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Lord of the rings: Battle for Middle Earth II

Discussie in 'Algemeen' gestart door Last-Warrior, 13 jan 2006.

  1. FeaR

    FeaR Inside you ...

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    Als ie eind januari uitkomt word het mn 1e game voor de 360

    Dat zou vet zijn natuurlijk!

    Zo niet, dan maar wachten tot begin maart
     
  2. Wooffa

    Wooffa Deus Ex Machina

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    * De BFME2 zal in de zomer van dit jaar uitkomen.

    Edit: ze hadden het over de PC versie die Q1 2006 uitkomt [volgens IGN].
     
    Laatst bewerkt: 15 jan 2006
  3. Tha)Sven

    Tha)Sven Pillz-E

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    Dat zijn toffe nieuwe screens en Live lijkt me echt te gek, Hero vs Hero wow dat wordt echt veel vet...
     
  4. Last-Warrior

    Last-Warrior Active Member

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    ja en aan de filmpjes te zien op ign lijkt het forten bouwen we wel heel vet
     
  5. Wooffa

    Wooffa Deus Ex Machina

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    Ik denk dat deze thread wel wat meer aandacht mag gebruiken. Nieuw artwork:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG]
     
  6. MYSTERY X

    MYSTERY X Fysiotherapeut & Dj

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    Klopt.
    Ik kijk ook erg uit naar deze game! :)
    Verheug mij er namelijk erg op, om dit soort spellen over Xbox Live te spelen.
    Echter komt er volgens mij niet zo veel info vrij, vandaar dat dit topic ook een beetje stil ligt.

    Ik maak mij geen zorgen om de graphics enz. Wel hoop ik, dat de Besturing met een Xbox 360 controller te doen is :).
    EA zegt van wel, dus maar hopen dat dat ook zo is!
     
  7. DulleNL

    DulleNL I'm a little teapot Magic Member

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  8. Zifnap

    Zifnap Koehl en gecollecteerd

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    Kijk er ook naar uit, maar vraag me wel af hoe ze het gaan aanpakken. Niet alleen de beperkingen van de controller setup, maar ook de gevoeligheid (pinpoint selecteren met de analoge joystick lijkt me erg lastig).
     
  9. Wooffa

    Wooffa Deus Ex Machina

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    Daar kwam ik net ook gvd achter. :'-( Marjaa, heb het er wel voor over. Ik denk dat een RTS op een console niet zozeer beperkingen heeft qua knoppen e.d. maar zoals Zifnap ook zegt, de gevoeligheid. Soms heb je gewoon niet de tijd om te kloten met je cursor en een knopje op je HUD.

    @ MYSTERY X: Ik weet dat er weinig info is, maar ik hoop dat er een leuke discussie komt. Dit is toch best een zeldzaam genre op de consoles.;) [iets zoals: zijn die dinosaurussen en goblins op spinnen wel à la Tolkien?]
     
    Laatst bewerkt: 11 feb 2006
  10. Nicos

    Nicos Active Member

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    Deze game lijkt mij niet te doen met een controller. Je hebt echt een muis en toetsenbord nodig voor nauwkeurigheid. EA kan wel van alles zeggen, maar AoE II speelde ook voor geen meter op de PS2 en die game is ook gewoon uitgebracht.. pff...
     
    Laatst bewerkt: 11 feb 2006
  11. Perfect Mark

    Perfect Mark Active Member

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    Maar toch ben ik wel benieuwd. ALS het werkt, ga ik zeker een koop overwegen. Hoe vet, een RTS op je 360 :D en nog wel the Lord of the Rings
     
  12. the promise

    the promise Active Member

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    Ik speel inmiddels al zo lang met een controller dat ik wel precies kan werken (denk ik, hoop ik) maar dan nog moeten ze het wel heel goed uit werken en niet met een deadline komen ofzo. en idd dit topic moet een beetje open blijven.
     
  13. DulleNL

    DulleNL I'm a little teapot Magic Member

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    dit spel verdient om boven aan te staan, dus om dit topic levend te houden:

    een factsheet over de elves:
    ELVEN UNITS
    Below, team members Jason Bender, Greg Black, and Matt Britton offer perspectives on the Elven units:
    their history, their appearance, and their strategic advantages.

    ELVEN OVERVIEW
    Jason Bender—Narrative Background
    Of all the creatures of Middle-earth, none possess the grace, cunning, and deadly accuracy of the nimble Elves.
    Their enchanted lairs in Ereborn, Lórien, and deep within the Mirkwood forest are legendary, and their collective
    feats, amassed over centuries-long lifetimes, and unparalleled. In The Battle for Middle-earth II, no victory for
    the forces of good can be won without their assistance. For the forces of evil, there is much to fear when battling
    their ranks.

    Greg Black – Developer Strategies
    The Elves are the finesse faction in The Lord of the Rings, The Battle for Middle-earth II. They are exemplified
    by speed, stealth, range, and damage dispensing capabilities. They are, however, relatively fragile. Their relatively
    low hit points and weak armor suggest that they won’t last long in a straight fight. Your best bet with the Elves is to
    harass, ambush, and generally keep on the move and on the offensive. When commanded properly, Elves can dominate the
    field. Just remember to bring some Ents when you're ready to finish off the enemy.

    Matt Britton—Art Direction
    The films show a much greater variety of Elven characters than they do Dwarven ones. Consequently, designing the look
    of our Elven faction was comparatively easier.


    RIVENDELL LANCERS
    Jason Bender
    Rivendell sits in a valley not far from the east road, the main route through northern Middle-earth. Very often Elven
    riders make the journey from their home near the Misty Mountains to the coastal port of Mithlond, otherwise known as the
    Grey Havens. These riders are rare among the Elves, for Elves do not often walk openly among the societies of Men. Any craft
    an Elf learns in times of peace can be readily turned into an art of war when necessary. As such, the Rivendell Lancers are
    extremely skilled with light armor and sharp spear from horseback. Elves are able to speak to their horses as well, so they
    have proficiency when mounted that is approached only by the horse masters of Rohan.

    Greg Black—Developer Strategies
    The Rivendell Lancers are light cavalry with excellent speed and vision. They’re best used for scouting, hit-and-run missions,
    and for flanking enemy archers. Their speed comes at a cost, though. These units are lightly armored and will be taken down
    easily by heavy infantry and pikemen.

    Matt Britton
    Cavalry units like the Rivendell Lancers always work well in our games. While they’re still human-scale units, the addition of
    the horse just gives our modelers more surface area to work with. For these units we took the curved and leafy visual themes which
    defined the Elves in the film trilogy and applied the same look to horsemen.

    MITHLOND SENTRIES
    Jason Bender
    Mithlond— or the Grey Havens—is the port city of the Elves. It is here that they craft their boats in order to make their exodus
    into the west after many centuries in Middle-earth. Mithlond is one of the few Elven cities that is unprotected by dense forests
    or high mountains. This vulnerability requires that many well-armed soldiers maintain a vigilant watch over the surrounding territory.
    When the city is besieged, it is the Mithlond Sentries that form the first line of defense. Armed with long pikes and heavy armor,
    they can hold their own against any foe.

    Greg Black
    Mithlond Sentries are light pikemen with an aptitude for taking down cavalry and dreaded attack trolls. They are most effective
    when paired with the powerful Elven Archer units. Although Mithlond Sentries aren't the most powerful pikemen in the game, their
    ability to get to the front quickly and react rapidly to enemy cavalry make them a must have for any Elven player.

    Matt Britton
    Visually, the Mithlond Sentries are probably my favorite Elven unit. I really like the visual difference between the standard and
    upgraded versions—it’s kind of like two pikemen in one.

    LÓRIEN WARRIORS
    Jason Bender
    Lothlórien lies near the heart of Middle-earth. Its borders are constantly threatened by Goblins, Wargs, and Uruk-hai. The dark
    fortress of Dol Guldur lies only a few miles away, while the east exit of Moria presses close on the other. Lórien Warriors maintain a
    constant watch on the rivers that enfold their sacred wood. When The Fellowship fled Moria and sought protection in Lothlórien, it was the
    Lórien Warriors who ambushed the horde of Goblins that followed them out. Lórien Warriors are typical of Elven soldiers throughout
    Middle-earth. Some of their numbers were even present at The Battle of the Last Alliance, where Isildur cut The One Ring from Sauron’s hand.

    Greg Black
    Standard Elven soldiers, the high speed and damage output of the Lórien Warrior is somewhat offset by the fact that he is equipped with
    relatively light armor. Like most Elven units they're best used as harasser units or when supported by Elven Archer units.

    Matt Britton
    The Lórien Warriors’ uniforms come directly from the scene where we first meet Haldir and his troops in the first movie. We have great
    photo references from all three installments of the film trilogy, so getting accurate pictures to work from is generally not a problem.

    LÓRIEN ARCHERS
    Jason Bender
    The Elves of Lórien do not all take up sword and shield when battle comes. Lórien Archers are an example of the Elves’ natural propensity
    for using arrows in combat. Many of them use finely crafted bows in order to ambush their enemies from the trees. When The Fellowship entered
    Lórien, the Elf captain Haldir and a band of Lórien Archers stopped them at the border before guiding them to Galadriel. Prior to the
    battle of Helm’s Deep, a small contingent of Lórien Archers and Lórien Warriors arrived to aid Aragorn and Theoden in its defense.

    Greg Black
    Lórien Archers are fast, light-armored, long-ranged archer units straight from Lórien. Their acumen with a bow allows them to deal swift
    death from afar. Although they are extremely vulnerable to enemy cavalry, their speed and damage capabilities more than make up for it.
    Lórien Archers should form the backbone of any Elven army.

    Matt Britton
    Initially the Lórien Archers and Lórien Warriors were identical-looking but for their weapons. Ultimately, we needed to more easily identify
    who was who, so the Lórien Archers got a makeover which changed their hair from blonde to brown and their uniforms from gray to blue.

    MIRKWOOD ARCHERS
    Jason Bender
    Mirkwood was once a peaceful forest and home to the Wood Elves. When Sauron’s influence corrupted the wood, hard times fell upon the wood
    folk. Instead of wandering the shadowy and serene paths, they found themselves in a desperate struggle for survival against corrupted creatures
    such as spiders, Wargs and Goblins. There are no Elves that are as stealthy and accurate with bow and arrow as the Mirkwood Archers. Legolas,
    Prince of Mirkwood, is a shining example of their archery. During The War of the Ring, the Mirkwood Archers battled thousands of Orcs for
    control of Mirkwood. Eventually the Wood Elves, lead by Thranduil, joined the Elves of Lórien in the destruction of Dol Guldur.

    Greg Black
    The most elite archers of Middle-earth, the Mirkwood Archers more than make up for their small numbers with their unmatched range, speed,
    damage, and stealth capabilities. When upgraded with enchanted Silverthorne arrows, these archers become the ultimate force on the battlefield.

    Matt Britton
    As Legolas is from Mirkwood, the Mirkwood Archer uniforms were based entirely on his outfit, incorporating the same palette of green, gray,
    and brown earth tones.

    GLORFINDEL
    Jason Bender
    Glorfindel is one of the oldest and most powerful of Elven warriors. Glorfindel was so powerful, in fact, that he was able to ride openly
    against the Black Riders, as he did when he aided in the rescue of Frodo. Glorfindel serves as the Elven equivalent of a knight, riding with
    silver armor and wielding an ancient sword. Although unmatched as a rider, he is nevertheless equally at home on foot in a pitched battle. He
    was present at Rivendell during the Council of Elrond, but he was sent on a series of tasks for Rivendell rather than being asked to join
    The Fellowship.

    Greg Black
    A powerful Elven warrior, Glorfindel’s speed and power—mounted or on foot—makes him powerful force in battle. His Wind Rider ability makes
    him the fastest unit on the battlefield.

    Matt Britton
    Glorfindel’s design was originally conceived by Warren Fu, an artist whom I met years ago when we were both at Industrial Light and Magic.
    Over time, we’ve really gotten in sync creatively, so Glorfindel’s look came together quickly and easily, and with minimal revisions.
    Glorfindel is based on the descriptions from Tolkein’s fiction, combined with some visual descriptions of the Elves’ armor at The Battle of the
    Last Alliance.

    HALDIR
    Jason Bender
    When The Fellowship reached the borders of Lórien they were met by Haldir, Captain of the Lórien Guardians. At first Haldir denied The
    Fellowship entry, but eventually Aragorn was able to convince him to grant his company an audience with Galadriel. Haldir lead the defense
    against the Goblins which spilled out of the mines of Moria in pursuit of The Fellowship. Prior to the battle of Helm’s Deep Haldir lead a
    contingent of archers and warriors to help hold the stronghold against the forces of Isengard. Haldir was slain at Helm’s Deep shortly after
    the Deeping Wall was breached by Orc fire.

    Greg Black
    Swift, powerful, and versatile, Haldir is an Elven hero that can switch between ranged and melee attacks. Haldir, as well, provides a
    leadership to nearby troops. His Golden Arrow ability is just the thing you need when encountering a fearsome Dragon or Nazgul.

    Matt Britton
    Haldir’s cape really defines him at game height. We purposefully textured it in a really vibrant shade of red for that reason.

    ARWEN
    Jason Bender
    Arwen Evenstar, daughter of Elrond, was among Middle-earth’s most beautiful creatures. She developed her ability to heal from her father,
    and aided in Frodo’s recovery after he was wounded by a Morgul blade. Like many of the Elves of Rivendell, she is a remarkable rider. When
    Aragorn finally took the throne of Gondor it was Arwen who became Queen of that land, after having long waited for him to fulfill his destiny.

    Greg Black
    Arwen may not be the most powerful warrior in Middle-earth, but her Athelas and Flood abilities make her an invaluable support hero.

    Matt Britton
    Liv Tyler wears a number of outfits in the film trilogy, but only this dark gray one that we sourced from The Fellowship of the Ring seemed
    appropriate for combat.

    ELROND
    Jason Bender
    The chief architect of the plan to defeat The Dark Lord Sauron, Elrond was a driving force in the victory of the free peoples of Middle-earth.
    Elrond knew all too well the power of The One Ring, as he was present at The Battle of the Last Alliance when it was cut from Sauron’s hand.
    He was also present when Isildur failed to throw it into the fires of Mount Doom. Elrond’s ability to see the unseen tides of fate and his
    skill at healing are legendary, but it was his influence in aiding Aragorn that ultimately helped destroy Sauron. Once Aragorn ascended to the
    throne of Gondor, Elrond and his people sailed west, never again to return to Middle-earth.

    Greg Black
    Elrond is the ultimate support hero. With his Athelas, Leadership, Farsight, Whirlwind, and Restoration abilities, a Level 10 Elrond can quickly
    turn the tide of battle against even the most overwhelming forces.

    Matt Britton
    Elrond’s armor from The Battle of the Last Alliance was the logical choice for his attire in the game. He’s not nearly as intimidating in his
    civilian robe and tiara.

    LEGOLAS
    Jason Bender
    The powerful archer Legolas was a member of The Fellowship of the Ring. Time and again his skill with bow and arrow proved vital to their
    survival. His excellent sight and tireless nature served to help Aragorn track Merry and Pippin as the Uruk-hai carried them to Isengard.
    As Prince of Mirkwood he had no love for Dwarves, but many months in the company of Gimli turned him from his bitter enmity. By the end of
    The Third Age, Gimli and Legolas were lifetime friends, and eventually it was Legolas who brought Gimli across the sea to the west.

    Greg Black
    Legolas is one of the most powerful archers in Middle-earth; rivaled only by his father Thranduil. He is an all-around excellent hero with
    no noticeable weakness.

    Matt Britton
    What can I say about Legolas that hasn’t already been said? He’s the man.

    THRANDUIL
    Jason Bender
    Thranduil is the epitome of the secretive and dangerous Wood Elves. His kingdom of Mirkwood has been under siege for many centuries by all
    manner of enemy, and his patience has long since run out. For this reason he is considered to be no friend of Dwarves or Men. Countless years
    in the dark forests have made Thranduil utterly undetectable when he does not wish to be seen, and no archer in all of Middle-earth can approach
    him in deadly accuracy. His insular nature prevented him from attending the Council of Elrond, but he sent his son Legolas in his place.
    At the end of The Third Age Thranduil reaped his revenge upon the minions of Mordor by forcing their army back to Dol Guldur, where Galadriel
    shattered the tower once and for all.

    Greg Black
    Thranduil is, without a doubt, the deadliest archer in Middle-earth. As if his ability to shoot and move while invisible weren't enough;
    his Deadeye and Thorne of Vengeance special powers allow him to stealthily annihilate any enemy foolish or unlucky enough to get within his
    incredible range. When you just can't seem to finish off that pesky Dragon, bring in Thranduil and watch him turn that dreaded flying
    creature into a pretty fireworks show.

    Matt Britton
    Thuranduil’s look was derived from that of his son Legolas. He’s essentially an older, burlier, more armored version of his offspring.


    GALDRIEL
    Jason Bender
    Galadriel is the queen of Elves in the golden woods of Lothlórien. She is known throughout Middle-earth as a powerful witch with the
    ability to see the future and wield great magic. When Sauron helped create the original rings of Middle-earth she became a ring-bearer of
    one of the three Elven rings. When the Fellowship fled Moria they sought refuge in Lothlórien, and received gifts from Galadriel to aid them
    in their journey. During their stay Frodo offered the One Ring to Galadriel, who demonstrated the power she might wield with the One Ring
    in her grasp, before she ultimately refused to carry it. Near the end of the War of the Ring she set forth with the Elves of Lórien to attack
    Dol Goldur, aided by the elves of Mirkwood. At the end of that battle Galadriel laid bare the pits of Dol Goldur with her incredible magic,
    shattering the necromancer’s tower once and for all.

    Greg Black
    Galadriel can only be summoned by capturing the One Ring from Gollum during a match and bringing it back to your fortress. When summoned,
    Galadriel can quickly turn the tables with her devastating melee attack powers and raging Tornado spell. However, with great power comes a
    hefty price. She is a very expensive hero, and while she may be able to wipe your enemy’s units clean before being vanquished, be certain you
    finish the job completely, and destroy your opponent’s base for the ultimate attack combination. In a multiplayer or skirmish match, players
    will have the option to turn the One Ring heroes on or off.


    Matt Britton
    Galadriel's tornado effects are something new for our game. It's great as a player when you fire off that spell and see your enemies go
    flying sky-high into the air.


    THE ENTS
    Jason Bender
    Fangorn Forest, which lies between Isengard and Lothlórien, once covered thousands of miles of Middle-earth, even stretching as far
    as The Shire. Since then the forest has been chopped down, burned and cleared to the point where it covers only a small area at the southern
    point of the Misty Mountains. This dark and gnarled forest is home to the few remaining Ents, or large man-like trees. The Ents are tree-tenders,
    eternal caretakers of the dark forest. In recent years many of the Ents have gone to sleep, becoming barely conscious and dormant trees themselves.
    When Saruman began cutting away at the last remnants of Fangorn Forest to build his army, the Ents marched again - awakened by their rage. They
    stirred all of the trees of the forest, known as Huorns, into life, and set out to exact their revenge upon the White Wizard. The Huorns marched to
    Helm’s Deep, ultimately sealing the fate of the Uruk-hai army retreating from their defeat in battle against Aragorn, Theoden, and Gandalf.
    The Ents themselves led by Treebeard, took siege of Orthanc and laid waste to the White Wizard’s domain in Isengard.

    TREEBEARD
    When Merry and Pippin escaped from their Uruk-hai captors they fled into the cover of the nearby Fangorn Forest. They quickly became lost in
    the woods and stumbled across a frightening creature in the form of a tall tree that vaguely resembled an old man. He introduced himself as
    Treebeard, and took the Hobbits into his care. The Hobbits attempted to enlist Treebeard’s aid in the War of the Ring, however, the Ents are not
    easily stirred into action. It was not until Treebeard discovered that his neighbor Saruman had betrayed him by chopping down his forest that
    Treebeard was able to muster the might of his fellow Ents. By the time the Ents were finished with their march they had torn down the walls of
    Isengard and captured Orthanc, trapping Saruman inside.


    Greg Black
    These massive walking trees are a force to reckon with on the battlefield. They are best used as a group and can be a fantastic fortress
    destroyer with their ability to launch massive boulders dug up from the ground. Ents are best used as the “catapults” for the Elves, becoming an
    extremely effective siege weapon. When up close, they can also swat enemies across the battlefield and thunderously stomp them in to the ground.
    Beware fire archers as Ents are easily susceptible to fire. The key to success with the Ents is to micromanage them within a defensive and attack
    range from your opponent, while troops protect them in front.

    Matt Britton
    Treebeard and his fellow Ents return from our original game. I've always been really happy with how true the animation of these in-game units
    is to the film.

    veel plezier :eek:
     
  14. the promise

    the promise Active Member

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  15. the promise

    the promise Active Member

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  16. Zifnap

    Zifnap Koehl en gecollecteerd

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    Psies, als dit werkt.... who needs a PC when you have a Xbox 360? :cool:
     
  17. EVERT NL

    EVERT NL *

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    Ik wacht al jaren op een goede RTS game op Xbox Live! En dan ook nog LotR: Battle for Middle Earth II!!!_O_ 8) (Op de 360!) Hopelijk wordt dit een te meesterlijke game.

    p.s. Hebben pc luitjes die dit spel hebben goede ervaringen met dit spel?
     
  18. DulleNL

    DulleNL I'm a little teapot Magic Member

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  19. EVERT NL

    EVERT NL *

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    kan niet wachten!
     
  20. FeaR

    FeaR Inside you ...

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    Hele hele heeeele goeie review, die gast weet echt waar hij het over heeft, itt gasten zoals die van de PU enzo ...
     

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