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[PS4] Uncharted 3: Drake’s Deception

Discussie in 'Games' gestart door DulleNL, 9 dec 2010.

  1. WinterBase

    WinterBase #VOTEFORRECKA XBW.nl VIP

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    Yeah! MP beta \o/
     
  2. Fiasco

    Fiasco Big Stepper XBW.nl VIP

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    Ja, voor PS+ alleen zeker zoals altijd.

    MP boeit me toch geen fuck in Uncharted, nog nooit online gespeeld in zowel deel 1 als 2. Weet niet eens of deel 1 een MP heeft, zegt genoeg. :+
     
  3. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Beta zit iig ook bij inFamous 2.
     
  4. Kiss of Fire

    Kiss of Fire Kiss of Fire

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    Is er dan al iets bekend over Beta behalve dat ie komt? Vond zelf online in UC2 zeker het spelen waard maar zeker minder dan de SP. Anyway, wil die beta graag spelen. Misschien dan maar inFamous 2 halen, die ziet er top uit.
     
  5. DulleNL

    DulleNL I'm a little teapot Magic Member

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    [yt]8hibd1Fh5Bo[/yt]

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    Uncharted 3 Multiplayer Modes Detailed


    Just a few days ago we hosted a large press event with editors from the US and Europe where we gave everyone a first taste of our expansive multiplayer mode in Uncharted 3: Drake’s Deception. I’m sure you’ll easily find your way to the many articles that hit the net today if you want to check out an independent perspective of what was shown. Read on for our own rundown – we’ve got so much to share that I don’t even know where to start!

    First off, Uncharted 3 multiplayer is a complete evolution from the initial foray we made into multiplayer with Uncharted 2. The leap forward in gameplay, technology — not the least of which is 3D stereoscopic support — and depth is nothing short of astounding, no joke. Our goal has always been to take the signature Uncharted gameplay and our penchant for awesome set-piece moments to serve as the key building blocks for creating a multiplayer experience like no other. We dipped our toe in with Uncharted 2. Now, with Uncharted 3, we’re diving in headfirst.

    The Uncharted 3 Multiplayer trailer, which was JUST released today, is the best crash course on everything we’ve revealed about our competitive multiplayer modes — and more. Check it out below.

    At the event we provided the assembled editors hands-on time with two of our multiplayer maps – The Airstrip and The Chateau. Both are great examples of the whole spectrum of map design and dynamic environments we’re aiming to have available in Uncharted 3.

    The Chateau is a more traditional style arena map, with multiple levels to take advantage of our unique Uncharted traversal options — including ziplines. The Airstrip is a two-part map where the location and map layout actually changes in the middle of the match! The first part of the match takes place on a massive cargo plane being chased by trucks, with players jumping from truck to truck and between the cargo plane and the truck convoy. You can see some of this better in the Uncharted 3 Multiplayer trailer we released today. The second part of the match begins when the cargo plane is about to take off from the runway. After takeoff, the match changes locations for all players to the airstrip hangar area for a slightly more traditional multiplayer setting and layout. Just watch out for the fighter planes that will inevitably come in for a strafing run.
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    We revealed two of our new competitive modes, along with the perennial favorite Team Deathmatch. One is Three Team Deathmatch, which is a small-team 2 vs. 2 vs. 2 variation on Team Deathmatch. The other is the oft-requested Free For All – with every player out for themselves. Over the months left until release – that’s about six-and-a-half months if you’re counting – we’ll detail all of our competitive modes.

    As you’re looking to get into matches, we’ve made some updates to make it easier to get into games quicker, and with your friends. The first is Late Join, which is a staple of many online games and for good reason. It ensures that matches stay full, that you can get into matches faster and you can get into your friends matches faster if there’s a slot for you, instead of waiting for your friend to finish their current round. We’ve heard that many of you want to play with a friend on the same couch and we’re really proud to say that we were able to not only implement same-console split screen but you can log into two independent PSN IDs for most gametypes – the ones you can’t are to prevent unfair collusion between players.

    Playing with friends and creating a team environment is extremely important for us and we’re trying to encourage this with the Buddy system. Each player will be partnered with a Buddy and you’ll be able to collectively share your successes throughout the match with each other. You can even pick up Treasures — more on that later — for your Buddy. The Buddy system also allows you to choose to spawn on your Buddy if they are safely out of combat so you can jump into the action together quicker. This is key since most of our game modes are all about team play and teams that stick together will do far better than teams who don’t.
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    New to Uncharted 3 multiplayer is character customization. Both heroes and villains skins will have a hundreds of customizable parts, from accessories to shirts and pants to a deep weapon customization feature. Even named characters, like Drake or Sully, will get plenty of options to make your character your own. Hand in hand with customization is our emblem editor. If you’ve worked with emblem editors in other games, you’ll be pretty familiar with the one we’ve implemented in Uncharted 3. Our emblem editor extends the level of customization of your online profile with hundreds of decals, three layers, rotate and scale functions – you’ll see your final emblem on your character and even possibly in the environment during matches.

    Speaking of weapon customizations – it goes beyond the cosmetic. We have weapon mods that not only change the look of your weapon of choice, but they are functional too, adding precise scopes, bigger clips and more!

    Boosters are back in Uncharted 3, but we didn’t just carry over the Booster selection from Uncharted 2. There are a few old favorites in there, but we’ve created what we feel is a more satisfying mix of old and new based on your feedback and selection patterns. We’ve extended the Booster system with a special subset of Paid Boosters, give you a one-time Booster that you spend some cash to have the option of using during a match. There are still other ways to get minor advantages during a match. You have to option to select a specific Medal Kickback, which activates when you’ve racked up the required number of Medals for that specific Kickback. You can see this in the Multiplayer Trailer when the RPG Kickback is activated at 00:50 into the video. You’re taking a little chance when you select these, as some really choice Kickbacks require you to get a significant number of Medals before you can activate them.
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    Those are a TON of customization options you can pick through and we know that you don’t want to be bogged down in menus in the limited time before the match begins trying to figure out which sets of customizations you want to slot for that match. We’ve introduced four slots to save specific loadouts — your starting rifle, starting sidearm, weapon customizations and mods, Boosters, and Kickbacks.

    All of these customization and modifier options allowed us to extend our in-game reward system. No longer is everything tied to level gain or cash. During matches, you’ll have the opportunity to get items from treasure chests on the maps. You’ll also be able unlock a wide variety of items and modifiers through Missions. There are two types of Missions – some are instant missions and others, accessible from the Multiplayer menu, are more long term. Instant missions can appear in the middle of a match and provide a target that you can complete within a few matches tops. The Missions you select from the Multiplayer menu will take significantly more time, days of playtime possibly, and the rewards will be accordingly more significant.

    A couple of things we’ve learned over the past year and a half of reviewing thousands upon thousands of Uncharted 2 matches is that it really sucks to be blown out on the way to losing a match and that winning or losing a tightly contested match by some kill made way off-screen is a bit of a letdown. We’ve thought of some ways to make these inevitable multiplayer moments a bit more exciting and satisfying. Power Plays activate when one team is way behind in the score count. They provide the team on top with an opportunity to maximize their cash for the match, while evening the odds a little for the team on the losing end of the equation and giving them the opportunity to close the gap a little.
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    If matches are too close to call as they get close to the end, Overtime will activate, giving either time an opportunity to win the match by more than one point within a limited time. If the game is still too close to call, the match enters Sudden Death. Sudden Death is similar to Elimination – there are no respawns and the last player standing wins the match for their team.

    We’ve also made it easier to share your passion for Uncharted 3 multiplayer with your real life friends and family through social media hooks we’ve added to the game. We’ve integrated Facebook into the game in a way unseen on a console game so far – way more than just sharing videos and photos, or updates to your Wall. USA Today has an exclusive look at our plans to bring social networks into Uncharted 3. Cinema mode has gotten a revamp allowing you to create clips from full matches and upload them directly to your own YouTube OR Facebook account (or both). We’re streaming a tightly curated list of awesome Uncharted videos created by you – our community – back into your multiplayer menu via Uncharted TV. We’ll have more details on all of the above over the next few days.

    Oh yeah, and we have a brand new Sprint button. Don’t hate on it until you’ve had a chance to go hands on! We feel it works extremely well and, of course, we’ve built Uncharted 3 multiplayer to take into account that you can sprint.
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    We’ve spent a lot of time talking about competitive multiplayer, but what about co-op? Fear not, co-op is most definitely IN Uncharted 3 multiplayer and it too has been vastly expanded upon. We didn’t cover anything co-op related at our multiplayer event last week – everything and anything co-op will be revealed further down the line.

    When can you get a crack at Uncharted 3 multiplayer? In just a couple of months – the Multiplayer Beta for Uncharted 3 begins WORLDWIDE on June 28, 2011, with early access for PlayStation Plus members or by purchasing copies of Infamous 2.

    Stay tuned as that date draws nearer for more details!

     
    Laatst bewerkt: 18 apr 2011
  6. Kevf

    Kevf Hardcore poster

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    true de sp is super, maar de mp is ook echt super! Ik heb echt genoten van de mp van deel 2 en superveel lol mee gehad. Moet je zeker even checken en de beelden van de mp zijn gaaf _O_
     
  7. s0kkie

    s0kkie Nicolas Corbin

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    Muziek in de trailer van de MP is Skrillex - Kill Everybody trouwens.
    Ziet er echt tof uit!
     
  8. Gakkie

    Gakkie Black Queen

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    Weer een gameserie waar ze onnodige tijd verdoen aan MP. U is gewoon een SP game. Ik zou liever zien dat ze een grotere campaign maken dan de zoveelste multiplayer.

    Wees eerlijk, wie speelt dat nou ?
     
  9. Delphiki

    Delphiki Active Member

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    Daar verkijk je je op UC2 had een hele aardige en enorm populaire MP (voor een 3rd person shooter) Ik denk dat hier meer MP spelers op zitten te wachten dan op bijv SOCOM.

    Je moet het een beetje zien als de Gears of War van Sony. Het 3rd person alternatief.
     
  10. jan_tran

    jan_tran Active Member

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    Ik.
     
  11. Gakkie

    Gakkie Black Queen

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    Ik blijf het jammer vinden dat tegenwoordig overal MP in moet, want anders verkoopt het niet ...
     
  12. Delphiki

    Delphiki Active Member

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    Het is jammer als het er met de haren bij gesleept word, zoals bijvoorbeeld in Assasins Creed of Dead Space of andere spellen waar het ook totaal niet bij past.

    Maar UC is er imho juist uitermate geschikt voor. Er zijn nog amper goede 3rd person shooters en alles aan UC is geschikt om er een goede MP game van te maken. En met deel 2 hebben ze al bewezen dat ze zeker in staat zijn om leuke MP te maken zonder dat dit ten koste gaat van de SP. Het is natuurlijk voor SOny ook een enorm belangrijke release. Misschien de belangrijkste exclusive van dit jaar? Dus daar zetten ze gewoon net zoveel mensen op als nodig is

    En je moet ook niet vergeten dat voor de mensen die niet zo vaak spellen kopen het een belangrijk verkoop punt is. Als je maar 3 spellen per jaar koopt ga je wel goed kopen welke het meeste waar voor je geld bied.

    Voor de fanatieke gamers hier is dat een beetje een non-argument maar zo werkt het helaas wel.


    Maar ben het wel met je eens dat er spellen zijn die er keihard door falen.

    Homefront bijvoorbeeld. Daar zat een SP bij waar de honden geen droog brood van lusten. Omdat de MP moest gaan concureren met de grote jongens (wat bij voorbaat al kansloos is).

    Terwijl als ze daar de focus op de SP hadden gelegd dan had je misschien wel een hele leuke SP game a la Metro 2033 gekregen. Met een eigen verhaal en eigen stijl.

    Maar dat zal wel minder opleveren (al speelt nu niemand meer Homefront. Het staat al onder COD 4,5,6,7 op de lijst van meeste gespeelde games op LiVE)
     
    Laatst bewerkt: 2 mei 2011
  13. jan_tran

    jan_tran Active Member

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    Begrijpelijk, vindt 't ook zoals bij games met Bioshock, Assassin's Creed en Dead Space die puur om SP draaien, maar de MP van U2 is haast on-par met MP-afhankelijke games zoals Call of Duty en Battlefield.

    Neem aan dat je de MP van Uncharted nog nooit geprobeerd hebt?
     
  14. Gakkie

    Gakkie Black Queen

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    Nee, klopt. Het is voor mij echt een sp ervaring. HEb er speciaal een PS3 voor gekocht alsnog. Buiten wat co-op speel ik nog maar weinig mp eigenlijk. Maar ik ben altijd al een liefhebber geweest van goede sp games...
     
  15. Kevf

    Kevf Hardcore poster

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    Ik speel zelden mp's, maar trust me die van UC2 is de moeite waard! :)

    Sterker nog alleen de mp van Halo Reach vind ik leuker, op 2 staat die van uc2.
     
  16. DulleNL

    DulleNL I'm a little teapot Magic Member

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    Waarom eigenlijk...? Ik heb de MP even gespeeld en vond er niks speciaals aan. Snap dan ook niet dat mensen zo vaak zeggen dat de MP van UC2 zo goed is.
    Misschien mis ik iets. :+
     
  17. Kevf

    Kevf Hardcore poster

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    ik vond hem net zo soepel spelen als in de sp wat op zich al bijzonder is, sfeer van uc leent zich goed voor een mp en verder snapte ik het vrij vlot (wat vrij uitzonderlijk is, aangezien ik nooit mp's speel en doorgaans al dat perk geouwehoer ed niet snap).
     
  18. OniRyo

    OniRyo Active Member

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    Ik heb beiden Uncharted games uitgespeeld maar ik ben nog nooit met de Multiplayer begonnen, misschien toch maar eens uitproberen van wat ik hier hoor :).
     
  19. jan_tran

    jan_tran Active Member

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    Dit ja, de simpliciteit van de U2 MP maakt 't zo leuk.

    De MP van moderne shooters als Battlefield en CoD gaan me véééééls te snel anno 2011, voel me letterlijk 'oud' als ik zo'n match opstart.
     
  20. Kevf

    Kevf Hardcore poster

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