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[XOne] Hitman Absolution

Discussie in 'Games' gestart door Fiasco, 9 mei 2009.

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  1. Fiasco

    Fiasco Big Stepper XBW.nl VIP

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    Potentiële cover arts:

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  2. Waterhoofd

    Waterhoofd Member

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    Zelf gephotoshopt door iemand? :p

    Alleen die middelste is waardig :p
     
  3. R-Y

    R-Y let's pop

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    Ahh ik speel nu weer hitman blood money op me imac (wel windows) maar jammer genoeg speelt hij totaal niet lekker: beeld happert snel en de muis is niet normaal snel waardoor ik niet normaal kan aimen, ook al heb ik de settings aangepast... :mad: Ik wil hem weer zo graag spelen !!
     
  4. BigKabuto

    BigKabuto Well-Known Member

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    Nou...ik vraag me heeeeeel erg af of we blij mogen zijn met dit.....




    New game engine brings Hitman: Absolution to the masses



    Stukje eruit....


    "The Hitman games of past have been very hardcore," said Tore Blystad, game director at IO Interactive. "Even though the fantasy of the Hitman universe has a very universal appeal, the games have been so difficult to play, that it's been more of an acquired taste. The biggest challenge that we had with this game was to make it much broader in every sense, so that it was easier to play and more accessible, but still retain a very strong, hardcore side as well. We don't want to alienate any of our fans who have been extremely loyal for so many years."


    Everything in the game now is based on real-time feedback within the game engine," said Blystad. "Every action is updating in real-time, which is a change from how we worked before. When it comes to the game's features, we have a separate tech team and gameplay team that work together to ensure the new features work in the game."


    "If you attack and enemy from any angle, than we're able to have them fight back, or continue on in a normal state if you ignore them," said Blystad. "There are similar things in games like GTA or these bigger sandbox games, but it's on a much less granular level because we have a very strong focus on the abilities of the characters. You get so close to the characters in this game. They all have names, and they have all some kind of part to play in the story, so that they act as believable as possible is the most important thing for us. It's the most central part of the game



    De rest...

    http://www.digitaltrends.com/gaming/new-game-engine-brings-hitman-absolution-to-the-masses/
     
  5. BigKabuto

    BigKabuto Well-Known Member

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    Dit al bekend?


    Hitman: Absolution uses Avatar mo-cap tech, snags Hollywood talent


    Hitman: Absolution, the fifth entry in IO Interactive's long-running stealth/action series, will rely on Hollywood talent and the same motion capture studio used for Avatar to tell a more developed story than its predecessors.

    While the real details on Hitman: Absolution will have to wait until E3 following the release this week of the debut teaser, a little bit of information has slipped out on how the game is coming together. The planned 2012 release features a cast of “a dozen Hollywood actors” and it will use the same motion capture technology that powered James Cameron‘s 2009 sci-fi hit Avatar, The Hollywood Reporter reveals.

    Only two cast members are revealed in the writeup: Keith Carradine (Cowboys & Aliens), who will play the game’s villain Blake Dexter, and Marsha Thomason (Naomi from Lost), as Agent 47′s handler and longtime confidante Diana Burnwood. Timothy Olyphant starred in the 2007 film adaptation directed by Xavier Gens and a follow-up is in development now, but there’s been no mention of the next movie’s cast. Producer Adrian Askarieh has seen the work being done on Absolution and intends to carry some of “the grit and texture and the character-driven context” into next year’s movie.

    The use of Hollywood talent is a move in a different direction for the game side of the series. While there’s always been a story to follow, play basically boils down to guiding Agent 47 through a set of discrete assassination plots.

    “There are more central characters in this game than we’ve ever dealt with before and they all have names and an important role in the story, so working with Hollywood talent was crucial to us,” the game’s director, Tore Blystad, said. “It’s important within the framework of the game for players to be able to connect with these characters.”

    The motion picture-trained cast is right at home doing performance capture for the game, which is happening at Giant Studios, the same place Cameron used for Avatar. Some of the scenes shot for the game require up to seven actors on the set at one time, along with props and all of the other trappings of a typical film take. The performance capture, like the decision to hire Hollywood talent, will be used in the game to highlight the emotional human facets of the story.

    Hitman has been absent for awhile, but it seems that IO Interactive is pulling out every trick it can dream up to ensure that the latest entry in the series lives up to the expectations placed on any other present-day blockbuster video game.
     
  6. Fiasco

    Fiasco Big Stepper XBW.nl VIP

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    [​IMG]

    Ben benieuwd. Al die info tot nu toe klinkt nog niet echt super, hopelijk laten ze op de E3 zien dat het gewoon weer een oldskool Hitman is.
     
  7. BigKabuto

    BigKabuto Well-Known Member

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    Het is inderdaad echt afwachten, ze willen de game hardcore houden en tegelijkertijd toegankelijker maken, is dat mogelijk? Verder is er over de gameplay zelf nog weinig bekend. Trouwens nog wat stukjes die vandaag uitkwamen,...

    -----



    REGARDING HITMAN:ABSOLUTION.

    IO interactive have recently said on there twitter that they would not show a demo to the public but on the offcial Hitman Facebook page today they have posted this up which actually says now they are going to show a demo to everyone after all…

    Here’s a quote from there page….

    “The team is putting the final touches on the E3 demo, which is going to blow everyone away. We’ve already shown it to a few lucky outsiders and the feedback has been everything we could have hoped and more. Absolution is definitely shaping up to be the best Hitman game ever.”

    http://www.facebook.com/notes/hitman/e3-prepping/10150208490473987


    En dan dit...

    That certainly is a good news,thanks for the link,but unfortunately the admin for that page says that "they will be reporting from E3 but demo is still behind closed doors".

    Schiet niet echt op....

    Dit stukje hoorde bij bovenstaand plaatje.



    Hear ye! Hear ye! Agent 47 - the bald butcher of Blood Money, the suited slayer of sinners - is coming to E3 2011. Time to mark Sunday, June 5 in the diary.

    CVG has just caught wind of a secret little part of Hitman developer IO Interactive's website, calling for our presence at a very special event.

    And unless our eyes deceive us, this one's clearly been setup to welcome home everyone's No.1 paid killer. Don't fear, readers. We'll be contacting our 'ICA handler' forthwith.

    Hitman: Absolution is due for release next year. Agent 47 will face his "most dangerous contract to date" in the game, according to IO.

    It's being built using Glacier 2 - proprietary technology developed by the Denmark studio.

    According to publisher Square Enix's official blurb: ""Betrayed by those he trusted and hunted by the police, Agent 47 finds himself at the centre of a dark conspiracy and must embark on a personal journey through a corrupt and twisted world, in his search for the truth."

    http://www.computerandvideogames.co...bsolution-reveal-looks-set-for-sunday-june-5/
     
  8. BigKabuto

    BigKabuto Well-Known Member

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    Hitman: Absolution’s first trailer hitting next Wednesday

    Square Enix has just announced it’s to show the first trailer of Hitman: Absolution from next Wednesday evening BST. The trailer will premiere at 10:47am PST (6:47pm BST) at the publisher’s booth at the Los Angeles Convention Center during E3. Hitman: Absolution launches in 2012 for PS3, 360 and PC.
     
  9. Daz

    Daz

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    Nice! Ik ben erg benieuwd naar hoe het eruit zal zien..
     
  10. DulleNL

    DulleNL I'm a little teapot Magic Member

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  11. BigKabuto

    BigKabuto Well-Known Member

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    HELL YES!!!!!!!!!!!!! HELL FUCKING YES! Mooi gek :D
     
  12. strapping young lad

    strapping young lad Active Member

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    Ik zie stealth en verkleedpartijtjes.

    Nou nog de zekerheid dat de game pokkemoeilijk kan zijn als je dat wilt (als in, geen save games in een level) en dat je meerdere opties hebt om een doelwit te doden.. en dan ben ik overtuigd dat dit wel weer een goede hitman gaat worden.
     
  13. BigKabuto

    BigKabuto Well-Known Member

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    Morgen komt er ook nog iets qua nieuws, misschien wel gameplay beelden? Hoe dan ook hoop ik echt gameplay te zien tijdens E3, maar ik vind het er nu iig erg bruut uit zien al.
     
  14. DulleNL

    DulleNL I'm a little teapot Magic Member

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  15. Daz

    Daz

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    Hell fucking yeah, eindelijk weer een Hitman game!
     
  16. BigKabuto

    BigKabuto Well-Known Member

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    Wel echt gelul wat ie zegt in die video hoor, the game punished the player? Nou het spijt me wel,maar dat viel allemaal best mee. Ik ben helemaal geen pro-gamer maar kon de games prima spelen, het bood gewoon meerdere manieren om je doelwit af te maken en vooral denkwerk.

    'Notoriously hard' ...dude serieus?
     
  17. Flix

    Flix Active Member

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    Je kan het in Hitman games zo moeilijk maken als je zelf wilt.
    Je kan overal guns a blaze naar binnen stormen en de hele tering zooi over hoop schieten of iemand vergiftigen zonder dat iemand door had dat je er ooit bent geweest.
    Is wel even wat moeilijker lijkt me.
     
  18. BigKabuto

    BigKabuto Well-Known Member

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    Klopt helemaal, maar ik snap niet waarom deze beste man zegt dat de games zo vreselijk moeilijk waren en dat ze de gamer afstrafden. Als de game echt casual gemaakt gaat worden, dan kan het echt verpest worden. En dan bedoel ik...dat tag&shoot systeem uit SC Conviction, beperkingen in de gameplay. Typische Hitman dingen eruit slopen en het allemaal simpeler maken. Hopelijk gebeurd dat dus niet.


    Ik hoop dat er nog een Hitman collection komt voordat Absolution uitkomt...dan word ik echt geeeeeek!!!!

    Dit lees ik net op de Gametrailers forum, hopelijk is dit gelul.



    Reading again on HitmanForums some shit and that dude who owns the site and have visited IO,said that there are going to be forced shootouts lol. I hope thats not true..



    maar het zit weer volledig anders..


    ampburner said: Wow, some fierce reactions to a single post. People are overracting.

    All I'm saying is that you should expect to see a game which is mainly a puzzle game (in the same sense that all hitman games have been puzzle games) in which you will probably encounter some action sequences - like cutscenes.
    I never said that there will be force shootouts, indeed, I have not seen any.
    I never said that you will not be able to do things stealthily. Just that if you complete the game, start to finish, I expect that you will have a lot of stealth fun, and you will also encounter some action moments. THIS HAS BEEN TRUE FOR EVERY SINGLE HITMAN TITLE IN THE HISTORY OF HITMAN. In fact, Hitman Codename 47 started out as a homage to Hong kong action movies. People should chill.

    Just wait for E3.
     
    Laatst bewerkt: 4 jun 2011
  19. Fiasco

    Fiasco Big Stepper XBW.nl VIP

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    [​IMG]

    :cool:
     
  20. Hybrid

    Hybrid Well-Known Member

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    Live beelden zo bij GT.
     
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