heb het zwaard al op een andere manier gestolen die lekker makkelijk was
die haalu guard slaat je dood als je het zwaard pakt maar rent achter je aan als je iets anders jat. Heb daarom alles behalve me geld op de grond gegooid. Ben toen naar hem toe gelopen zodat hij naar het trapgat bleef kijken en toen ben ik naar beneden gelopen (een trap af) en daar uit dat rek een wapen gepakt. daarna snel naar beneden gerend met hem achter me aan. Heb hem me laten pakken, boete betaald en ben toen snel naar boven gerend (hij bleef echter staan) en niemand lette dus meer op het zwaartd en ook niet op het bonemold armor in de kast. easy as pie
btw als ik het zwaard gebruik en die speciale lading die eraan zit is leeg laad die lading zich dan netzoals die fargoths ring ook weer op of is ie daarna niet meer te herladen?
mensen effe een vraag van mij op www.morrowind.com
effe jullie mening aub (hij is in het engels)
@ mmc4587
i already dumped the endurence for a agility bonus cause my shield needs dodging
about the entire skills selection, you think i should take skills so i have one in every stat (strenght, intelligenz etc.)? this so i get bonusses so i can dubbel my stats than? but does that mean that when i level up i always have 2X for every stat (sorry im newb)
I probably add sneak for armorer. I was doing my own armor yesterday and i took me ages and those hammersr are heavy. And since im the type that i always repair in every city there is a small change my armour wil be broken when im fighting
Arent there any great one handed longblade? i found the sword of white woe or something like that and i know i doenst look like much probably but sure there are some good one handed swords for high levels
@Dragatus
About the birthsign atronauch was my second choice --> i will seldomly use magice so i won't need the regeneration but i already hate the bastard in the first cave (smugglers) and would have liked it when my sword choped his head of (a matter of speaking)
I dont know how to make custom spells...
Both of your information is really useful so i will start a new warrior today with the following informatiion. Please criticse what i said above and below here
Race: Red guard
Sign: the atronauc --> since my skills wil go up fast thanks to multiplier so i dont need + 25 bonus --> but is this usefull for a warior?
Combat arts
Bonus strenght and agility
Major skills
Block --> agility
Heavy Armor --> Endurance --> how do you level this one up? is it fighting with it, running with it or getting hit while wearing it?
Security --> intelligence --> put this one in major so i have a 30 skill level already instead of 15 --> gives me some advantage since my intelligence is pretty low --> am i right?
minor
Longblade --> strenght --> put it here cause ill use it a lot so it will also go up fast enought and now it will only be 35 (15 + 15 (redguard) + 5 (combat arts) so i can use it a lot more for levels up (in major it would be 50)
Athletics ---> speed --> will go up pretty fast cause i'm running al the time
Where to put these??
Restoration --> for willpower, cause why need aleteration if i already have opening thanks to security --> or do i need breahting under water? ------------------> or do i need Mysticism for mark and recall --> btw my call would be a major so i have a skill already to use to level up or is it easy to make my own?
Speechcraft --> personality --> Major? i don't have + 25 bonus anymore on personality so i do think it is nice to begin with 30 to have a small change of succeding
Marksman? --> agility --> to kill some mighty foes from a distance --> minor?
Sneak --> agility --> minor --> for the easy killing --> is it easy to level up btw?? --> minor
Acrobatics --> for level up --> didn't saw any other useful skill and this one is easy to level --> minor
My questions: is the atronauch also handy for warrior (i like it when 50% doesn't damage me or is it 50 healthpoints?)
Were to put those skills?
did i miss any thing important?
my questions at Dragatus and MM --> anyones oppion on those
btw do swords etc recharge out of themself???
Laatst bewerkt: 12 jun 2005