Inderdaad.
Daedric shrines map
Azura Star info
Azura Quest walkthrough van WhoGuru op GameFaqs.com:
Shrine of Azura YOU MUST BE ATLEAST LEVEL 2 FOR THIS QUEST
--------------------------------------------------------------------
LOCATION: Almost Due North (NNW) of Cheydinhal Castle, past lake Arrius. I
think this is also the only Shrine marked on your map at the beginning.
OFFERING: Glow Dust, obtained from the Will O' the Wisp.
TIME: Dawn or Dusk 5-7 am or pm
REWARD: Azura's Star - reuseable soul gem
QUEST: Now, you can A: Run around the countryside hunting for the elusive
will o' the wisp or B: Go to the "Main Ingredient" shop in the Imperial City
Market District and buy some. It's cheap.
At dawn or dusk, offer the glow dust to the Shrine. Azura will speak to you
and offer a quest. Travel to the "Gutted Mine" and give the peace of death
to five of her followers who were afflicted with Porphyric Hemophelia while
cleansing said mine of Vampires. The mine is SW of her Shrine. Follow your
map marker.
There's a tripwire just inside the door, show off those acrobatic skills and
jump over it. You'll run into two of the afflicted brethren in the first
room. A detect life spell could come in handy here as one or more of them
may cast invisibility. Green map markers will show you the location of each
of the brethren.
They're all nicely spread out so you wont face more than two at a time.
Fight your way through and your journal should update after you kill the last
one. Return to Azura's Shrine for your reward.
She'll thank you for freeing her brethren and gives you Azura's Star, the
reusable soul gem you may remember from Morrowind.
NOW, go find a church and get a blessing from the altar unless you want to
play out the rest of the game as a bloodsucker. You HAVE been infected with
Porphyric Hemophelia. Three days of infection will bring on the dream. I
suggest a church because a cure disease potion didn't work for me, but it may
for you.