Nieuwe feiten:
Van een gast die de beta heeft gespeeld.
Halo 2 Beta
Maps-
The build only had three maps. These were.
ZANZIBAR- The same as it was at E3. Really a well thought out and
balanced
map, and, to be brutally honest, puts maps like Blood Gulch to shame.
Not
much to say about it because we all already saw it at E3. The one thing
is,
getting the plasma sword isn't as hard as they make it seem.
MID SHIP- A level taking place on a covenant battle ship. Mostly a
round
map, it has plenty of different height elevations that allow for sneaky
tactics, especially in CTF. A main platform in the middle holds a new
weapon, witch I will get to later.
IVORY TOWER- I don't really get Ivory Tower, it seems to be some sort
of an
enclosed greenhouse or park. It has elevator type platforms, something
that
was missing from Halo:CE MP maps. It also has powerful air vents that
if you
walk over will send you soaring through the air to the level above.
Those
are an excellent way for avoiding death and turning the tables on your
attacker.
Weapons
SMG- Not as bad as it looks. It will definitely satisfy people who are
missing the ol' assault rifle because of its large clip size, but that
little baby packs a punch. Two SMGs can take kill a person in about one
or
two seconds. Watch out for that one.
SHOTGUN- Back and badder then ever. It has a slightly new look, very
sexy if
you ask me. The reload rate is a little slower, but it makes up for it
with
it's powerful attack.
SNIPER RIFLE- Guess what it has? RECOIL WOOT WOOT! There is a slight
recoil
when you shoot it, making it difficult to kill people as easily.
Finally,
sniping in that game will take a little more skill then before. The
bullet
trail is still there, and it sports a new, slicker look. It's scope is
round
instead of square, and the rifle itself is more streamlined.
ROCKET LAUNCHER- Not much to be said here. It's a little bigger then it
was
before, and fires slightly faster. Target tracking isn't as unfair as
it
seemed, it actually adds more balance.
BATTLE RIFLE- A fun and cool looking weapon. Much deadlier when it is
scoped. Because it fires bursts unscoped, it can be more difficult to
hit your target and I prefer the SMG for close quarters stuff.
Laatst bewerkt: 8 sep 2004