Als ik een gebruikt exemplaar van Halo The Master Chief Collection koop, krijg ik dan ook Halo 1-2-3-4-ODST-Reach? Of zijn er downloadcodes o.i.d. nodig?
Someone has been tweaking the release date for Halo: The Master Chief Collection overnight. At first the date changed to December 3rd; now, it's showing as November 14th, which is today. In fact, it's currently showing with a release time of 9pm UTC – right at the end of the Inside Xbox show scheduled for tonight. Although this is a release date for the Collection in general, these changes suggest that we could be seeing Halo Reach and its achievements dropped into the Halo: The Master Chief Collection achievements list tonight – and it could herald the start of the MCC's launch of PC, too.
Ik geef wel een rekeningnummer van een goed doel of zoiets, want je gaat dit denk ik verliezen. Niet het nieuws gevolgd? Sinds 2014 echt enorm veel veranderd you cynical bastard.
Krijg het spel niet eens meer geopend, ook niet met de odst en reach updates. Had m eerst op een externe hdd, maar ik las dat sommige spellen dan niet werken dus daarna verplaatst naar de interne hdd, toen deed ie het nog niet. Nu heb ik m verwijderd en is hij weer opnieuw aan het installeren. Iemand anders daar nog meer last van? Het is ook opeens in het Duits.
Ziet er prima uit. Misschien toch maar eens die Master Chief collectie aanschaffen, voor de coop gameplay op Steam. Vond de campaigns altijd goed. Vette firefights en die muziek!
How do they work? Launching along with Halo 3 is an all-new customization system for Halo: CE multiplayer. We’re excited to be able to update classic content with new coats of paint but we also know some players may prefer keeping everything the way it originally was. To this end, we’re including a settings option that will allow players to toggle skins on or off (which will determine if you see the legacy classic content when playing MP or see other Spartans rocking a new visor treatment). When other players see you in the match, they will be able to see your new custom visor color. This visor color change will not affect any first person HUDs to keep the look of the original game intact. When a custom visor is selected, it will always show to other players if the option to enable new skins is turned on. Players will now be able to customize the look of both UNSC and Covenant weapons. Even the default skins will be enhanced in Halo: CE. The way these skins will work is that when a player picks up a weapon that has a custom weapon skin, the weapon will change its looks to match that skin and other players will see this as well. If this weapon is dropped, it will retain the look of that skin until a player with a different skin picks it up, in which case it changes to the custom skin that player has set. Players will now be able to customize the look of both UNSC and Covenant vehicles. Even the default skins will be enhanced in Halo: CE. The way these skins will work is that when a player enters the driver seat of the vehicle that has a custom skin, the vehicle will change its looks to match that skin and other players will see this as well. If this vehicle is exited, it will retain the look of that skin until a player with a different skin enters the driver’s seat, in which case it changes to the custom skin that player has set. Some people in the flight have recognized an option that toggles on and off for skins. You touched on this earlier, but can you explain a little bit what that option will do for players in game? In the event a player does not like the look of the new skins, we have added a new option to the Gameplay tab that allows people to opt out of seeing the new skins. It is called New Skins and is enabled by default. Toggling this to disabled will only show the original Halo: CE weapons, vehicles, and visors for the player on their machine regardless of what option the other players have set. All players who have the option enabled will see the new skins. Pictures: https://www.halowaypoint.com/en-us/news/mcc-development-update-june-2020