http://www.vg247.com/2011/10/11/skyrims-manual-leaked/
Ik heb het niet bekeken,maar las net op de Bethesda forum in een thread over de manual, een stukje over sneaking en klinkt geweldig!!!!!!!!
So I gota say out of everything I read the stealth gameplay has 100% sold me that this will be my all time favorite game for at least a good while.
After reviewing the manual one of the key notes that hits home the hardest with me is realistic sound and lighting, how in all hell can you make a STEALTH gameplay with out sound and lighting playing a factor!? it's like making a resident evil game with no virus, or a zelda game with no triforce! I'm not saying I want TES5 splinter cell but it ruins it for me when the stealth eye goes form closed to oh crap WIDE OPEN because of some invisable dice roll rather then how concealed I am.
I'm telling you I am excited, the weapon your holding plays a roll in stealth 2H = LOUD, 1H = moderate, dagger = this guys screwed.
Armor as well now plays a major role in how it effects our stealth no longer can Sir Lancealot go secrete ninja down the hallway.
3 types of detection now rather then "Shhhh no one sees me" and "HOLY CRAP WHO IS THAT OVER THERE, RIGHT THERE, IN THE SHADOWS!?" now they can be alert but not psychic to your location!
Lighting now plays a role and from the mouth of sammuthegreat you can dose them to give you the upper hand in cutting the unsuspecting guys throat (No offense Bethesda but about damn time, didnt think Thief was so advanced compared to Oblivion...)
So what do you guys think, is it too much "Mainstreaming" or can RPG and FPS fans finally hold hands?