Hier een link met een chatsessie met ene major-nelsen en J Allard himself.
Hierzo dus
Dit komt er dus ook in voor en heeft denk te maken met het Core System Xbox 360 en de volledige.
in summary we tried to optimize launch around three critical audiences
[1] - the game developer - by offering them a no compromises platform with great hardware, tools and the leading online service with live.
[2]- the hard core gamer - by putting together a configuration with everything you would want at a compelling price.
[3] the entry level gamer - that wanted to get into next generation gaming and was excited by the media capabilities and wanted an entry level option
Oh.. Die is al gepost 2 pagina's geleden..
Laatst bewerkt: 23 aug 2005