Play UK gives it a 91/100
Metal Gear Rising: Revengeance is a true beast, a 60fps (bar the occasional dip) warrior that manages to straddle the line between its own genre and the lore of a beloved series with the sharpness of Raiden’s blade. This genre has changed, and Platinum is its master.
Our ‘normal’ playthrough clocked in at five and a half hours, which you can add 90 minutes of restarts to. Skip the cutscenes, though, and you can probably take them back off.
Stealth is antithetical compared to everything else
One fight, in fact, could be the best boss battle of all time, from a purely mechanical point of view. And the beauty of them is that you could play them all and not even work out which one we mean. So good are they, that it comes as quite a shock that the final battle is a bit of a letdown.
It might not quite have the imagination of DmC, but Metal Gear Rising: Revengeance is another world-class entry in gaming’s most fundamentally playable genre. The combat is faultless, the story bonkers and the bosses some of the finest in gaming history.
Scans:
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