad: HAAT.
     
  14. Peter OtH

    Peter OtH XBW.nl VIP Redacteur

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    Horde instance in mijn eentje geprobeerd. Tier 1 bijna, echt bijna gehaald. ging net een thief met laatste stukje loot er vandoor. bah...
    Voor de rest Ellen support, in een uur dus de daily gehaald, tier 1 daarvan binnen en 11 van de 20 kryta events, dus zit meteen bij die in de laatste tier. Dit zijn er in ieder geval twee die redelijk snel gaan. En voor de mini's heb je maar 6 achievements nodig, waarvan je er één gratis krijgt en twee pve's die makkelijk te halen zijn. Ik denk dat de rest te halen is, ook als je geen dungeon fan bent zoals ik. Arena moet ik nog even uitproberen.
     
  15. Jorrie

    Jorrie ¯\_(ツ)_/¯ Moderator

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    Tier 1 had ik wel in m'n eentje gehaald :cool:
     
  16. Peter OtH

    Peter OtH XBW.nl VIP Redacteur

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    Hehe patser! Ik zat er dicht bij, maar in de laatste seconde had ik nog iets van 500 gold/treasure over en daar ging net een thief mee vandoor. Moet even iets beter opletten en dan is tier1 wel te halen idd.
    Even een iets andere setup/wapen combo gebruiken. Loop nu vooral met een 2-handed sword rond. Echter is dat niet bepaald een heel heftige wbt stats.
    Hoe dan ook, ik denk dat die mini's niet echt veel problemen moet opleveren om te halen.
     
  17. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Man, hoe kunnen mensen in PvP, WvW of de Aspect Arena zo goed zijn? Circle strafen, dodgen en skills gebruiken tegelijk. Dat houd ik niet bij, ik ben geen octopus!

    En wat crasht GW2 vaak de laatste tijd. (buiten disconnects dan, die ik een week terug ook erg vaak had) Alleen gisteren al 2 keer terug naar het bureaublad gekicked en dat de game een error report moest versturen naar arenanet. :mad:

    Hall of Monuments is saai trouwens. :+ Ik verwachtte wat meer pracht en praal!
    [​IMG]

    En waarom blijft die box o fun altijd zo fun? 8) Kan er nooit voorbij lopen zonder er een paar keer in te grabbelen
    [​IMG]


    JP gehaald (weer)
    [​IMG]
    Die level 12 spin was wel gevaarlijk!

    zusje wat in een zelfmoordpoging naar de mystic forge springt
    [​IMG]

    ook hier had ze genoeg van het leven.
    [​IMG]

    Tijdens het verkennen van LA om die mariner's plaques te vinden kwamen we een moa race tegen. Lekker meegerend :cool: (ik werd laatste :mad:)
    Nee geen screenshot. :+

    En waarom werden die support tokens (of hoe ze ook heten) opeens chinees?
    Zag later dat de banners ook zo waren, maar de tokens eerst echt niet!
    [​IMG]

    Maar weer eens Tequatl (en Jormag) omgelegd. Mijn tafeltje mee gebracht om weer te werken aan de title.
    [​IMG]
    Krijg je de wachttijd tenminste wat sneller om. :p Nog 5 potjes!

    En 2 seconden voor de game crasht =(
    [​IMG]

    We hebben iig ook al Tier 1 en 2 gehaald van die Charr gozert. Dus aan hem zijn kant is die achievement binnen. Voor Kiel hebben we 2 en 1 gehaald. En geen achievement gekregen 8)

    edit: Ik blijf het trouwens ook wel leuk vinden dat de /dance per ras gebaseerd is op echte moves. Kan er geen genoeg van krijgen om mijn Norn de Carlton te zien doen. :cool:


    De Haka van de Charr is ook awesome natuurlijk. Ietsje minder impressive dan de echte versie, maar goed.
     
    Laatst bewerkt: 25 jul 2013
  18. Peter OtH

    Peter OtH XBW.nl VIP Redacteur

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    Kiel kan kloppen als je eerst 2 en dan 1 heb gedaan. Dacht ergens gelezen te hebben dat ze echt op volgorde gedaan moeten worden. Ook als je al tiers heb unlocked omdat je de ander/Charr al gedaan heeft.
     
  19. Deoxis

    Deoxis Coloris

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    Als dat serieus is dan ga je versteld staan van wat je in GW1 moest doen :+
     
  20. Sliv

    Sliv The One and Only

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    Op zich was de fysieke last toch wat meer verdeeld in GW1 hoor. GW1 PvP was veel lastiger omdat je naast het targeten en positioneren ook nog je energy moest managen en je weapons moest swappen, maar de daadwerkelijke twitch gameplay was voornamelijk weggelegd voor de monks en rangers/mesmers (interrupts). Je moest wel veel tegelijk doen maar dat had meer te maken met het opletten wat iedereen nou eigenlijk aan het doen was zodat je adequaat kon reageren. Een Ritualist Flag Runner in GvG hoefde nou niet bepaald veel knopjes in te drukken om succesvol te zijn. :9
     

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