Informatie | Trailers | Screenshots | Boxart Platforms Xbox360 - Xbox One - PS3 - PS4 - PC Uitgever Bethesda Developer Tango Gameworks Genre Survival-Horror Release datum 24-10-14 Bethesda has officially announced The Evil Within, the first game from Resident Evil creator Shinji Mikami’s studio Tango Gameworks. The Evil Within is a survival horror title due to arrive on Xbox 360, PlayStation 3, PC and next-generation consoles in 2014. “We’re incredibly proud to announce The Evil Within,” said Mikami. “My team and I are committed to creating an exciting new franchise, providing fans the perfect blend of horror and action.” IGN will have exclusive first impressions of The Evil Within on Monday, April 22nd at 7:00 a.m. Pacific, so be sure to check back then for our thoughts on an early demo along with a behind-the-scenes look at Tango Gameworks. Story: When Detective Sebastian and his partner rush to the scene of a gruesome mass murder, a mysterious, powerful force is lying in wait for them. Witnessing the killing of fellow police officers one after another, Sebastian is then attacked and loses consciousness. Waking up in a land where monsters are wandering about, Sebastian has to fight his way through a world of death and its close friend madness in order to understand what’s going on. Sebastian has to face his fears in order to survive on a journey to discover what lies in the shadows of that mysterious force. Key Features: A Return to Pure Survival Horror: From the father of the survival horror genre, Shinji Mikami. He appears once again as the director of this game, one which makes your blood run cold, but heats you right back up. Players must survive on limited resources, experiencing that supreme match of action and horror, that indescribable terror. To survive in an afflicted world, your anxiety and nerves will be pushed to the edge. Brutal Traps and Enemies with Puzzles: While struggling to survive, you’ll have to face indescribable terror, cruel traps, and sly mechanisms. Players can die in a trap all too easily, however, at times they can turn them against enemies. In an Unstable World, Not All Horrors are in Plain Sight: The player is driven into a corner as the world distorts and warps according to mysterious and evil horrors. The scenery: hallways, walls, doors, rooms, buildings, and even nature, all transforming in real time based on the player’s actions. And the threats keep coming from all directions. A Supernova of Horror: By setting one foot in this world weaved from lush backdrops, characters with personality, and a polished story, players will be sucked in, willing or unwilling, tension and anxiety rapidly mounting. When that fear is smashed and conquered, you can experience the bliss that can only be found in The Evil Within.